Wow, my previous race sucked!
This is a video of the opening lap, I got stuck being a snail driver and my frustration boiled, might have gotten the better of my senses.
Wow, my previous race sucked!
This is a video of the opening lap, I got stuck being a snail driver and my frustration boiled, might have gotten the better of my senses.
And this was later on, this guy was in last position, I overtook him, and then on the next lap out of nowhere he decides to fill my mirror up with his front end resulting in the biggest dive I have ever seen in my iRacing career...
Maybe you should read 6.11.3 of the sporting code.I cannot fathom why people brake in such places, I don't expect people to brake like that infront of me.
I don't usually smash into people, after one accident I tend to get annoyed and all sense goes down from there, early braking isn't something I factor in.
Thanks for just assuming I smash people though, definitely appreciating it..
Good to hear from the racing experts about how he was driving....
CauchyMaybe you should read 6.11.3 of the sporting code.
It is your responsibility to pass cleanly. Just because someone brakes sooner then you does not give you the right to smash into them. If you are that much faster then you should be able to pass cleanly within a few corners.
Looking at your career stats, you are averaging 8.38 incidents per race. Have you though maybe you could of avoided a lot of those incidents?
Whats your rating Hampus? (since we're discussing this)
I'm not playing iRacing yet but I'm definately looking forward to being able to thrash a Corvette C6.R around Spa when I finally get a wheel![]()
I haven't seen anyone call him names or anything. Looking back through what I said and others I don't think anyone has "cut him down."MitchZ06Cutting him down like you and a couple others have however is not conducive to helping him want to improve...
The second video, mild, you suggest that I give him room? I am already braking, I'm cutting my speed so that I can make the corner and exit it as fast and as straight as possible. If someone is drag racing me down the straight I will definitely be alert for a possible dive. This guy dived someone else earlier in the race and it was completely unpredictable. One minute I'm turning, next minute my mirror is filled with a car whose path is straight into me.
You can fastrack trough any license! That's the way I did it!!I didn't think you could fast-track from D to C?
Whats your rating Hampus? (since we're discussing this)
I'm not playing iRacing yet but I'm definately looking forward to being able to thrash a Corvette C6.R around Spa when I finally get a wheel![]()
I updated you guys last Wednesday about the cars we are targeting for release this week and I wanted to give you more current information.
I said that we had the Vette on our target list but we have decided to focus on the Skip Barber car instead of the Vette as it is looking to be further along in development. Don't worry about the Prototype and GT series having a car with the old tire model in it, there will be no issues with that.
So as of right now we are looking to release:
Impala A
Impala B
Silverado
Ford GT
HPD ARX-01C
Skip Barber Formula 2000
We have an awesome teaser video for the LMP2, Ford GT and Suzuka going up this afternoon so stay tuned to our iRacing youtube channel. Terrific work by Christian Braun! And yes, we do realize that the opening frame says the content is available now but we did this because it will be in a few days making it more relevant instead of "soon"....
Steve
We have the new tire model on all of the cars at this point and some are already very good but some need more tuning. We expected that the Vette was going to be good to go but we are not happy with the balance and suspect that their is something deeper that is off in the aero or chassis and don't have time to find it for a release this week.
Honestly, release notes have not even been worked on yet and will come out probably the evening before or day of the build. Everyone is flat out right now and many worked through the weekend to get this build done this week. We are probably looking at Wednesday or Thursday for the build at this point.
Steve
Tony GardnerMike Dobrowney??? I thought the NTM on all the cars was what 2.0 was all about? iRacing misses another deadline.
Not really. 2.0 is about 3 years of development. August is the 3rd anniversary of iRacing and a lot has been done so wanted to get that message out to the market place. We don't get the opportunity to market new releases like other titles because of our model so felt it appropriate to do it after 3 years of developemnt and 12 quartely builds. However agree the tire model is a very significant part of our development and if you had to pick one thing, most people over time I'm sure will point back and pick that in regard to the highlights of this initial first 3 years of development after our initial release (or 2.0).
In terms of timing of tire model, one thing to get the model ready and another putting the new tire on 30 cars, and is just taking longer than we thought. Our apologies. Software development on something new like this is very hard to quantify in terms of hours to completion. People were driving very early versions of our new tire model late last summer. We thought we had a conservative date. The good news is it will be on a handful of cars with the build and we will continue the process over the summer of adding more and more cars until they are all done.
Maybe we should stop giving information about timing of functionality until the features are 100% completely done and we know what will be released for sure. That is my fault. Difficult because customers want information and I completely understand and frankly appreciate that they are interested in the timing of coming functionality. Problem is as soon as you provide info, first question is when will we have it and our best guess is really only an estimate becuase we have never done it before. Why it is the "new" tire model![]()
Good Racing
Tony
Week 13Roll out those lazy, hazy, crazy days of summer . . . and Week 13. Right smack-dab between Seasons Two and Three, Week 13 offers seven fun-filled days of sim racing with no worries about series points, iRatings or safety ratings. Or, if you prefer, Week 13 can be your springboard to a higher level of competition in Season Three, one last chance to bring those Class D, C and B licenses up a notch. But no matter how you look at it, Week 13 gives everyone a chance to sample some of the sensational new content coming with iRacing 2.0.
The two official series in Week 13 are continuations of the rookie road racing and oval series, the Mazda Cup and the Street Stock Challenge. The Mazda Cup features MX5s and Roadsters at Lime Rock, Summit Point and Okayama, while the Street Stock Challenge runs at Thompson, South Boston, Lanier National, Oxford Plains and Charlotte Motor Speedway (Oval and Legends Oval).
The Mazda Cup and Street Stock Challenge are official series, so Safety Ratings and iRatings apply and competitors have a final chance to increase their license ratings before the official license promotions for Season Two are finalized at week’s end. Likewise, rookies who have yet to complete the category-specific minimum participation requirements for graduation to a D license (two official races or four time trials in each category) have one last chance to do so in Week 13.
Strictly for fun, we’re bringing back the iRacing.com Gymkhana Challenge, a single car, single lap competition at Virginia International Raceway’s Patriot course (reverse). There’ll be three classes – Legends, MX5s and SpecRacer Fords-- and the champion of each class takes home 50 iRacing credits along with their title. Also back by popular demand are the Carburetor Cup and Formula Fun, the fixed setup series that give everyone a chance to sample iRacing’s fastest cars – the Impala Class A (at Talladega Superspeedway) and the Williams-Toyota FW31 (at Circuit Park Zandvoort).
Last but certainly not least, once the new build is released we'll have two very different 24 Hours of Fun series, including a mixed class road racing series chock full of new content including the HPD ARX 01C, Ford GT-R and the Suzuka Circuit and, for those who prefer turning left, the Chevy Silverado at our newest oval, Iowa Speedway.
Serious or fun, some or lots of each, Week 13 is the perfect excuse to play hookie from all those picnics, cookouts and swimming parties and get down to what those lazy, hazy, crazy days of summer are really all about: sim racing.
Rudi Raserbetter stay a while longer in the Nvidia Cup till your ´Avg Inc Per Race´ is down to ~ 4.0.
You seem to be one of those people that just looks at everything by the cover,
It started on SIXTEEN.