Damn, that's a shame. I was liking that driving wasn't easy in the game and made me want to "Do better". The constant wussification of the world has made gaming, well, boring.Yep more grip and much easier to drive it seems!
Damn, that's a shame. I was liking that driving wasn't easy in the game and made me want to "Do better". The constant wussification of the world has made gaming, well, boring.![]()
Damn, that's a shame. I was liking that driving wasn't easy in the game and made me want to "Do better". The constant wussification of the world has made gaming, well, boring.![]()
My " real " basic old 1999 WRX daily drive was easier to get around in than the super cars in the game. Increasing difficulty via poor handling does not make a SIM more realistic...............IMHO.It’s not about wussification necessarily but perhaps a move towards greater realism in that difficult to drive is not realistic apparently.
It's a good easier for my liking and it feels Awesome driving👍
Well done and Thanks to PD!![]()
It is easy to say the game is easier when you are not chasing alien times. I really want to try is and find out for myself.The big question is will it close the gap to the aliens? Or maybe it will increase it.
Now you can download the top 10 ghosts and race against them properly. Just in case you didn't knowIt is easy to say the game is easier when you are not chasing alien times. I really want to try is and find out for myself.
It is easy to say the game is easier when you are not chasing alien times. I really want to try is and find out for myself.
Its hard to believe sometimes. 3-4 sec off top 10 is a very very good lap for meI view alien times as the reference. No matter how good i feel my lap time is they go to prove there is always more to be found. I feel great if i can within 3-5 seconds. For me they are motivation.
AC has the best physics of any sim I've played, and the cars in that are definitely "easier" to drive than they were in GTsport. It's not so much down to the actual handling physics (weight transfer, downforce all that jazz) but down to the tyre model. The tyre models even for racing tyres were not good in GTsport before this up date.
People really need to stop thinking difficult equals realistic.
The Stig (Ben Collins) said if driving was as difficult in real life as it was in sims he'd have been dead a long time ago.
My lap times in the same cars in AC are a lot quicker than they are in GTsport, no one ever accused AC of being easy.
exactly my thoughtsAC has the best physics of any sim I've played, and the cars in that are definitely "easier" to drive than they were in GTsport. It's not so much down to the actual handling physics (weight transfer, downforce all that jazz) but down to the tyre model. The tyre models even for racing tyres were not good in GTsport before this up date.
People really need to stop thinking difficult equals realistic.
The Stig (Ben Collins) said if driving was as difficult in real life as it was in sims he'd have been dead a long time ago.
My lap times in the same cars in AC are a lot quicker than they are in GTsport, no one ever accused AC of being easy.
Now you can download the top 10 ghosts and race against them properly. Just in case you didn't know![]()
I view alien times as the reference. No matter how good i feel my lap time is they go to prove there is always more to be found. I feel great if i can within 3-5 seconds. For me they are motivation.
I think you guys might have missed my point. What I was trying to say it is easy to think a car is easy to drive until you realise you are driving it slow and when you start trying to drive it fast and realise it is hard to drive fast.
The only thing that closes the gap to aliens is a shorter track or an increase in skill level. Tire grip levels will make no difference given the same effort.The big question is will it close the gap to the aliens? Or maybe it will increase it.
The only thing that closes the gap to aliens is a shorter track or an increase in skill level. Tire grip levels will make no difference given the same effort.
The big question is will it close the gap to the aliens? Or maybe it will increase it.
Its not only the "physics" that make the difference.You need to put FFB in there too.
When you have a good combination of those and physics are really good,its "easier" to drive a car (if you know what you are doing).
My largest gripe with the driving in this game is that it was incredibly hard to powerslide in road cars compared to previous entries. I hope they fixed that in this update.?
So, I went and finished the Nurb lap.
Corvette GR3 Road Car, RS tires, from a standing start. Saturday I ran an 8:53.6 and I was trying to be as smooth as I could. I think I could have gone faster...maybe a second or so. Now, same car, same set up (EXACTLY), from a standing start, I ran a scruffy 8:46.3.
I was flat in corners that used to require balance!!!
It reminded me of driving cheater cars in GT6. The fun is gone. It's just GT6 again. This change goes WAY WAY WAY too far.
Time will tell, but before, I started races in the A/S group knowing there was a good chance that someone in front of me would crash all the while focusing on that crasher not being me! Now, you really need to be playing with your feet to screw up (no offense to those players playing with their feet on the regular).