March DLC Meguiar's Car Pack

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I started with the slowest car, the Opel GT at Yas Marina. You're not going to impress anyone with outright speed, but it's sexy as hell and fun to toss around.


The Fiat Dino crossing the line at Lime Rock. Another beautiful car, and an impressively quick one. Not surprising since it uses the same Ferrari V6 as the Dino 246.


Here I am in the Mercedes-Benz 280SL at Road Atlanta, duking it out with another late-'60s classic, the Toyota 2000GT. There is no color that doesn't look good on this car, and it's got a nice bit of grunt out of that 2.8 liter straight-6.


Diving down the Corkscrew at Luguna Seca in the Ferrari 488GTB. Not surprisingly, with 661 horsepower, you're in the big leagues with this car. Thankfully, the handling is more than up to the task.


Going through the chicane at Daytona in the Corvette Daytona Prototype. Fast and solid, the amount of downforce on this car is insane, and that V8 sounds great.


The front straight at Sabring at night in the XJR-9. The V-12 sounds delicious, and it's a fantastically fast car.


I ran the Alfa Romeo P3 at Monza without the front chicane. Tazio Nuvolari didn't race with chicanes, and neither will I. I can't believe how hard this car accelerates. By the time the field had gotten to the first right-hand sweeper, I had passed every car. And the handling is crazy fun. Yes, it has ancient skinny bias-ply tires and a flimsy ladder frame, but the handling is sweet and controllable. It helps that it weighs little more than a Cozy Coupe. The sound of that twin-supercharged straight-8 is beautiful, easily my favorite sounding engine in the game. It's just so mechanical and authentic. It's going to take a long time to get me out of this car.

Great shots and thanks for that mini-review. 👍

I love this pack though I must admit the 488 didn't grab me the way I had hoped. Other more exciting Ferraris to drive in the game. But it's a good addition for sure. Good to collect em' all. :D

The Fiat Dino.. isn't that the same car Letty drives in Fast 6? For some reason, it's always reminded me of the Jensen Interceptor.
 
I've not driven the 458 or Speciale in this game yet. Think I'll try the 488 first, appreciate it for what it is and then drive the older two and pine for the good old days.

I am thinking of a paint for the 488, actually. I don't want to ignore it all together.
 
Another point on the Dino coupe--it was a strong influence on the styling of the Mazda RX-2.
 
I think it's neat that the XJR-9 is finally making an appearance in a racing game in a version other than the ultra low drag version that was only used in two races out of the dozens it successfully competed in across the world.


Especially when this particular XJR-9 was easily the more successful of the two, since this is the one (I'm assuming based on the number) that won Daytona in 1988 and Le Mans in 1990.
 
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I kinda wish the XJR9 had a spoiler option to convert it into the LeMans spec.
Still though, great pack. The Opel GT is so fun to drive. :)
 
The Fiat Dino.. isn't that the same car Letty drives in Fast 6? For some reason, it's always reminded me of the Jensen Interceptor.

Pretty sure that was a customised Interceptor, the silver/grey one right?

Glad they went for the Dino Coupe, most prefer the Spider but not me =)

Turn 10 really love their cars, that much is clear. Looking forward to taking these for a spin when I have more time at the weekend.
 
To be honest much as I love GT, I'm really getting tired now of the way PD go about things (or don't), and I find myself preferring the physics of Forza, the sounds, and the freshness. Actual new cars from the last couple of years, as well as some awesome oldies, and a real acknowledgment of their customers. It seems telling that both franchises are now in their sixth iteration, yet Forza came to the game much later.
 
VXR
I've not driven the 458 or Speciale in this game yet. Think I'll try the 488 first, appreciate it for what it is and then drive the older two and pine for the good old days.

I am thinking of a paint for the 488, actually. I don't want to ignore it all together.

I have not driven the 488 yet either (what's my problem!) but the Speciale ... hold on to your shorts! :dopey:
 
Dont be. Its cost most of us over a $100 usd...

Oh my god, a game in which most of us spent hundreds of hours costs $100? What terrible value for money!

/s

Also, noone made you pay $100 for it. The game was $60 when it came out.
 
Oh, don't worry. They'll weed out the scrubs eventually if they keep releasing packs like this and not giving 'em the ESFORTEEN RAKEET BUNNEEH WIZ DEM OFFSEEET they so much crave.

Anyways...


I must admit - the Opel GT wasn't exactly the first car I would've choosen to add to Forza's car roster. Mostly because I didn't know much about it; but boy, ain't it a cutesy ball of fun. Essentially a cartoon-cute Corvette, the GT featured a lot of clever design features, from the manually-operated pop-up headlights to a surpisingly spacious interior. Not unlike the other Opel in the game, it has a 1.9 litre cam-in-head engine which has enough grunt to keep things interesting, but also plenty more grip than it'd ever need.

Ah, the Dino. Why is it that everytime Fiat tries to make a sportscar it ends up producing something so enchantingly beautiful? I know, technically speaking, the Dino's a Ferrari, but who cares? If it's called a Fiat, then it's a Fiat. Imagine how it must've felt to see this on the Autostrade in 1969! Handling's superb, the car could probably use stiffer suspension, but that's it; and the engine sound and its nigh-immediate response really make this an impeccable ride.

The W 113 SL is the iteration of the legendary model which saw it transform from a sportscar to the drophead luxury GT we all know and love nowadays; the 280 SL representing the apex of this process. The "Pagoda" is an instant classic with timeless lines and an engine that's just as memorable: it looks (and sounds) so good that the floaty handling and self-indulgent brakes are easily forgivable. Of course I had to get mine in black!

And I couldn't resist pitting the 488 GTB against Forza Motorsport 6's cover car, the all-new twin-turbocharged Ford GT. While the choice made by Ferrari to keep evolving on the 458 platform with the adoption of a force-inducted, smaller engine has been met with some raised eyebrows, it's hard to remain skeptical after a lap (albeit virtual) in the end product of such a well-studied metamorphosis. What the 458 did well, the 488 simply does better. By the end of a lap of Sonoma, the GT was just a far-off glimpse in the rear-view mirror.

The P3... I just needed this, it's so much fun driving it! This Alfa is one of the last cars of its era: park it next to an 8CTF Maserati or a W154 Merc (not to mention the Typ-D Auto Union!) and you'll see what I'm talking about. The P3 (which was directly derivated from the 1924 P2, the car that made Alfa Romeo the first ever World Manufacturer Champion) is a brutal machine: tall, narrow and as aerodynamic as a brickhouse, with thin bias ply tires that look like they've been wrapped around the rims just because it was mandatory and an engine that sounds mechanical and downright sinister. It's surprising how well-behaved it is compared to the other pre-war GP cars, although maybe it shouldn't be, as the increases in speed of the era were achieved with no parallel increase in the available amount of grip. Tazio Nuvolari estabilished a long tradition of Italian cars and drivers making ze Germans cry, a tradition that a few years later Nicola Larini would revive in his V6 155 DTM machine.

I didn't think I really needed another Daytona Prototype in my life, but boi was I wrong! The Corvette DP is heaps more fun than the Ford. Is it the fire-spitting, naturally aspired V8? Or has Dallara made a better job at producing a well-sorted chassis? We may never know. All I know is that I'm really glad the Corvette DP is in the game, despite what I may have believed in the past.

Finally, there's the Jaguar. I was about to wax poetic on the 962's purity, but the XJR-9 is on another planet entirely. The scream of the V12 - the same V12 that should've been fitted to the XJ13, ended up in the XJ-S, and was partly derived from the famous XK that netted Jaguar Le Mans victories in the 50s - is brutal and deafening; the amount of grip available, infinite. I may be in the minority to say that they prefer the looks of the car in the Castrol white, green and red - but I guess that only makes this even more the perfect car to close off the season pass for me.
Nice write up again mate. Good job.
 
Did Turn 10 copy and paste the 488 wheels from the 458? I can't find a picture of the real car having the rims it has in FM6.
 
Did Turn 10 copy and paste the 488 wheels from the 458? I can't find a picture of the real car having the rims it has in FM6.

Maybe supposed to be these?
ferrari-488-gtb-1.jpg
 
I really love what T10 is doing with Forza. It reminds me what made GT so great back until the mid 2000's. When all car games were just about "Poster Cars," GT focused on the car passion as a whole. The pleasure of driving anything from "everyday" econoboxes to the latest Hyper Car. Now that GT's future direction is uncertain, Forza has taken its place as the absolute KING of car enthusiasts game. I hope it never changes and just gets better.

I really hope this is not the last car pack. they still owe me the E60 and a modern Impala.

The Fiat Dino.. isn't that the same car Letty drives in Fast 6? For some reason, it's always reminded me of the Jensen Interceptor.

For a second I thought it was the Interceptor when I saw it on the news section! But yeah, Letty does drive an Interceptor. Not the Fiat.

It kind of makes me feel like T10 will bring the Jensen into Forza some day. This kind of car screams Forza.
 
To be honest much as I love GT, I'm really getting tired now of the way PD go about things (or don't), and I find myself preferring the physics of Forza, the sounds, and the freshness. Actual new cars from the last couple of years, as well as some awesome oldies, and a real acknowledgment of their customers. It seems telling that both franchises are now in their sixth iteration, yet Forza came to the game much later.
I remember back in 2014 I made the jump from GT to Forza, and with how T10 and PG have been handling Forza lately I knew I made the right decision, as well as others who jumped ship. Not trying to start a war between the two titles but, Forza is just so much better and it rarely disappoints its fans. It doesn't need to make any promises in order to sound better, nor does the developer leave fans in the dark because they actually communicate with fans and take their requests. Believe me and the others man, once you jump over that fence you won't be disappointed, trust me. :)

Back on topic: Like you guys said, the DLC for FM6 is by far the best ever! :D I just love the diversity, it's brilliant because it's a pack of cars from different times. At first I was worried after FM5, but it was well worth it so kudos to T10 for releasing some of the best car packs in the racing genre! 👍
 
VXR
I've not driven the 458 or Speciale in this game yet. Think I'll try the 488 first, appreciate it for what it is and then drive the older two and pine for the good old days.

I am thinking of a paint for the 488, actually. I don't want to ignore it all together.

I think you'd be wise to take both the 458s for a spin first. Even though the 488's performance is really good and it is a well-planted car, it lacks the fierce audio characteristics of the 458s, especially on the downshifts I noticed. I'm told it is like that IRL, owing to the turbo-charged V8.

The Dino also looks like of like the 66 Silvia.

Or the beautiful Interceptor. Clarkson really fell in love with that when reviewing it on TG.

Oh my god, a game in which most of us spent hundreds of hours costs $100? What terrible value for money!

/s

Also, noone made you pay $100 for it. The game was $60 when it came out.

I think you'll be singing a much different tune once you see the track and car line up after dishing out $100+ on the game. Really good value for money IMO. And they have to stay in business, so they must charge for the additional goodies.

However, if you're looking to save up then you can skip the car DLCs and Porsche expansion - the standard car/track roster is pretty good to begin with.
 
The 5-spokes are standard, the 10-spokes are an option.

Ok, good to know. It would be great if Turn 10 took their time to model more official options besides bumpers and wings. Anyway, I just had another look at the 458 and 488... I'm not sure why I guessed the wheels had been copied from the old car. It's a stretch to suggest they are even remotely similar, so foolish question I asked there. Must've been the massive headache I had when posting it. :D
 
I'm really impressed by the licensing department. Sure, we got the odd left field choice in Forza 4, but they've really focussed on getting lower-end, less obvious choices. In an age of digital feeling cars, these old mechanical yokes are an increasing link to the past.
 
I can't stress how much I enjoy the classic coupes and classic touring cars. Sure, a Honda Civic Si could blow their doors off but, these classics have so much character. And this is only a game!
 
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