Lots of Games have it Now. Should GT 5 have a Rewind Option?

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Gameplay Rewind Feature. Opinions.

  • I will only buy GT5 if it makes it into the game.

    Votes: 1 0.3%
  • Yes, it should be in GT5.

    Votes: 19 5.8%
  • I don't care if it is included, nor if it isn't.

    Votes: 71 21.8%
  • No, it shouldn't be in GT5.

    Votes: 210 64.6%
  • I won't buy GT5 if it makes it into the game.

    Votes: 9 2.8%
  • I would never use it if it's in the game.

    Votes: 74 22.8%
  • I would use it only during practice.

    Votes: 30 9.2%
  • I would use it only during races.

    Votes: 4 1.2%
  • I would use it in both modes (racing and practice).

    Votes: 12 3.7%
  • Other (explain).

    Votes: 7 2.2%

  • Total voters
    325
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IMO racing is all about the mistakes you make, and it is better to learn a track as a whole, rather than repeating one corner over and over. IRL, you only get one crack at a corner, per lap, so learning to deal with them as they come naturally is important. Racing is on the spot, no second chances, and that's part of the challenge of the sport.

If you always get to mulligan when golfing, you'll never be able to put together a good 18 holes in a row, without do-overs. Sure you can hit the range all day, and chip and putt your brains out practicing, but putting together 18 is still a whole different challenge, that can only be practiced by playing 18 straight.
 
rewind this thread and lock it after the second post. That would be an awesome feature in this forum.

This is what the GT series is trying to simulate. Tell me where the rewind button is please.

[youtubehd]9Y-7rnYP7Yo[/youtubehd]
 
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I'm not sure that's a valid argument. If you're messing up one turn at the Nurburgring, chances are you're also messing up 30 others, and don't know the 'Ring well enough to start with.

That's not how it usually happens for me at least...

Usually on a new (tough) track I will find myself off in the dirt at some early turn, restart, nail that turn. Next into the wall at a later turn, restart, nail those two turns, repeat, repeat...

The result? I can race the first 2/3 of the track blindfolded perfectly before I am even moderatly good at the last 3rd of the track.

I look at it like in Guitar Hero where you can pick the section you want to practice. Without that feature a few tricky sections throughtout a song got to be really annoying becuase I spent HOURS doing the easy parts over and over just to get to the hard part, hit 1 or 2 more notes than last time then... fail...

And I don't think it's fair to say if one corner gives you trouble all corners give you trouble. I am pretty sure even pro drivers have their trouble corners on tracks when they are good at the rest of the track. I mean does not being able to nail the corckscrew at laguna seca mean I also can't nail the approach curve at the top of the hill or the first sharp left? Not necessarily.
 
IMO racing is all about the mistakes you make, and it is better to learn a track as a whole, rather than repeating one corner over and over. IRL, you only get one crack at a corner, per lap, so learning to deal with them as they come naturally is important. Racing is on the spot, no second chances, and that's part of the challenge of the sport.

While I agree you need to learn the whole track as one big piece, learning little chunks at a time I think is a fine way to do it. Especially if the chunk you are having problems with is a fair distance into the track. Take my previous exampe of the corkscrew at LS... I think it would be great to hit that turn, and then while it's still fresh in your head exactly what you did, get a chance to hit it again until you are more comfortable with it. Once you are comfortable with it, try to string it into a whole race.

If you always get to mulligan when golfing, you'll never be able to put together a good 18 holes in a row, without do-overs. Sure you can hit the range all day, and chip and putt your brains out practicing, but putting together 18 is still a whole different challenge, that can only be practiced by playing 18 straight.

This is a great way to look at it.. consider any race in which you use rewind to be hitting the practice range. Then when you are ready to go for it for real, do the race without rewind and post your time.

I don't think anyone would argue that putting practice rounds into a golf game would ruin it.
 
rewind this thread and lock it after the second post. That would be an awesome feature in this forum.

This is what the GT series is trying to simulate. Tell me where the rewind button is please.

*video*

This man speaks the truth.
 
rewind this thread and lock it after the second post. That would be an awesome feature in this forum.

This is what the GT series is trying to simulate. Tell me where the rewind button is please.

[youtubehd]9Y-7rnYP7Yo[/youtubehd]

It's right next to the pause/restart button, between the "turn driving assist line on" and "simpe/advanced physics" toggle switch.

But that might be different if you are driving the special editino of that car that doesn't have a steering wheel but uses a "lock to lock in .01 seconds" control lever. In that case it may be hidden by the "alternate view/multiple distance magical flying chase cam" video monitor.
 
It's a psychological thing. 💡

If we're driving with Rewind then (in the back of our mind) we'll always know there's a helpful option that can save our arses. So we'd continue to drive fast and recklessly.

But if you're driving without Rewind then you'll always be hyped up and at the edge of your seat in the Nurburgring. Because you know you've only got one chance at the lap or you'll end up wasting a useless 30 seconds - 1 min restarting.

If a Rewind veteran tackles a course with his feature removed, he'll know the corners well but there'll be a different emotional outcome when he/she's racing.
And when a normal race pro is on a track [with Rewind] then everything will pretty much be normal, but he knows he 'can' afford mistakes...

Thus leading to many different gaming experiences.

Final Decider: Option to turn ON/OFF (entirely for the whole career, before starting save)

My personal hate for it: I'm an CONSERVATIVE EGOTISTICAL MANIAC, so I hate knowing that there may be people in the World that are using a feature that is so much more beneficial than cutting the grass corners. To get a major boost ahead of me, since I'll have it OFF.

That's about it. It's just personal (not hating on anyone, it's your game). If I didn't care about people that were getting a handicap then I would be all for this feature. I wouldn't care. 👍

:) :sly:


P.S.

How come it's always the some people that are on the 'Negative offense against' and 'Positive defense for' sides? LOL
Some are even regularly negative towards GT. Sorry :(
 
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It's a psychological thing. 💡

If we're driving with Rewind then (in the back of our mind) we'll always know there's a helpful option that can save our arses. So we'd continue to drive fast and recklessly.

But if you're driving without Rewind then you'll always be hyped up and at the edge of your seat in the Nurburgring. Because you know you've only got one chance at the lap or you'll end up wasting a useless 30 seconds - 1 min restarting.

If a Rewind veteran tackles a course with his feature removed, he'll know the corners well but there'll be a different emotional outcome when he/she's racing.
And when a normal race pro is on a track [with Rewind] then everything will pretty much be normal, but he knows he 'can' afford mistakes...

Thus leading to many different gaming experiences.

Final Decider: Option to turn ON/OFF (entirely for the whole career, before starting save)

My personal hate for it: I'm an CONSERVATIVE EGOTISTICAL MANIAC, so I hate knowing that there may be people in the World that are using a feature that is so much more beneficial than cutting the grass corners. To get a major boost ahead of me, since I'll have it OFF.

That's about it. It's just personal (not hating on anyone, it's your game). If I didn't care about people that were getting a handicap then I would be all for this feature. I wouldn't care. 👍

:) :sly:

I gotta ask, have you played games with rewind to any extent? I ask becuase after a few races with rewind at my finger tips I found the fears you have to be unrealized in real life.

I didn't feel any less stresesed about getting it right because, regardless of whether I could rewind or not, I still knew how well I did. I suppose if your main concern is to fool other people into thinking you are better than you are, then this could be a big issue, but as I said before, having the button doesn't mean you use it, being the kind of person to use it means you use it.

I don't think you would use the button from your description of yourself and thus your experience would remain unhampered.

And I think that generally extends to everyone, those who are worried it will ruin the experience are precisely those who won't use it and thus their experience won't be ruined. But those who have legitimate use and need for it will find it great to have.

And yes, tackling a corner by itself is not the same as stringing it into a race, but the point of rewinding is you can focus on practicing that corner until you are comfortable with it, then practice it in a race environment with the total time spent being less than without rewind (where you have to drive to the corner to try it, then drive to it again to test it again.

As for turning it on or off for a career mode.. I don't see the need. If you are the kind of person who cares about being kept honest, you will keep yourself honest by just not hitting the button. As long as any lap time you get using rewind gets marked as such, it really doesn't get in the way of anything. Even in career mode it would be like turning on certain racing aids for harder races if you get stuck. You can always opt to go back and clear those courses clean later if you want (especially if they are marked as "cleared using rewind" or something similar to going back and golding all the races you only got bronze or silver on.

Again, having the option does not mean your game experience would be changed. It would only be changed if you CHOSE to use the option.

It's like having pay per view porn in a hotel room doesn't turn hotel residents into porn addicts becuase they know it's available. If I put a case of beer in your fridge you won't end up drunk unless you CHOOSE to get drunk.

What you experience isn't changed by the fact that the option is there, it's changed by whether you choose to change it, and if you are the kind of person who woudn't want your experienced altered that way, it won't be becuase you have control over it!

Sure other people can abuse the crap out of it, but why shouldn't they be able to if they want to? Doesn't impact you at all...
 
Sure, why not make it optional? I'd rather have the rewind option instead of using the POS driving line.
 
It's right next to the pause/restart button, between the "turn driving assist line on" and "simpe/advanced physics" toggle switch.

But that might be different if you are driving the special editino of that car that doesn't have a steering wheel but uses a "lock to lock in .01 seconds" control lever. In that case it may be hidden by the "alternate view/multiple distance magical flying chase cam" video monitor.

I dont care for either of those 2 options to be in the game. I also dont care for playing with the controller nor do I care to give this thread anymore bumps by posting here.

have fun whining about a feature that dumbs down the game and yourself, IMO.
 
I dont care for either of those 2 options to be in the game. I also dont care for playing with the controller nor do I care to give this thread anymore bumps by posting here.

have fun whining about a feature that dumbs down the game and yourself, IMO.

Nice switch up there...

BTW have fun worrying yourself to death over a feature that won't effect you unless you CHOOSE to make it effect you.
 
A rewind button isn't realistic on a simulation. Makes the game easier and eliminates frustration moments a bit, but isn't necessary. They could put it in, if they want to, but then they should really do this in the options and say it's on, you can rewind three times, and turn it off. Because who gets the option of the Rewind button will use it!
 
Well, I wasn't able to get past the first few pages of drivel so apologies if this has all been stated before... It's a good idea.

I think it's the perfect feature for a practice mode if you want to practice corners until your perfect but, I wouldn't care to see it in normal races even as an option that starts in the game as 'off' and can be turned on by people looking for an easier game. If you wanted an easier game in GT4, you pay the 90,000c for a stage 4 turbo ;)

A better alternative for practice would be the ability to 'cut out' a section of track and be able drive on that in a similar way to the licence tests. Taking all this one step further, how about been able to save a few sections and be able to pick them up from a list at your home anytime. Although not a tuner myself, I'm sure many people would find this invaluble for quick tests of grip and so on. I know there's a few corners on Nurburgring that it takes a few laps in a new car before I'm brave enough to take them flat out and suffer the consequences, an extra .5 off my lap time or a quick spin in the sand.
 
NO.

Real drivers don't get to redo individual corners, not because they don't have a "rewind feature". Imagine a driver in real life practicing on a hairpin. He could, technically just turn around 180 degrees and do the corner again if he misses the apex, and do it over and over until he gets it right. But is that really gonna help him? No. What real drivers do is practice the entire course until they get most of it right, even if it's only one corner that gives them trouble. The reason is that, even if you already can do the rest of the course right, practicing the whole thing makes you better overall. Focusing on one spot means you're neglecting the rest.

Essentially, I think the rewind feature lends itself more to abuse than any real learning benefit.
 
NO.

Real drivers don't get to redo individual corners, not because they don't have a "rewind feature". Imagine a driver in real life practicing on a hairpin. He could, technically just turn around 180 degrees and do the corner again if he misses the apex, and do it over and over until he gets it right. But is that really gonna help him? No. What real drivers do is practice the entire course until they get most of it right, even if it's only one corner that gives them trouble. The reason is that, even if you already can do the rest of the course right, practicing the whole thing makes you better overall. Focusing on one spot means you're neglecting the rest.

Essentially, I think the rewind feature lends itself more to abuse than any real learning benefit.

And real drivers get killed in crashes, too. I do think that a rewind feature should perhaps be limited to arcade mode though.
 
NO.

Real drivers don't get to redo individual corners, not because they don't have a "rewind feature". Imagine a driver in real life practicing on a hairpin. He could, technically just turn around 180 degrees and do the corner again if he misses the apex, and do it over and over until he gets it right. But is that really gonna help him? No. What real drivers do is practice the entire course until they get most of it right, even if it's only one corner that gives them trouble. The reason is that, even if you already can do the rest of the course right, practicing the whole thing makes you better overall. Focusing on one spot means you're neglecting the rest.

Essentially, I think the rewind feature lends itself more to abuse than any real learning benefit.

Actually... I was going to suggest this...

If the argument for rewind is for practice only... why not just U-turn and do the corner again? Or just finish the lap and start again?

Only two tracks (the Nurb and Sarthe) are so incredibly long as to make practicing one single corner tedious... the rest, you can just do lap after lap after lap...

Most tracks are over in just 1-2 minutes, anyway, and getting a corner right can never be done in isolation. The way you handle the two or three corners before it and your exit from them will dictate your line and speed through that corner.

So you'll still be rewinding at least twenty or thirty seconds of time... which really isn't that far off from one-and-a-half minutes... which means you don't really need a rewind. It'll be convenient, yes, but not that much more useful than simply restarting the lap entirely.
 
NO.

Real drivers don't get to redo individual corners, not because they don't have a "rewind feature". Imagine a driver in real life practicing on a hairpin. He could, technically just turn around 180 degrees and do the corner again if he misses the apex, and do it over and over until he gets it right. But is that really gonna help him? No. What real drivers do is practice the entire course until they get most of it right, even if it's only one corner that gives them trouble. The reason is that, even if you already can do the rest of the course right, practicing the whole thing makes you better overall. Focusing on one spot means you're neglecting the rest.

Essentially, I think the rewind feature lends itself more to abuse than any real learning benefit.

👍👍👍👍👍👍👍
 
And real drivers get killed in crashes, too. I do think that a rewind feature should perhaps be limited to arcade mode though.

My point was that practicing the whole course instead of using rewind to focus on one section is a better way of learning to drive - not necessarily because it's done in real life, but the fact it's done as such means that it works. Like I said, if focusing on one corner was as beneficial as some people here have claimed, real drivers would be doing it too.

So you'll still be rewinding at least twenty or thirty seconds of time... which really isn't that far off from one-and-a-half minutes... which means you don't really need a rewind. It'll be convenient, yes, but not that much more useful than simply restarting the lap entirely.

Conversely, I was gonna make that point as well. If you're only gonna use rewind for a few corners, that means you should be able to do well enough on a whole lap, therefore.......YOU DON'T NEED REWIND!

Discussion over. End thread.
 
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My opinion on this is the following, Are there any points in real life in which you wanted to rewind time to fix a mistake that you have made? If your answer is yes and lets say that you could rewind time, then guess what, you wouldn't be able to. Why you ask? Because if you rewind time to fix a mistake, you will in turn forget about what you had to rewind because you won't be able to remember what you had to fix because you aren't protected by some barrier of time travel that wouldn't affect your memory at all and you will end up making the same mistake anyways.
In a game it is beneficial to have a rewind button, but not in a racing game that is all about realism. The GT series has always prided itself on how much of a realistic experience they could bring to the racing/driving sim world sans the damage that GRiD and ToCA offer (flawed as it may be). This isn't Prince Of Persia where the entire game series prided itself on the Sands Of time that could actually rewind time in game and you could fix your mistakes. Remember the lesson at the end of the game, You cannot mess with Fate. Every thing will in turn end up the same. So no, Having the rewind feature on GT5 would be a total flaw in the game's realism that PD and Kazunori Yamauchi is looking for. Y
 
No! In Dirt 2 okay, but part of the thrill in GT is the excitement of not making any mistakes in your last endurance race lap. It's where the men get seperated from the boys!
And btw I think PD is not even considering this option, so why bother :confused:
 
My point was that practicing the whole course instead of using rewind to focus on one section is a better way of learning to drive - not necessarily because it's done in real life, but the fact it's done as such means that it works. Like I said, if focusing on one corner was as beneficial as some people here have claimed, real drivers would be doing it too.



Conversely, I was gonna make that point as well. If you're only gonna use rewind for a few corners, that means you should be able to do well enough on a whole lap, therefore.......YOU DON'T NEED REWIND!

Discussion over. End thread.

I agree, fair enough.
 
polyphony-digital-studios-tour-4.jpg

Kazunori: 'Phahaha Rewind?? Are you 🤬 serious???!!! HAHAHAHA'

Don't shoot the messenger.

(Dont take this too seriously)
 
OMG if they implement Rewind option into the game im gonna lose it for real. This is no Forza this is no NFS this is GT5!! I hope PD dont waste there time considering Rewind option.
 
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