- 79
- ArmeniusLOD
- ArmeniusLOD
With the way you're cutting the corners in the first and last example, I see no issue here.
It could be the curbs or it could be the curbs exaggerating GTS's poor longitudinal grip properties.Maybe the videos are not the best example since the OP does run wide over the curbs and touches the gras, but you gotta admit from your own experience there are often weird things happening with curbs. I also have the feeling it often feels as if they are made of slippery ice or brown soap.
It could be the curbs or it could be the curbs exaggerating GTS's poor longitudinal grip properties.
This happened to me the other night.
And I'm perfectly OK with it. The car did what I thought it should once it started riding up the kerb.
This happened to me the other night.
And I'm perfectly OK with it. The car did what I thought it should once it started riding up the kerb.
Noooo nono nooooo not really lol. At this Speed it cant flip around like that with almost no or no throttle and steering. This game just seem to ignore the weight of a fast car when it comes to drift or slipping. It is uncontrollable at the moment. Not even close to reality and that is really bad for a simulationJust like in real life! 8D
The first and last spin I was going straight with no steering or throttle input and the car still just turned around.
Thats whats frustrating me, I know I've made a mistake and I try to get out of it by getting off the throttle and reducing steering input but nothing works, the car just gets turned around like its on a pivot on ice
Race cars spinning with slick tires is really uncontrollable. Just matter of luck. After 2-3 g of lateral acceleration is very very hard to control a drift.Noooo nono nooooo not really lol. At this Speed it cant flip around like that with almost no or no throttle and steering. This game just seem to ignore the weight of a fast car when it comes to drift or slipping. It is uncontrollable at the moment. Not even close to reality and that is really bad for a simulation. One of my biggest complains about the game. But there is also a lot of good stuff i like. But still it is like when a car start flipping as if the inner front tire gets 10x to much grip in a instant... braking the car down ridiculous fast and making countersteering or any saving reaction impossible.
Yes thats true, but it does not happen like in the game. It is hard to not spinn once it happens, but it happens in this game in a strange way. The car almost imediatly stops and this is so strange to me. It feels like the car has no weight.Race cars spinning with slick tires is really uncontrollable. Just matter of luck. After 2-3 g of lateral acceleration is very very hard to control a drift.
Some curbs can also bottom out your car too, take that into consideration when pushing the track limits.
I’ve noticed in cars like the Gtr, beetle and lancer you can whack it wide and drift back in, but try it in a Ferrari or mclaren and your in **** city
They do have the Civic in-game as well as other small Hondas.Maybe its time to check if GT:Sport has any lawn mowers you spent more of your time trying to cut the grass as opposed to staying on the island, Sorry![]()
They do have the Civic in-game as well as other small Hondas.![]()
Actually I dont personally get how grip in the curbs work in this game.
Sometimes you get no grip,other times you have too much grip going over curbs.A good example is Nordschleife.
You can pretty much go full throttle in every curb without losing the car.Its imo too unrealistic.In RL no car can do that.But in the world of GTS,if you want to get a good lap time there,you have to push hard-riding every curb there is in the track.If you try the same "lines" in AC,iRacing,Pcars (or other similar sims) you wont even get to finish half a lap.Your car is gonna get wrecked.
Because you slipped off the rumble strip and got caught on the lip and got thrown into a spin. It happens to me at times also. There is nothing wrong with how slippery the curbs are. Like someone above said they will slow you down compared to tarmac. They aren’t meant to be completely negated or driven over like that. They are more of a reference point and a safety net Incase you overshoot a turn.The first and last spin I was going straight with no steering or throttle input and the car still just turned around.
Thats whats frustrating me, I know I've made a mistake and I try to get out of it by getting off the throttle and reducing steering input but nothing works, the car just gets turned around like its on a pivot on ice