iracing.com

  • Thread starter Thread starter red7
  • 21,625 comments
  • 1,427,718 views
Anybody else having trouble playing iRacing? I haven't even logged onto the service for 4 weeks now. And I just have no desire to play iRacing? I've been playing Forza 4 and GT5 the past 4 weeks.

Reverse for me. No desire to play Forza or GT. iRacing is so far ahead for what I want. I even try other PC sims - rFactor 2, pCars etc - but quickly go back to iRacing.

Why do you think you're having trouble playing iRacing?
 
noshog
What's with the ''old'' and ''new'' Can I ask why you need a new account ?

The account I've been using for the past few months is my "new" account, I got it through the Caddy promotion. My "old" account was from well over a year ago when I just tried iRacing for a month. I only ever did 2 races on it.. I haven't touched the other one in well over a year.
 
I think I finally figured out what my issue is with iracings tire physics. I thought it was low speed grip, but its really the recovery of grip thats off in iracing. Once the tires loose grip they dont recover grip properly. You can test it by using the throttle to spin the car around, the car will just keep sliding long after getting off the throttle. You can also test it by doing a slow slide from the grass to pavement, the grip dosent increase when you leave the grass and come on the pavement. The tires behave exactly the same in the transition. Once the tires loose grip it takes way to long for them to recover the grip. Thats why its so difficut to recover the car from a slide. What do the rest of you guys think? Anyone else notice this also?
 
On my "old"account, I had the Zandvoort track on it, is it possible to somehow access it on my "new" account? It still shows up in my iRacing folder..

The content is available through the account only, having it in your iRacing folder doesn't do anything. So to access it you have to re buy it. Or you could log in with your old account and you could use it, if it's active that is.

I hope this answered your question in the middle of why do you need two accounts jungle 👍
 
I think I finally figured out what my issue is with iracings tire physics. I thought it was low speed grip, but its really the recovery of grip thats off in iracing. Once the tires loose grip they dont recover grip properly. You can test it by using the throttle to spin the car around, the car will just keep sliding long after getting off the throttle. You can also test it by doing a slow slide from the grass to pavement, the grip dosent increase when you leave the grass and come on the pavement. The tires behave exactly the same in the transition. Once the tires loose grip it takes way to long for them to recover the grip. Thats why its so difficut to recover the car from a slide. What do the rest of you guys think? Anyone else notice this also?

I actually have no problem recover a slide if it is recoverable. So I can't say I understand your statement. But I look into it closer when I get my rig back up :)
 
Its not that you cant recover from a slide. Its that once the tires loose grip they dont recover that grip. They only stop sliding because of lose of momentum not regaining grip. Its like sliding on ice or snow and you hit a clear spot on the pavement. The tires regain grip and the car does that jerk sideways from the tires suddenly gaining grip. The tires should do the same coming from dirt to pavement, but it doesnt happen in iracing. The tires have to completly stop sliding to start regaining any grip.
 
First of all, if you power slide on snow and you get that "jerk" sidways, you obviously have low enough speed so the tire could regain grip, witch is normal on snowy or icy conditions. If you power slide on snow doing 100Mph you will regain more grip hitting the pavement, but you wont have that instant 100% grip. I can promise you that :P (if so the car would tip over anyway)

I do how ever feel like the grip on grass is to much in the sim, on dirt way to less "heavy" to drive through. Hitting the sand trap in iRacing doesn't stop the car like it should. I seen cars tip over hitting the sand trap sideways. The sand is there to stop you from killing your self. In the sim it's there purely for the visual.

But the effect of the over the top grip on grass and similar grip on dirt might do that the grip you regain getting back on the pavement isn't that much different. But I seen race car lose grip on grass and not regaining grip coming back to the pavement.

One resent big event was the spoon curve on Suzuka in Formula 1
 
Last edited:
Yes i had that a few times that the grip don't comback after hitting the grass. I thought it would be becaus the tyres are "dirty" or "cold" but i ain't sure Iracing simulates that.
 
Last edited:
First of all, if you power slide on snow and you get that "jerk" sidways, you obviously have low enough speed so the tire could regain grip, witch is normal on snowy or icy conditions. If you power slide on snow doing 100Mph you will regain more grip hitting the pavement, but you wont have that instant 100% grip.

My point exactly. In iracing if you do a slow slide from grass to pavemet The grip level doesnt change. The car keeps sliding as if it is still in the grass. The only way to regain grip in Iracing is for the car to have no more lateral momentum. The tires should regain grip as the slide slows not after the cars stop sliding. Like I said do a donut in iracing and let off the throttle. The tires will not regain grip till the car comes to a stop. The tires should start to regain grip as soon as you let off the gas. I understand they will still keep sliding some after off throttle, but grip loss shouldnt last until the car stops.
 
I have more of a problem with the tires being overheated after 1 tiny lock up. You never get the same performance after that. I know that a big lock up will cause the tire to flat spot but, your tires don't become greasy (overheated) after one small lock up. Once you make the tires too hot, your screwed. Temperatures never drop, which seems really unrealistic to me. When I race, not even a big slide or medium lock up does that big of a change to the tires.
 
Capture.png


LOL!
 
Yes i had that a few times that the grip don't comback after hitting the grass. I thought it would be becaus the tyres are "dirty" or "cold" but i ain't sure Iracing simulates that.

I have more of a problem with the tires being overheated after 1 tiny lock up. You never get the same performance after that. I know that a big lock up will cause the tire to flat spot but, your tires don't become greasy (overheated) after one small lock up. Once you make the tires too hot, your screwed. Temperatures never drop, which seems really unrealistic to me. When I race, not even a big slide or medium lock up does that big of a change to the tires.

My thoughts are kind of a mix of this, I think maybe that iRacing is purposely overheating your tyres as you spin them up on the grass, so when you rejoin the track it's still really slippery, kind of a short cut to simulating dirty tyres maybe.
 
I have more of a problem with the tires being overheated after 1 tiny lock up. You never get the same performance after that. I know that a big lock up will cause the tire to flat spot but, your tires don't become greasy (overheated) after one small lock up. Once you make the tires too hot, your screwed. Temperatures never drop, which seems really unrealistic to me. When I race, not even a big slide or medium lock up does that big of a change to the tires.

Maybe thats it then that they never recover from being over heated. Not sure what it is really, but it does kinda bug me. Its my only complaint with iracing. I know once you get the car sliding sideways it not very realistic how its currently setup. Its almost like lateral grip is an on off switch. You either have 100% or 0% no in between.
 
I have more of a problem with the tires being overheated after 1 tiny lock up. You never get the same performance after that. I know that a big lock up will cause the tire to flat spot but, your tires don't become greasy (overheated) after one small lock up. Once you make the tires too hot, your screwed. Temperatures never drop, which seems really unrealistic to me. When I race, not even a big slide or medium lock up does that big of a change to the tires.

Maybe thats it then that they never recover from being over heated. Not sure what it is really, but it does kinda bug me. Its my only complaint with iracing. I know once you get the car sliding sideways it not very realistic how its currently setup. Its almost like lateral grip is an on off switch. You either have 100% or 0% no in between.


Do you guys ever tried to lower the amount of air pressure you put in those tiers? I never experienced tiers get "greasy" and never noticed the car wont react to anything I do.. witch is 0% grip

I can't say what you guys experience here, but I think it's strange I haven't experienced any of it and your posts is the first I read about it.

And I have had lock ups and I have had slides over the grass and regain enough grip hitting the pavement to just keep racing. So maybe I didn't drive that car or I have different setup. Or my driving experience on snow helps me out. Most people slides the Riley usually ends up outside the track on the opposite side of the track because they counter steer to much and generally react to much to the slide.

I do how ever notice a bit greasy feel after some laps if I put to much air into my tiers, car feel much more precise in the first 2 laps, but then go all slippery when the tiers reach their working pressure. Or "hot tire pressure"

But I really don't have any experience to say what it is, and as I really don't even know what you talk about I guess I just keep racing while you are struggling with lockups and grass driving :scared:
 
...But I really don't have any experience to say what it is, and as I really don't even know what you talk about I guess I just keep racing while you are struggling with lockups and grass driving :scared:

Maybe your not pushing hard enough if you've never locked your brakes or been off track ;)
 
I think you guys are right on with this. I think the transition from pavement to grass only gets slightly more slippery because of the increase in roughness and bumpiness of grass deformation overtime, and same with the sand traps, I often feel like I'm skipping the car over small sand dunes. So there may be a surface issue or not enough difference between surfaces (or too much relying on weight, balance and tire contact patches than different surfaces and if that was fixed, dirt tracks could be a real possibility) . I'm not sure though, It'd be cool if someone else other than me could confirm or deny that.

On a side note, anybody here taken a look at Circuit of the Americas? It looks pretty cool
 
Last edited:
Anyone run the Late Model series on the oval side? Ive been thinking about getting into that series and taking my oval career to the next level.
 
Reverse for me. No desire to play Forza or GT. iRacing is so far ahead for what I want. I even try other PC sims - rFactor 2, pCars etc - but quickly go back to iRacing.

Why do you think you're having trouble playing iRacing?

I'm not really sure to be honest. I have no desire to play the sim though. I guess because a lot of my racing friends don't really play it anymore, I don't either.

Do you guys ever tried to lower the amount of air pressure you put in those tiers? I never experienced tiers get "greasy" and never noticed the car wont react to anything I do.. witch is 0% grip

I can't say what you guys experience here, but I think it's strange I haven't experienced any of it and your posts is the first I read about it.I do how ever notice a bit greasy feel after some laps if I put to much air into my tiers, car feel much more precise in the first 2 laps, but then go all slippery when the tiers reach their working pressure. Or "hot tire pressure"

But I really don't have any experience to say what it is, and as I really don't even know what you talk about I guess I just keep racing while you are struggling with lockups and grass driving :scared:

I have definitely tried lower pressures. In fact, I think I've gone too low for some events trying to make sure I still had performance at the end of some of the longer races. It just doesn't really seem to matter. The tires still overheat with some simple mistakes, and never return to the way they were before like they should.

On a side note, anybody here taken a look at Circuit of the Americas? It looks pretty cool

It does look interesting. I just feel like there's too many corners with that stupidly long straight. Anthony Davidson mentioned on the broadcast that it had a nice flow to it. I don't get the same feel. I think it looks incredibly disorganized and just kind of jumbled as many turns as they could into a track and said... "hmm this looks like it could be a difficult track." I haven't driven it but, that's what it looks like to me.

The F1 drivers seem to like it. So, they are the ultimate test for the track.

Not to mention Herman Tilke designed the track. I think anybody could design a better track than that guy. All his designs are practically the same. Not to mention he has only designed 1 track that I actually enjoyed driving. And that is a GP they are getting rid of. Korea.
 
Last edited:
Kevin01SH
Anyone run the Late Model series on the oval side? Ive been thinking about getting into that series and taking my oval career to the next level.

I've just done the one race at charlotte. Seems pretty good, cleaner than SS even though I end up in the top split for street stock, there's still always a big wreck. Just wanted to fulfill my MPR so I have C class options
 
Kamuifanboy
It does look interesting. I just feel like there's too many corners with that stupidly long straight. Anthony Davidson mentioned on the broadcast that it had a nice flow to it. I don't get the same feel. I think it looks incredibly disorganized and just kind of jumbled as many turns as they could into a track and said... "hmm this looks like it could be a difficult track." I haven't driven it but, that's what it looks like to me.

The F1 drivers seem to like it. So, they are the ultimate test for the track.

Not to mention Herman Tilke designed the track. I think anybody could design a better track than that guy. All his designs are practically the same. Not to mention he has only designed 1 track that I actually enjoyed driving. And that is a GP they are getting rid of. Korea.

I like the colors and some of the design but overall flow isn't what I call COTA. It seems pieced together for me which isn't bad but flow to me seems speed even with slower corners. One track always sticks out to me for flow is Bathurst off top of my head whole there are others for sure.
 
Kevin01SH
Anyone run the Late Model series on the oval side? Ive been thinking about getting into that series and taking my oval career to the next level.

Late models can be a fun series if you like short tracks with tight racing but setup can make or break those races for me. One good thing I do like is you can have some contact without affecting the car much.
 
I like the colors and some of the design but overall flow isn't what I call COTA. It seems pieced together for me which isn't bad but flow to me seems speed even with slower corners. One track always sticks out to me for flow is Bathurst off top of my head whole there are others for sure.

I think Suzuka is probably the best track that has flow. All the drivers say it as well. And well, I can vouch for Suzuka. Each corner just nicely leads into the next. You aren't really ever going straight but, it's not annoying that way. I may be biased towards Suzuka because I've driven on it but, a lot of drivers seem to say it is the track.

I think in the US, the only track with nice flow may be Road Atlanta. For some reason I find that track so much fun to drive on Simulators. I tested it in a Skip Barber car and it was quite nice as well. The first half of the track is a lot of fun. Blind fast S's. What more could you ask for.

I think Bathurst isn't so much a flow track as it is a challenging track. It's a lot like the Nordschleife. A bloody difficult track to drive and it's fun because of that but, it just lacks a bit of flow to me.
 
Kevin01SH
Anyone run the Late Model series on the oval side? Ive been thinking about getting into that series and taking my oval career to the next level.

I've been looking into that as well.
 
Back