Is it just me or does the number of "corrupted savegame" victims increase?

  • Thread starter Thread starter Monatsende
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It's not a bug. Mostly it's a handling error by the user or a HDD failure (check the link!). PS2 = no HDD, PS3 = HDD. :sly:

Errors could be minimized if Sony would use a built in (& removeable) flash memory for the gamesaves, like a USB stick. But they don't. Maybe with the PS4? :confused:

Next time read the manuals of your PS3 & use your brain. You can sue no one for loosing data on your devices. :dunce:

The point is that it's Sony's or the development teams fault, not the gamers, as I've said before 99% of the gamers that this has happened to, won't care what you call it, it certainly isn't a ''handling error'' of theirs. Console gaming should take the worrying out of where your data goes and how it's managed, if it was a pc I might even begin to understand, but no one that owns a console should have to worry about nursing their fking hard drive constantly. Fk it give an xbox and forza. :D
 
The point is that it's Sony's or the development teams fault, not the gamers, as I've said before 99% of the gamers that this has happened to, won't care what you call it, it certainly isn't a ''handling error'' of theirs. Console gaming should take the worrying out of where your data goes and how it's managed, if it was a pc I might even begin to understand, but no one that owns a console should have to worry about nursing their fking hard drive constantly. Fk it give an xbox and forza. :D

My god, a PS3 or a xBox is basically a PC. If a device has a built in HDD, then you have to backup, because the HDD will die soon or later. :dunce:

If you are too lazy to backup, then pay the surcharge for a SSD. :D
 
The crux of this is that the developers on this game were lazy ****s that are still patching the game today, after 5 years of the game being in development.
Going simply by odds I assume you're posting from a Windows PC. If you aren't, tough luck, the point still stands: Microsoft has made operating systems for 26 years (not including the pre-release work for the first version) and there are still patches weekly - patches that everyone with common sense acknowledges to be improvements. Now what was your point again, other than bash PD for actually trying (and succeeding) to improve the game?

Seeing that a certain other company had problems with hundreds of thousands, if not millions, of consoles frying themselves with no good reason I'd say corrupted game saves are a very small issue when the amount of GT5 players is considered. GT5 has sold around 6.5 million copies, as a result even 0.1% of players having a corrupted save amounts to 6500. Raise that to 1% and it becomes 65000, and 1% isn't a lot especially with all the game save exploits going on. Most things eventually break when used in a way they weren't meant to be and if that happens it's purely the user's fault.

People are greedy and exploit, and corrupt their saves. People are stupid and exit the game when it's being saved, and corrupt their saves. People are lazy and skip backups, do one of the previously mentioned things, and corrupt their saves. And then they come here to cry how PD sucks because they're screwed. Serves them just right, I'd like to say...
 
I think a lot of people forget that all consoles are basically just more user friendly PCs. Being a PC gamer first helps keep this in perspective I think. Yes it seems unfair when a save is corrupted but backup is essential on every type of computer. It isn't a glitch or flaw. It just is. Companies can only coddle you so much. Using some common sense is always necessary. In my case, a little anger would have been warranted since my PS3 hard drive died after only 7 months and I barely use the PS3 (mostly GT5). Unfortunately, there are always bad hard drives during the manufacturing process and I probably got one. My only beef is that both the Xbox and PS3 use Hitachi drives (at least in my consoles) which are pretty far down the list in quality. That being said, my Xbox Hitachi has been going for 4 years without any problem. Luckily I was itching to get a 500GB drive for the PS3 anyway so it was a good excuse and quite easy to do. All my backups worked flawlessly.
 
Going simply by odds I assume you're posting from a Windows PC. If you aren't, tough luck, the point still stands: Microsoft has made operating systems for 26 years (not including the pre-release work for the first version) and there are still patches weekly - patches that everyone with common sense acknowledges to be improvements. Now what was your point again, other than bash PD for actually trying (and succeeding) to improve the game?

Seeing that a certain other company had problems with hundreds of thousands, if not millions, of consoles frying themselves with no good reason I'd say corrupted game saves are a very small issue when the amount of GT5 players is considered. GT5 has sold around 6.5 million copies, as a result even 0.1% of players having a corrupted save amounts to 6500. Raise that to 1% and it becomes 65000, and 1% isn't a lot especially with all the game save exploits going on. Most things eventually break when used in a way they weren't meant to be and if that happens it's purely the user's fault.

People are greedy and exploit, and corrupt their saves. People are stupid and exit the game when it's being saved, and corrupt their saves. People are lazy and skip backups, do one of the previously mentioned things, and corrupt their saves. And then they come here to cry how PD sucks because they're screwed. Serves them just right, I'd like to say...

That considered, Windows are complex operating systems which must maintain god knows how many running things at once, depending on how extensively the person uses it. We're just asking ours to save data correctly, something my PSX could do perfectly (and i never was so naive to turn my shlt off mid save).
Going on your rationale you could also assume that the more something like an OS, Vista lets say, needs patching, the poorer it is. Which is the general consensus and probably why the two (GT5 AND Vista) flailed as much as they did, reputation wise. I think PD did a good job making a simulator.
As for making a good GAME, meh. It's in a lot of the small things that they failed epically. Be it the corrupting saves, the 1000 cars that, even though they're there, they're inaccessible in dealerships, eg the formula car. Small things like not being able to turn off certain settings in certain events, being anul about how many credits you get per race, the lay out of the arcade mode and not being able to pick from the plethora of cars there, the horrid load times which used to plague the game, the fact that they segmented cars into premium and standard, even though they should have all been 'premium' given the time the game took. The freeze screens you sometimes get after completing a long B-Spec race. The list goes on.
People get fan boyish and try to defend their fk ups. As if the gamer was in the wrong because he doesn't spend his life on a forum, keeping his eye on every trending problem the game has.
 
I didn´t thought that my question would go into this direction. But I think it´s right to consider the PS3 to be a computer (PC) on which you outsource games. And doing backups on PCs is just a normal thing (should be) - so why don´t doing on the PS3?
 
I didn´t thought that my question would go into this direction. But I think it´s right to consider the PS3 to be a computer (PC) on which you outsource games. And doing backups on PCs is just a normal thing (should be) - so why don´t doing on the PS3?

If I wanted to have to worry like I was playing a PC, I'd play a PC. Which, to be honest, if I were playing a game on a PC it would probably handle the management of data better than the flawed programming PD laced their game with.
 
I can understand users losing data due to system errors, it's happened to me (system errors, I've not any lost any data, so far) - I tried to d/l some tickets from the server that someone sent me and the game froze up completely - I had to power down the PS3 and reboot - the gamesave was ok but the tickets were gone, both from the server and from my gamesave - and it's frozen at other times and upon reboot I had a message "the system has recovered from a serious error, do you want to send data to Sony to help prevent this future?" or words to that effect - it froze last night when trying to exit the iPlayer, and not for the first time either - I think thats a software error.

But it's simply common sense to keep backups of your savegame - USB sticks are cheap enough and I keep temporary backups on that and more permanent ones on my PC's HDD - I think some are simply naive, and some are just lazy and complacent and think it won't happen to them - until it does. I kept backups on my PS2 too, I had two memory cards one for regular saves and the other for backing up to -

having said that there does seem to be a sudden influx recently, I'm sure most are genuine, but you do have to wonder -

Ideally Sony ought to implement some kind of internal backup system for savegame data - each one is only a MB or two in size, and with HDD capacity increasing all the time it wouldn't take up much extra space, rather than just relying on the vagaries of the end user - sure, it won't prevent data loss on the failure of an entire HDD but would be helpful against everyday glitches and user errors, etc.
 
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People losing save games due to system error or their own stupidity are a reality. I don't understand the need to go around begging on forums though: with current seasonal events, remote B-Spec, etc. you can get cash and level back up in no time.

My save got borked before the update where they enabled backing up of savegames and there were no seasonal events at that time, now that was seriously 🤬! I wouldn't mind starting all over these days though, with all the cash generators out there. 👍
 
Ideally Sony ought to implement some kind of internal backup system for savegame data - each one is only a MB or two in size, and with HDD capacity increasing all the time it wouldn't take up much extra space, rather than just relying on the vagaries of the end user - sure, it won't prevent data loss on the failure of an entire HDD but would be helpful against everyday glitches and user errors, etc.

I agree. I understand that backing stuff up is more integral now, but I for one fell victim to this glitch by no fault of my own, I never abused my HDD or asked people for their data or even swapped cars with other users. I think most can agree that this, at the end of the day is PD's fault, and would regally plss you off. It's all well and good having say, a PC, that the HDD is like a deck of cards and could collapse at any time, but on a console it should (and is on every other game I've ever played) be more robust, as theirs not half the stuff going on in a game of GT than on an intesively used PC.
A good idea maybe, would be for PD to partition off one of their many probably idle servers to back up a users save, when it gets into this phantom '4MB range'. One of the most annoying aspects of my save crashing was that when I booted the career mode up again, all my photos were still there and my profile picture ect.
 

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