- 2,455
- Thessaloniki, Macedonia, Greece
- VLX_CJohn
Japanese Hatchbacks Endurance
Suzuka JHE 2016
2-Hours Endurance around the Formula 1 circuit, in Modern-Day Japanese Hatchbacks.
Suzuka JHE 2016
2-Hours Endurance around the Formula 1 circuit, in Modern-Day Japanese Hatchbacks.
The race will be made up by up to 16 drivers. The 2-Hour Endurance race will be based in Laps.
There will be 5 cars which will be listed in "3. The Cars".
Please keep it friendly both on the chat and on the GTPlanet thread. The race is between casual and serious, so we do it both for fun and to get as better results as possible.
There will be a 90-minute-long free practice session the Friday before the race. Following that are 3 20-minute-long qualifiers on Saturday. The driver's best time on all 3 qualifiers will have an average, which will be the total time of the player.
Ex. Q1: 2:15.015 / Q2: 2:14.978 / Q3: 2:15.231. The average is approximately 2:15.075, so that will be the driver's qualifying time.
And in the end, the feature race on Sunday.
There will be 5 cars which will be listed in "3. The Cars".
Please keep it friendly both on the chat and on the GTPlanet thread. The race is between casual and serious, so we do it both for fun and to get as better results as possible.
There will be a 90-minute-long free practice session the Friday before the race. Following that are 3 20-minute-long qualifiers on Saturday. The driver's best time on all 3 qualifiers will have an average, which will be the total time of the player.
Ex. Q1: 2:15.015 / Q2: 2:14.978 / Q3: 2:15.231. The average is approximately 2:15.075, so that will be the driver's qualifying time.
And in the end, the feature race on Sunday.
- First, keep it clean. The race will, of course, be clean so try for the best to avoid collisions as damage will be set to Heavy.
- Secondly, undercutting, track extending (in 1st corner and 2nd to last corner before the big back straight) and blocking is not allowed.
- You can do up to 2 defensive moves per straight. Doing more will result in a penalty.
- Lapped cars do not have to make way for faster ones. It is the overlapping driver's responsibility to get away from the lapped without making contact. However, illegally blocking the overlapping driver will result in a penalty. Moreover, if the overlapping driver takes out the lapped, there will be a penalty.
- Be extra careful when side by side. Leave space for the person next to you.
- During pit exit, drivers must respect the white lines. Abusing them will result in a penalty as the exiting driver can hit another one.
- If you notice a car (yes, not the driver) is slower or faster that the competition, let me know and I will redo its specs.
- During practice and qualifying, do not block other drivers. As you have already learned, damage is heavy and a little collision can ruin a driver's -probably flying- lap.
- Secondly, undercutting, track extending (in 1st corner and 2nd to last corner before the big back straight) and blocking is not allowed.
- You can do up to 2 defensive moves per straight. Doing more will result in a penalty.
- Lapped cars do not have to make way for faster ones. It is the overlapping driver's responsibility to get away from the lapped without making contact. However, illegally blocking the overlapping driver will result in a penalty. Moreover, if the overlapping driver takes out the lapped, there will be a penalty.
- Be extra careful when side by side. Leave space for the person next to you.
- During pit exit, drivers must respect the white lines. Abusing them will result in a penalty as the exiting driver can hit another one.
- If you notice a car (yes, not the driver) is slower or faster that the competition, let me know and I will redo its specs.
- During practice and qualifying, do not block other drivers. As you have already learned, damage is heavy and a little collision can ruin a driver's -probably flying- lap.
This part is the only thing that I have not done yet. Regulating cars is very difficult as you understand, so please give me some time to regulate the cars for fair play.
However, I can list you the cars. As you know from the poster, the 3 out of 5 cars available are:
- 2012 Toyota Vitz / Yaris
- 2010 Honda Fit / Jazz RS
- 2007 Nissan March / Micra 12SR
...with the addition of:
- 2005 Suzuki Swift Sport*
- 2010 Mazda Demio / Mazda2 Sport
*the 2005 model has more PP than the 2007 model so use the 2005 model as it is more accurate. Their customisation is the same anyway.
However, I can list you the cars. As you know from the poster, the 3 out of 5 cars available are:
- 2012 Toyota Vitz / Yaris
- 2010 Honda Fit / Jazz RS
- 2007 Nissan March / Micra 12SR
...with the addition of:
- 2005 Suzuki Swift Sport*
- 2010 Mazda Demio / Mazda2 Sport
*the 2005 model has more PP than the 2007 model so use the 2005 model as it is more accurate. Their customisation is the same anyway.
To sign up, you have to fill the following:
- GTPlanet name with the "@" symbol.
- PSN name.
- Car
- Driver number (from 2 to 99)
- Team name.
Drivers will have to make teams of 2. If the sign up numbers are an odd (1, 3, 5, 7, 9 yaddi yaddi yadda) number, one driver will not have a team, so he will have to make one, even when he will not have another driver as a teammate.
Example of filling the sign up form:
@CrazyJohn / CrazyJohnIsHere / *insert car name* / *insert driver number* / *insert team name*
- GTPlanet name with the "@" symbol.
- PSN name.
- Car
- Driver number (from 2 to 99)
- Team name.
Drivers will have to make teams of 2. If the sign up numbers are an odd (1, 3, 5, 7, 9 yaddi yaddi yadda) number, one driver will not have a team, so he will have to make one, even when he will not have another driver as a teammate.
Example of filling the sign up form:
@CrazyJohn / CrazyJohnIsHere / *insert car name* / *insert driver number* / *insert team name*
INFORMATION TO COME.
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