Jan. 18 DLC Question- Standard to Premium?

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Because of it's engineering brilliance, and the fact that they were just lazy with it? Same with the XFR, personally I'd have put that above the LM car but I'm not really bothered! The DLC looks :censored:ing brilliant.
 
It's more about incorrect car parameters.

I don't know that the parameters are incorrect for the Jag, but I expect they probably are. I also expect the car to behave differently.
Most premiums in GT5 drive differently then their similar standard counterparts, as they well should.

If it drives differently, nothing to complain about, from a factual perspective. It would mean PD re-calculated the physics parameters for the car.

I think there is a possiblity that it might handle differently. The standards and premiums run on the same engine. However, if the parameters for the standard car are a direct port from GT4, and the premium has a whole new, more detailed set of parameters, it could handle differently. However, if PD used the more detailed parameters, even for the car already in the game, it would handle the same. It boiled down to how detailed the parameters were for the car at launch vs now.

I would hope that it handles the same though. I have not noticed standard cars handling different from premium cars with the same exact model being used for both. You can have 2 of the same cars, but with different options, and they will handle different, but they should. Example: Use the standard Skyline Gts (R32), and then drive the premium Skyline GTR (R32), and they will handle different, as they should. However, use a standard Skyline GTR (R32) and a premium Skyline GTR (R32), and they handle the same IMO, as they should.
 
The standards and premiums drive exactly the same, the only difference is a visual one so you get a stunning looking cockpit and cars that look real in photos etc... The actual physics model ( what you experience while driving in game ) is the same for cars that have shared status.
Also all the physics for the standard cars were updated before being put on the game, for example drive the yellowbird on GT4 then drive the same car on GT5 and you will notice it is a lot more realistic in GT5 than 4.


Few cars i would love to see premium..

Ruf Yellowbird
M3csl
Veyron
All race cars inc lm models
etc etc ;)
 
WonkyFonk
Like I stated in the Car/Track Modelling thread, I believe the modelling of Premium/Standard cars is based on the getting access to the car itself, and its designs.

Maybe they just happened to get some proper time to analyse this car to bring it to Premium, maybe that will happen with all of them?
Just in gt6 is going to be completed in 2019
 
The standards and premiums drive exactly the same, the only difference is a visual one so you get a stunning looking cockpit and cars that look real in photos etc... The actual physics model ( what you experience while driving in game ) is the same for cars that have shared status.
Also all the physics for the standard cars were updated before being put on the game, for example drive the yellowbird on GT4 then drive the same car on GT5 and you will notice it is a lot more realistic in GT5 than 4.


Few cars i would love to see premium..

Ruf Yellowbird
M3csl
Veyron
All race cars inc lm models
etc etc ;)

they don't. There's clearly a lot more dedication put into premium cars in every single aspect, which holds especially true for the ones that cost more CR in-game (with the notable exceptions of the formula cars).

for example, most standards gear ratios are horribly wrong, and PD doesn't put attention into details such as differences between car models.

Some of them are very well made, but the vast majority isn't as consistent with their real world counterparts like premium cars are.
 
Well the reason I say so is because many a time Kaz has mentioned that they were going to do them all but they didn't have the time. If they had the time they would have done them all and the game would still have been sold at $60. Instead they didn't have the time, game sold at $60 and now one is going into DLC you have to pay for.
Yea man thats how DLC is ACTUALLY suppose to work.
Content that couldnt make it in the game at its launch.Some games like need for speed or Dirt 3 already have cars modeled prior to the release but they pull the cars out and sell them as DLC.Other games outside of racing does this too which I dont agree with.
 
they don't. There's clearly a lot more dedication put into premium cars in every single aspect, which holds especially true for the ones that cost more CR in-game (with the notable exceptions of the formula cars).

for example, most standards gear ratios are horribly wrong, and PD doesn't put attention into details such as differences between car models.

Some of them are very well made, but the vast majority isn't as consistent with their real world counterparts like premium cars are.

What im saying is for cars that have shared premium and standard models the physics of the two cars will be the same for example drive a GT40 in standard or premium trim and they will be exactly the same only 1 will look a damn sight better then the other. if you are not happy with how they have set the gearing then change it yourself as they offer the option to do so.

I guarantee that the Jaguar XJR-9 LM Racecar that we are getting will drive exactly the same as its standard counterpart:)
 
What im saying is for cars that have shared premium and standard models the physics of the two cars will be the same for example drive a GT40 in standard or premium trim and they will be exactly the same only 1 will look a damn sight better then the other. if you are not happy with how they have set the gearing then change it yourself as they offer the option to do so.

I guarantee that the Jaguar XJR-9 LM Racecar that we are getting will drive exactly the same as its standard counterpart:)

There's no reason for it not to drive so. But since it's premium, it had more attention, so it'll most probably drive more like it's real counterpart if it doesn't do so already.
 
I for one Would have wanted any Standard to Premium Converts to be Free and 4 $ for an Oval isn't a Bargain Either ./2 cents
 
I think there is a possiblity that it might handle differently. The standards and premiums run on the same engine. However, if the parameters for the standard car are a direct port from GT4, and the premium has a whole new, more detailed set of parameters, it could handle differently. However, if PD used the more detailed parameters, even for the car already in the game, it would handle the same. It boiled down to how detailed the parameters were for the car at launch vs now.

I would hope that it handles the same though. I have not noticed standard cars handling different from premium cars with the same exact model being used for both. You can have 2 of the same cars, but with different options, and they will handle different, but they should. Example: Use the standard Skyline Gts (R32), and then drive the premium Skyline GTR (R32), and they will handle different, as they should. However, use a standard Skyline GTR (R32) and a premium Skyline GTR (R32), and they handle the same IMO, as they should.

Excellent post - this has been touched on a few times in the past, but sadly many members misunderstand "new physics engine" (which GT5 definitely does have over GT4) with "improved sets of parameters for each car". It's fairly hard to test thoroughly, too - we don't know the inner-workings of PD's physics engine, and considering how much they typically reveal about anything, we're not likely to know in the future either.

Adding to what yellowclone has mentioned, though simplifying - let's say each car in GT4 had 100 parameters that the physics engine calculated. Now let's say GT5's engine calculates 300 parameters. For Premiums, cars built with this level of detail in mind, that's not a problem. But for the 800 cars carried over from GT4, what do you do with the 200 blank spaces for each? There's multiple possible answers - fill them in with values from similar Premium cars (the myriad Miata/MX-5/Roadster cars, for example)? Re-test each and every one to get those values (or retrieve them from the manufacturers, if possible). In the cases of cars that don't have a direct Premium relation, get the numbers from whatever's closest? Or, who knows, maybe PD already "future-proofed" their parameters during GT4 development and got far more detail than they could use with their engine at the time (though that would be hard to pass by the folks upstairs, I imagine).

It's an interesting discussion, and we're unlikely to get a solid answer ever. Even the XJR-9 won't solve this - the Standard model's parameters could very well be updated in 2.03.

On the topic of Standard to Premium model changes, and the fact we're now being asked to (optionally) pay for it - I can't say I'm surprised. It's slightly disappointing, sure, but on the plus side, this car pack is one car larger than the last, for the same price, so if you want to rationalize it as an extra S-to-P conversion thrown in, go nuts :)
 
The Jag was my favourite car, when I were a lad, so to have a premium version of it, great news!
 
Nothing says PD won't also change the physics of the Standard to match the Premium.

I hope more bug fixes are in the works too. I love the DLC, but would really like a more stable online environment.

Can't flaunt my elitism if others aren't good enough to the connect.

Can't wait to see what's in March. GT Drivers Club?
It's too bad that we have no idea at all what that's supposed to be. It's been so long since that update in December 2010 mentioned it.
 
Excellent post - this has been touched on a few times in the past, but sadly many members misunderstand "new physics engine" (which GT5 definitely does have over GT4) with "improved sets of parameters for each car". It's fairly hard to test thoroughly, too - we don't know the inner-workings of PD's physics engine, and considering how much they typically reveal about anything, we're not likely to know in the future either.

Adding to what yellowclone has mentioned, though simplifying - let's say each car in GT4 had 100 parameters that the physics engine calculated. Now let's say GT5's engine calculates 300 parameters. For Premiums, cars built with this level of detail in mind, that's not a problem. But for the 800 cars carried over from GT4, what do you do with the 200 blank spaces for each? There's multiple possible answers - fill them in with values from similar Premium cars (the myriad Miata/MX-5/Roadster cars, for example)? Re-test each and every one to get those values (or retrieve them from the manufacturers, if possible). In the cases of cars that don't have a direct Premium relation, get the numbers from whatever's closest? Or, who knows, maybe PD already "future-proofed" their parameters during GT4 development and got far more detail than they could use with their engine at the time (though that would be hard to pass by the folks upstairs, I imagine).

It's an interesting discussion, and we're unlikely to get a solid answer ever. Even the XJR-9 won't solve this - the Standard model's parameters could very well be updated in 2.03.

On the topic of Standard to Premium model changes, and the fact we're now being asked to (optionally) pay for it - I can't say I'm surprised. It's slightly disappointing, sure, but on the plus side, this car pack is one car larger than the last, for the same price, so if you want to rationalize it as an extra S-to-P conversion thrown in, go nuts :)
I will be testing the Jag asap, meaning before this update has time to clear. ;)

I would agree it's possible for it not to change just as it is possible it might change.
The question is, is the standard already driving accurately?

We have no way of knowing, that's for sure, but being a port from GT4, I would expect there's room for improvement.

It's also not necessarily the amount of parameters involved, it could just be the accuracy of the parameters put in on the standard.
I'm not saying this car is highly inaccurate as a standard, I'm just saying many standards feel much more inaccurate to me then most premiums.

I will be testing though. :trouble:
 
On the topic of Standard to Premium model changes, and the fact we're now being asked to (optionally) pay for it - I can't say I'm surprised. It's slightly disappointing, sure, but on the plus side, this car pack is one car larger than the last, for the same price, so if you want to rationalize it as an extra S-to-P conversion thrown in, go nuts :)

Yet they give away a brand new car like the Toyota 86 in an update.
I've got a feeling they're still trying to find out what they can charge for DLC in general and how to package/implement it.
First we basically got technically upgraded (as in performance) RM's renamed TC's to perhaps test the waters, then we got 2 brand new VW's and 2 upgraded/facelifted version of cars already in the game.
Now we get a motherload of new content and a Premium version of a Standard car thrown in, maybe to see how that's welcomed.
 
Is this the moment where complaint about Standard getting Premium treatment begins? Full-circle again?

Oh GTP, you're so funny :lol:

No but this might be the moment where we complain about having to pay for that treatment.
 
Is this the moment where complaint about Standard getting Premium treatment begins? Full-circle again?

Oh GTP, you're so funny :lol:

mhmmm... I know...

How many threads are callled

What standards do you want to be premiums..

Now, complaints over the occurance..:crazy:
 
Perhaps this is slightly off topic but it's part of the pending update and I haven't seen it mentioned yet.
How about the Chapparal 2J getting adjustable fan downforce?

I think part of the reason that this car excels in it's performance points range (650) is that there is no contribution to those points from downforce.
As it stands there is no value for it.
With the new update they can give a lot of weight to the value of this adjustment and finally put this car's performance points in the class that it actually belongs.

Sorry if this is out of place here but I didn't feel it needed it's own thread.
 
Maybe the XJR-9 has new livery. Just saying. Seriously though the Leaf? Why???
 
I don't think the word "conversion" is appropriate here. I doubt theres much of anything in the standard models that can be converted for use in a premium model. I'd be willing to bet the premiums have to be built anew from the ground up...
 
Maybe the XJR-9 has new livery. Just saying. Seriously though the Leaf? Why???

Because it was car of the year in Japan and its a Japonise game???

But why dont they release the honda hsv-010 gt when it was near finished when they released the game. why????
 
Seriously though the Leaf? Why???

The Leaf won Japan's 2012 Car Of The Year award. Not to mention it's the very first FULLY electric car to come out of a big name brand. Sorry Tesla, you aren't well known outside of the US, so you kinda don't count as a "big name brand". Not to mention the Leaf is very affordable for the technology it packs, whereas the Tesla Roadster costs nearly as much as a 'Vette ZR-1. So in my opinion (which shouldn't offend anyone), it deserves a spot in GT5.
 
Hopefully they didn't change the engine sound of the XJR-9, because it sounds ear-gasmic :drool:
 
mhmmm... I know...

How many threads are callled

What standards do you want to be premiums..

Now, complaints over the occurance..:crazy:
And how many of those threads were about having to pay to get standards converted to premiums?
I'm not wild about the idea myself, but if I don't like the deal, I simply won't buy it.

I don't think the word "conversion" is appropriate here. I doubt theres much of anything in the standard models that can be converted for use in a premium model. I'd be willing to bet the premiums have to be built anew from the ground up...
It's debatable, time will tell.
Sooner rather then later though.:)
 
I would be happy for this DLC if I had a working PS3 :,(
I hope they make the Peugeot 905 Race Car '92 Premium though!
 
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