LEAST Favourite corner

Wow that huge runoff area is useless, Hermann Tilke is completely retarded.

I really wish he'd stop ruining old tracks and concentrate on making his own horrible designs from scratch. I also wish Bernie was smart enough to find somebody else, F1 deserves better.
 
Much respect to Lewis. I can't even see where the hell he's going. Which is one thing in a video game, and quite another when your head is sticking out of a car going 200 mph.

Fuji has always made me feel stupid. It's hard for my brain to learn the track without context, and it's ugly. Most tracks have things other than racetrack to look at.
 
Schwedenkreuz at the Nurburgring. Always run wide there and then lose it at Aremberg. :grumpy: Also Galgenkopf is a nuisance sometimes too and yes, the first corner at Daytona Road Course...oh yeah... :D
 
^
They have that mountain... you know, the one called Fuji?

:p

Heh.

Yeah, that's my point. The only scenery is many miles away, therefore there is no reference to help a driver enjoy the track.

This isn't a cool challenge... it's a stupid one, IMO.
 
The last section of Fuji. Hate hate hate it. Poor visibility, no reference points and can not ever get a good exit from the very last corner.
 
Honorable mention: the blind, negative camber, hill-cresting, decreasing radius turns the Course Maker used to be so fond of creating....

+1

No course maker, I don't want my hairpin to be blind and on the crest of a hill, reduce the complexity of the section and you remove my hairpin, but at least it's now flat... but it's also now a straight. You increase the complexity of a section and it's like "More elevation change you say?" No, just more corners please. Every corner on every circuit maker created track, they are all bad. Especially when people select them online and not a single person knows the track, it's just a crash-fest.

And also the first turn at Daytona Road Course. I think there are a few more that used to give me trouble, but I think that is the only one I still truly struggle with. There are a number of turns at the 'Ring that I still struggle with in the limit but the Carousel isn't one of them.
 
I think its called ford corner on The nurburgring gp track. Even in an X1 the car cant seem to grip, the last corners on Fuji and Nordschleife before the straights also always seem to get me.
 


Lewis does his best to explain the mystery that is Fuji.


Useful clip, thanks!

At 0:59, the old straight which was replaced by the chicane isn't blocked off at all? Is that a run-off area?

I so wish the older configurations were in GT5, still not great but a lot better.
 
Carousel at the Nordschleife.
Just about every corner on the Nurburgring GP circuit
The Spoon Corner at Suzuka
Turn 1 at the Daytona Road Course
The Section at Deep Forest after the tunnel.
 
Every corner on every circuit maker created track, they are all bad. Especially when people select them online and not a single person knows the track, it's just a crash-fest.

Every corner on all possible course creator tracks are bad? How could you possibly even know that to be a fact, have you driven all tracks created by all people who played GT5 to arrive at that opinion?
There's a lot of bad ones, there are also a lot of truly great ones with great corners since, although limited in what you can create, the possibilities are almost endless and some of the tracks I always come back to are the ones I created myself.
You have to experiment and afterwards (or during) finetune your creations, but there's great stuff you can make, if you get the hang of it, have some patience and try different parameters to see what it'll do.

As for the second part of that quote, that hasn't got anything to do with those tracks being created with the course maker but simply because people obviously don't know them if they encounter it for the first time.
Put a bunch of noobs on the Nordschleife or any track they haven't driven before and similar carnage will ensue.
 
Trial Mountain just keeps giving once you really get the hang of it, I think it's popular because people have grown up with it, it's been in since GT1.

The turn mentioned above, keep on the left side of the track after the first tunnel then cut the corner as tight as you can without hitting the rock face, you shouldn't need to slow down too much for it, then nail the throttle on the way out, but not too early, you should be parallel with the rock face on the left, probably both left wheels on the curb when you leave the corner.

The next corner needs a pretty similar approach. The key to Trial Mountain is getting to realise how tightly you can cut a lot of the corners, but you need to know where to brake or ease off on the throttle for each approach too.
 
schweden kreuz at the nordschleife. you come at lightning speed. then a hill where u see nothing all of a sudden a long left hander, u brake to late + understeer= straight throug the grass and in the wall. :(
 
The last chicane on the Nurburgring GP track, trying to get good speed through there can frustrating as hell, especially when you brake too late.
 

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