Le Mans 24 hours??

  • Thread starter Thread starter Darrenanteney
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No.

The longest endurance races are now condensed down to 24 minutes. So yes, after all the marking hipe about accurate constellations, weather and environmental effects, they dumb down everything to the lowest common denominator with no options to create your own racing experience. Thanks PD.
 
As of right now no, Although that can change once B-spec gets into the game.
 
Let's be honest here though, how many of you were ACTUALLY completing the endurance races? Not many. I only ever did 1 in my life, and that was 24hrs of LeMans in GT4.. Once i was finished i didn't have a feeling of satisfaction, i just couldn't believe i put 12-13 of actual driving hours into a race, only to get a car i already had..
 
Let's be honest here though, how many of you were ACTUALLY completing the endurance races? Not many. I only ever did 1 in my life, and that was 24hrs of LeMans in GT4.. Once i was finished i didn't have a feeling of satisfaction, i just couldn't believe i put 12-13 of actual driving hours into a race, only to get a car i already had..

I do, and more so than any other part of A-Spec.

At the begining of GT5 endurance racing was terrible. No option to save mid race so the console would have to left on pause and no option to use your B-Spec drivers like in GT4 so the entire race is up to you.

They fixed it partially with mid race saving options, but, GT4 had the best overall gameplay features. If you didn't want to race, just set your Bob's to it and come back later.

(Which brings up another point. Why would PD set-up B-Spec for grinding when they are trying to sell more microstransactions? Maybe just stall the content for a couple quarters to squeeze the most out of the casual buyers?)
 
Let's be honest here though, how many of you were ACTUALLY completing the endurance races? Not many. I only ever did 1 in my life, and that was 24hrs of LeMans in GT4.. Once i was finished i didn't have a feeling of satisfaction, i just couldn't believe i put 12-13 of actual driving hours into a race, only to get a car i already had..

Um... Well on the account that my profile picture is from Le Mans, I've raced (and won) for a total of 8 times. Mainly because I wanted just to be able to say I've won at Le Mans as many times as Tom Kristensen (although I have to do it again). I've only done the Nurb once, but every other enduro I've done two times at least...

Some people may not get the full experience like you said you did, but if you have a weekend in the winter when you're snowed in, I do the 4 hour racing, 1 hour break, 4, 1,4,1,4.... Until I do that 6 times. I am planning to get a 12 or 6 hour done online with actual teams... I love league races too so that was the main point of me starting to really get into endurance, along the fact that I already love WEC. I just find that in reality, there isn't another race organization that brings as much technologies as the WEC does. Transfer that stuff to the production world and that's like an ice cream sundae to me..
 
No.

The longest endurance races are now condensed down to 24 minutes. So yes, after all the marking hipe about accurate constellations, weather and environmental effects, they dumb down everything to the lowest common denominator with no options to create your own racing experience. Thanks PD.
Its so casuals will buy their game.
 
Like with any desired feature in GT6, it will probably be added through an update. I imagine when B-spec is integrated, 24hour races will return. If they don't, I sure as hell don't see why PD went though the trouble to day-night cycles and weather changes.
 
Let's be honest here though, how many of you were ACTUALLY completing the endurance races? Not many. I only ever did 1 in my life, and that was 24hrs of LeMans in GT4.. Once i was finished i didn't have a feeling of satisfaction, i just couldn't believe i put 12-13 of actual driving hours into a race, only to get a car i already had..

I agree. I never had the time to do an endurance race in any Gran Turismo game.
 
Honestly if there was no B-Spec in GT4 or mid-race save in GT5, I wouldn't even do the endurance races that are 24 hours.
 
Pros that end up with scoliosis.... Maybe if I had food and drink bottles with a fire suit on I might do it
lol good point i just paused the game every now and then but it felt good finishing it and i can tell people i did it like a pro with no save points
 
My cousin and I would take shifts so to say in the endurance races in GT1 and GT2. Other than that I haven't done many myself. None in the GT3 to current games. I did the 4 hour ones but not the 24 hour ones on my own.
 
Longest i ever did was the 9h tsukuba.
the 24 minutes is a nice addition but shouldn't replace the real thing.
Hope for you guys they come through an update
 
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im drive 40 times 24H race.36 times GT4 (gamepad,no b-spec driver!),6 times GT5 (Logitech G25) and now this PD delete my favourite races..this is very ******!
I love endurances.
This not is joke! i wait for my 41st race...

Only pros go without mid race saves.

24h Hours of Le Mans rules: you can drive a continuous period of 4 hours ;) I drive 4 hours,drink and eat,continue afer 1 hour. 12 hours of race i go sleep.Approx 3 day event.
 
im drive 40 times 24H race.36 times GT4 (gamepad,no b-spec driver!),6 times GT5 (Logitech G25) and now this PD delete my favourite races..this is very ******!
I love endurances.
This not is joke! i wait for my 41st race...



24h Hours of Le Mans rules: you can drive a continuous period of 4 hours ;) I drive 4 hours,drink and eat,continue afer 1 hour. 12 hours of race i go sleep.Approx 3 day event.

Wow... Someone that actually does the same quadruple stints time wise as me... Cool
 
What is this, Forza?

Forza is the reason why I'm here. Not being alienated by MS for the dozenth time.



Endurance and online endurance racing is what I like best actually. I can drive all day knocking out laps. Even if we can't do 24 hour races on our own the community always thinks of something which is good.
 
Let's be honest here though, how many of you were ACTUALLY completing the endurance races? Not many. I only ever did 1 in my life, and that was 24hrs of LeMans in GT4.. Once i was finished i didn't have a feeling of satisfaction, i just couldn't believe i put 12-13 of actual driving hours into a race, only to get a car i already had..
Like with any desired feature in GT6, it will probably be added through an update. I imagine when B-spec is integrated, 24hour races will return. If they don't, I sure as hell don't see why PD went though the trouble to day-night cycles and weather changes.
Exactly. This is why it doesn't bother me much that endurance races are not in GT6... yet. Some people love the endurance races and do them all repeatedly, but I'll go out on a limb and say they are in the minority.

But after all, is Gran Turismo a series for the casuals?

Yes. Gran Turismo is not considered a hardcore simulator. But PD (as with any company with a product) wants to appeal to the broadest audience possible, hence the obsessive tuning options and endurance races (in previous releases). The downside to this broad focus is that the game becomes less specialized, and polarizes the response -- hardcore gamers hate the lack of endurance races and pick on the imperfections, and casual gamers are annoyed by the myriad options and settings and complexities because they just want to play.
 
Some people love the endurance races and do them all repeatedly, but I'll go out on a limb and say they are in the minority.

Of course we're the minority. What's frustrating is that they had a large selection of endurance races in GT3 (10 of them), and then in GT4 (16 of them), and then in GT5 (9 of them), and now... nothing.

What's really puzzling about it is that it would have taken one of their developers probably less than an hour to actually put an endurance race into the game. (Assume no mid-race saving and no B-spec -- just the way that GT3 did endurance races.) The fact that they didn't do it means that they made a conscious decision to not include endurance races, at least in the launch edition of the game. And why? Because some people don't want to do them? So don't put them on the career progression path to anything else. Then if a player doesn't want to do them, he just doesn't do them -- end of story.
 
I really like the endurance races so hope they come back. In fact I think most races should be endurance types, at least one hour for the GT races.
 
Exactly. This is why it doesn't bother me much that endurance races are not in GT6... yet. Some people love the endurance races and do them all repeatedly, but I'll go out on a limb and say they are in the minority.



Yes. Gran Turismo is not considered a hardcore simulator. But PD (as with any company with a product) wants to appeal to the broadest audience possible, hence the obsessive tuning options and endurance races (in previous releases). The downside to this broad focus is that the game becomes less specialized, and polarizes the response -- hardcore gamers hate the lack of endurance races and pick on the imperfections, and casual gamers are annoyed by the myriad options and settings and complexities because they just want to play.

Spot on..

The demand did not meet the supply so why pay your workers when you are working at inefficient rates? Economics 101
 
It's just one extreme to the other. A full on 24-hours is a bit silly (I did Le Mans over a weekend plus a few evenings the following week but wouldn't repeat it), but most people would agree that 24 mins has no challenge whatsoever. Is there even any tyre/fuel strategy?

During GT5 I'd suggested there should be A-spec races where the player can define the duration, with rewards adjusted appropriately. User-definable time acceleration was already there in arcade mode, so it would hardly take a lot of extra effort to implement.

Personally I think between 2 and 6 hours would be perfect for an 'endurance' race.
 
Yes. Gran Turismo is not considered a hardcore simulator. But PD (as with any company with a product) wants to appeal to the broadest audience possible, hence the obsessive tuning options and endurance races (in previous releases). The downside to this broad focus is that the game becomes less specialized, and polarizes the response -- hardcore gamers hate the lack of endurance races and pick on the imperfections, and casual gamers are annoyed by the myriad options and settings and complexities because they just want to play.
I agree, but shouldn't they focus on only one of those groups, then? Even the FPS genre focus on one type of gamer only. I don't know about Forza 5 since I didn't play it, but other racing games, like the pc sims, don't try to please everyone by adding features that, at the same time they please one group or another, they also get in the way of each other.
 
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