March DLC Meguiar's Car Pack

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I think you'll be singing a much different tune once you see the track and car line up after dishing out $100+ on the game. Really good value for money IMO. And they have to stay in business, so they must charge for the additional goodies.

However, if you're looking to save up then you can skip the car DLCs and Porsche expansion - the standard car/track roster is pretty good to begin with.

http://www.internetslang.com/_2FS-meaning-definition.asp
 
VXR
I'm really impressed by the licensing department. Sure, we got the odd left field choice in Forza 4, but they've really focussed on getting lower-end, less obvious choices. In an age of digital feeling cars, these old mechanical yokes are an increasing link to the past.

Oh, I can relate to that. The game's standard collection is already pretty good to begin with. The Car Pass rounds things off nicely with rich and diverse variety.
 
Oh, I can relate to that. The game's standard collection is already pretty good to begin with. The Car Pass rounds things off nicely with rich and diverse variety.

The default car list was a considerable factor in convincing me to buy an Xbox One. The DLC has only emphasized the unparalleled selection. We finally got Porsche and I've already ticked off a good number of cars on my DLC wishlist. I'm not exaggerating by saying it's the car heaven I've wanted for years of playing others games that always lacked something. FM6 has it all, or 98% of what matters to me. In fact, the wide variety can sometimes feel so overwhelming that I spend minutes deciding what to drive next. Amazing!

I've noticed some people saying it's a shame how all these great cars are trapped in Forza physics. I wonder when those people last played a Forza game? FM6 may not simulate everything the best PC simulators do, but I dare to say Turn 10 now have come closer to realism than many people realize. I've also noticed others saying it's a shame how cars from previous Forza games are missing in recent games. That's a valid point, but I think Turn 10 has done a great job updating / including most of the cars that really matter. There are cars I'd consider fluff compared to what they could've added, but something for everyone. Overall a focused variety of cars that should speak loudly to legit car enthusiasts.
 
It's just pure ignorance that makes people dismiss Forza's physics like that. They're probably not even aware that T10 has a much deeper PC build they have to scale down for Xbox and frankly, I'm not looking for anything else to be changed from how it is.
 
VXR
It's just pure ignorance that makes people dismiss Forza's physics like that. They're probably not even aware that T10 has a much deeper PC build they have to scale down for Xbox and frankly, I'm not looking for anything else to be changed from how it is.
And if the ever released that as a whole,I would give them whatever they asked for it,and sell my XB1 immediately.
 
I've noticed some people saying it's a shame how all these great cars are trapped in Forza physics. I wonder when those people last played a Forza game?

A fair chunk of them probably never have. It's a lot easier to dismiss a title based on old clichés, and there's a rather unsettling attitude that straying outside of one particular franchise is the equivalent of cheating.

I'll admit to being totally ignorant of Forza's strengths years ago. I played the demo of the first game and dismissed it (GT4 was new at the time), but only ever explored it again the summer before FM4, when a friend lent me a 360 and FM3 to try. The physics still weren't quite there, but I found a fun game with a lot of things to do, and community features I had never witnessed on the PS3. FM4 came along with the physics improvement and became my favourite racing title of that generation.
 
A fair chunk of them probably never have. It's a lot easier to dismiss a title based on old clichés, and there's a rather unsettling attitude that straying outside of one particular franchise is the equivalent of cheating.

I was a total GT fanboy. I played GT, GT2, GT3 and GT4. I even bought a PSP just so I could play GT for PSP. But the wait for GT5 was taking so long, I decided to get an Xbox 360 and FM3 just to see what that game was like. And I liked it. Enough that I bought FM4 when it came out and the car pass and everything else. GT5 was a disappointment to me after so many years of waiting, and FM took advantage of that by offering some extraordinary DLC on FM4. Pinto? Corvair? Gremlin? Pacer? Three different Saabs? 300SEL 6.3? They just kept knocking it out of the park. So yes, I'm a big Forza fan now. But the funny thing is that I haven't quit playing GT. I play at least one race every day to keep my 200% bonus up. It only takes 15 minutes so why not?

I was a big anime fan for a long time, still am to an extent. Back when I started getting into it in a big way back in the late '90s, the big argument was subs versus dubs. Listen to it in the original Japanese with English subtitles, or listen to the English dub and not have to read while watching? People argued about it over and over and it was like arguing religion or politics. And I'll admit I engaged in it for a while. I started on the sub-purist side but eventually became a huge dub fan. And them I realized all the arguing was pointless. The real winner was the person who enjoyed both, because they could get twice the value and twice the enjoyment out of their dual-language DVDs.

That's how I feel about the GT vs. FM arguments. Both have their strengths. Both have their weaknesses. Enjoy both.
 
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I was a total GT fanboy. I played GT, GT2, GT3 and GT4. I even bought a PSP just so I could play GT for PSP. But the wait for GT5 was taking so long, I decided to get an Xbox 360 and FM3 just to see what that game was like. And I liked it. Enough that I bought FM4 when it came out and the car pass and everything else. GT5 was a disappointment to me after so many years of waiting, and FM took advantage of that by offering some extraordinary DLC on FM4. Pinto? Corvair? Gremlin? Pacer? Three different Saabs? 300SEL 6.3? They just kept knocking it out of the park. So yes, I'm a big Forza fan now. But the funny thing is that I haven't quit playing GT. I play at least one race every day to keep my 200% bonus up. It only takes 15 minutes so why not?

I was a big anime fan for a long time, still am to an extent. Back when I started getting into it in a big way back in the late '90s, the big argument was subs versus dubs. Listen to it in the original Japanese with English subtitles, or listen to the English dub and not have to read while watching? People argued about it over and over and it was like arguing religion or politics. And I'll admit I engaged in it for a while. I started on the sub-purist side but eventually became a huge dub fan. And them I realized all the arguing was pointless. The real winner was the person who enjoyed both, because they could get twice the value and twice the enjoyment out of their dual-language DVDs.

That's how I feel about the GT vs. FM arguments. Silly little hater. Both have their strengths. Both have their weaknesses. Enjoy both.
Its hillarious because if @prousonhairy about negativity towards Forza 6 in Forza forums were true, then not much different to GT in here.

I admit there are some shortcomings to check for both (especially latter but that besides the point). However both are not at all particularly a horrible or worst game like how both places like to paint on.
 
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I think overall, Forza is a dumb expensive flashy game. I do enjoy it but this VIR thing is a prime example of how to squander your resources. Ok I get to race it a few times in the Porsche campaign, Ok here's the rivals where you can lap it in its variations, here's a single monthly rival in a Porsche. Its a bit... perfunctory.

People can readily say "oh you can spam your own races to your hearts content... its your playground, go play".

Also I dont get this "billions hours spent per dollars" value argument. If I spend $100 on a fancy dinner, is that bad value because it only lasts an hour. Its not the same.

I also see that as a bit of subconcious advertisment of sorts on how Microsoft themselves try to pump up their 2nd place position by always pointing out how they are responsible for a "million Forza laps or XBox Live hours" because std. metrics doesnt suit their narrative.

Apparently you guys cant seem to understand that someone may enjoy something but see that something isnt quite right with the formula. Cheerleaders hey, got to expect it.

Here's something I do enjoy about GT6, I enjoy their seasonals, I enjoy the puzzle of tuning the right car to attack that particular racing 'problem'.

No way in the world do I expect Forza to come anywhere close to the nuances of that. That's just too cerebral. I kind of laugh at the brain explosions of forzamotorsport.net trying to attack something that complex which is why it would never happen.

Forza right now is all about getting those variety of cars and tracks and again, there's still something missing. This isnt the game that wowed me like Forza 4.
 
I think overall, Forza is a dumb expensive flashy game. I do enjoy it but this VIR thing is a prime example of how to squander your resources. Ok I get to race it a few times in the Porsche campaign, Ok here's the rivals where you can lap it in its variations, here's a single monthly rival in a Porsche. Its a bit... perfunctory.

People can readily say "oh you can spam your own races to your hearts content... its your playground, go play".

Also I dont get this "billions hours spent per dollars" value argument. If I spend $100 on a fancy dinner, is that bad value because it only lasts an hour. Its not the same.

I also see that as a bit of subconcious advertisment of sorts on how Microsoft themselves try to pump up their 2nd place position by always pointing out how they are responsible for a "million Forza laps or XBox Live hours" because std. metrics doesnt suit their narrative.

Apparently you guys cant seem to understand that someone may enjoy something but see that something isnt quite right with the formula. Cheerleaders hey, got to expect it.

Here's something I do enjoy about GT6, I enjoy their seasonals, I enjoy the puzzle of tuning the right car to attack that particular racing 'problem'.

No way in the world do I expect Forza to come anywhere close to the nuances of that. That's just too cerebral. I kind of laugh at the brain explosions of forzamotorsport.net trying to attack something that complex which is why it would never happen.

Forza right now is all about getting those variety of cars and tracks and again, there's still something missing. This isnt the game that wowed me like Forza 4.
I can't tell if you're trolling or not.
 
A meal isn't strictly a form of entertainment, so can't be measured in the entertainment hours per price argument. I could buy ten films for £10 each, watch each one for a total of twenty hours. That's 20 hours of linear entertainment for my £100. I've put nearly 20 hours into Forza this week alone.
 
Are people arguing that they've spend $100 on FM6 and it's not worth it? Speaking only in terms of US dollars, the game only cost $60, anything after that was your choice. How many hours of entertainment you can squeeze out of $60 is entirely up to you. I for one have put more hours in FM6 (and the entire Forza franchise) than any other game. I've gotten my monies worth and then some, if we are comparing this to other forms of entertainment. Suppose it all just comes down to personal taste and expectations. But that doesn't mean there is something wrong with the game or the price.

(I'm not really directing this at anyone, just sort of ranting on my own over here.)
 
I've been actually losing out on a little bit of sleep due to playing Forza several hours a day, including week nights!

The sheer content in this game is overwhelming to say the least. I've bought all DLC for the game to date and it is a worthwhile investment IMO. As a consumer, if anyone does not support this, they can always opt out of spending additional money on the game.
 
Heck, I'm still getting plenty of value out of Horizon 2. Apart from the odd new distraction like the Crew and NFS, I'm always jumping betweew FM6 on the HDD and Horizon 2 in the disc drive.
 
VXR
Heck, I'm still getting plenty of value out of Horizon 2. Apart from the odd new distraction like the Crew and NFS, I'm always jumping betweew FM6 on the HDD and Horizon 2 in the disc drive.

Oh, Horizon is another title my gaming buddies recommend. But H3 is coming out later this year, so not sure.

How are you playing H2 off the disc? Isn't it mandatory to install all games to the HDD before playing them?
 
Oh, Horizon is another title my gaming buddies recommend. But H3 is coming out later this year, so not sure.

How are you playing H2 off the disc? Isn't it mandatory to install all games to the HDD before playing them?
Yeah, but you still need the disc to play it.
 
I think overall, Forza is a dumb expensive flashy game. I do enjoy it but this VIR thing is a prime example of how to squander your resources. Ok I get to race it a few times in the Porsche campaign, Ok here's the rivals where you can lap it in its variations, here's a single monthly rival in a Porsche. Its a bit... perfunctory.

I'll admit, fencing off VIR to be exclusive domain of the PEP buyers is sort of silly. At the least, T10 could've included it in the hopper rotations, to sell people on it.

It's unfortunate that tracks are pretty much expected to be available to everyone, genre-wide. They take far more resources to create than cars do.

People can readily say "oh you can spam your own races to your hearts content... its your playground, go play".

Which is, admittedly, a chorus often repeated on either side of the FM/GT divide. Or really, most racing games in general. I think NFS is far worse in that sense; you've got only the game-maker's pre-set races, or some half-assed single-opponent challenges. Or you can try and race other players.

Forcing the player to make their own races is lazy game design, if we're looking at the titles as games. Which I'd rather do, in all honesty: I get the appeal of an all-access approach like PCARS for the hardcore sim enthusiast, but a lot of more casual players want something resembling progression. It's why I like Forza's two-pronged approach of opening everything up for Arcade Mode/Test Drive/what have you, but also giving a more typical career structure for progression and customization.

Unfortunately, the career itself doesn't seem to be as well-designed as FM4's. The PEP stuff should influence the next game's approach, IMO: focus on the cars more. Get people to know the things they're driving.

Also I dont get this "billions hours spent per dollars" value argument. If I spend $100 on a fancy dinner, is that bad value because it only lasts an hour. Its not the same.

What?

I also see that as a bit of subconcious advertisment of sorts on how Microsoft themselves try to pump up their 2nd place position by always pointing out how they are responsible for a "million Forza laps or XBox Live hours" because std. metrics doesnt suit their narrative.

What about highest-rated racing series (going by Metacritic)? That's a pretty standard metric.

They're "2nd place" in terms of sales. Which really just goes to show judging games based on that criteria is flawed: we don't look at the highest-grossing films as the best examples of the breed, nor do we with music. It's not even considered a legitimate concern: I've yet to run across a review of Jurassic World or Furious Seven as pinnacles of cinema, nor have I seen the argument that Bieber or any other pop performer is the best thing in music because they sold a lot of records.

Big sales figures arguably have an impact on our gaming experience, if only because it means more potential online players, and the increased likelihood of long-term post-release support. But mostly, big sales are important for the companies behind the games, not the players sat in front of them.

Apparently you guys cant seem to understand that someone may enjoy something but see that something isnt quite right with the formula. Cheerleaders hey, got to expect it.

How do you get that conclusion from people saying they like to play more games?

If your answer is more name-calling, I suggest a rethink.

Here's something I do enjoy about GT6, I enjoy their seasonals, I enjoy the puzzle of tuning the right car to attack that particular racing 'problem'.

It's been a while since I've bothered with Seasonals thanks to the VGT glitch, but are they not still chase-the-rabbit events? What's particularly difficult about that problem?

Other than having to dodge some of the worst AI to grace console racing games, I don't see how that's massively different from Monthly Rivals, if I'm honest. The Wraith at Brands last month fits the definition of your "puzzle". I'll fully admit to finding that challenge frustrating, but I'd be lying if I didn't learn a lot about my driving from it, and even some about tuning.

You know what I still enjoy about GT6? The Photomode. It's still miles better than any other one I've experienced. I like having local leaderboards I can wipe at will. I like the replays more. And I dearly miss being able to have open track days in online rooms instead of forcing a race. But the career, physics, and car selection do not woo me anymore.

No way in the world do I expect Forza to come anywhere close to the nuances of that. That's just too cerebral. I kind of laugh at the brain explosions of forzamotorsport.net trying to attack something that complex which is why it would never happen.

Again, I need to ask: what's nuanced/cerebral/complex about a flawed rolling start, chase-the-rabbit situation? There's the Passing challenges currently in the game. There's the Track Day events. They're broadly similar, so I'm genuinely curious.

Forza right now is all about getting those variety of cars and tracks and again, there's still something missing. This isnt the game that wowed me like Forza 4.

Forza 4 wowed me in a way that Forza 6 hasn't, either. That's because it's coming four years after 4: it can't bring things to the table that are already present.
 
I must be one of the few people that much prefers the 488 to the 458. I find that it's much better looking, and the engine makes it so much faster but also delivers power considerably better over the rev range. And maybe it's just me but it feels a lot less twitchy too.
 
I must be one of the few people that much prefers the 488 to the 458. I find that it's much better looking, and the engine makes it so much faster but also delivers power considerably better over the rev range. And maybe it's just me but it feels a lot less twitchy too.
It is. 488 in many ways is better. However, i think most people would agreed the sound of 458 is better than 488.
 
It is. 488 in many ways is better. However, i think most people would agreed the sound of 458 is better than 488.
To be honest, I don't find the sound of the 458 that special, so the fact that the 488 does not sound quite the same is not an issue for me.
 
It is. 488 in many ways is better. However, i think most people would agreed the sound of 458 is better than 488.

Handles better, yes. More stable and less prone to life-off oversteer probably due to the way it's cosmetically designed. The sound of the 458s - hands down better, IMO. That relentless scream!
 
I think overall, Forza is a dumb expensive flashy game. I do enjoy it but this VIR thing is a prime example of how to squander your resources. Ok I get to race it a few times in the Porsche campaign, Ok here's the rivals where you can lap it in its variations, here's a single monthly rival in a Porsche. Its a bit... perfunctory.

People can readily say "oh you can spam your own races to your hearts content... its your playground, go play".

Also I dont get this "billions hours spent per dollars" value argument. If I spend $100 on a fancy dinner, is that bad value because it only lasts an hour. Its not the same.

I also see that as a bit of subconcious advertisment of sorts on how Microsoft themselves try to pump up their 2nd place position by always pointing out how they are responsible for a "million Forza laps or XBox Live hours" because std. metrics doesnt suit their narrative.

Apparently you guys cant seem to understand that someone may enjoy something but see that something isnt quite right with the formula. Cheerleaders hey, got to expect it.

Here's something I do enjoy about GT6, I enjoy their seasonals, I enjoy the puzzle of tuning the right car to attack that particular racing 'problem'.

No way in the world do I expect Forza to come anywhere close to the nuances of that. That's just too cerebral. I kind of laugh at the brain explosions of forzamotorsport.net trying to attack something that complex which is why it would never happen.

Forza right now is all about getting those variety of cars and tracks and again, there's still something missing. This isnt the game that wowed me like Forza 4.

Its fashionable to slate the forza franchise, added to that the other big issue is that its an Xbox exclusive and has Microsoft behind it. All that adds up to a game that will always divide across platform lines. I've got no issue with nayone ever finding faults or suggesting certain aspects of a game are flawed or need tweaking, I get that it's OK and it can unearth things that if enough people work together they can create change for the better (think ridding Forza of the micro transactions for one).
What i can't stomach in this is the "Forza is rubbish GT rules" or visa versa "forza is pants and PS4 eats Xbox one".. "PCars is better than forza forza is for console kids".
I hate all of that.
I find myself playing Forza 6 less than PCars but I play them both and get a lot out of them, If I didn't like forza 6 I'd certainly not be going onto forums to tell people i didn't like it i'd just not play it.
Funnily enough i find people who like a game and play it a lot but then go onto criticise some areas of the game the people i trust the most.
I have an xbox one so have no comment on GT games really, I like my xbox if i really wanted to i could simply go out and purchase a PS4, but really right now not necessary, I think I will get a PS4 for my eldest's next birthday as he likes to play on my xbox but see no point in getting him the same console as me, so that will be a good excuse for 2 consoles. If that makes me accepted by a new group..well frankly i don't care. I'd do it for me and my kid and not so i could feel in someway validated as human for picking that console etc.
I do wonder if forza was on PS4 just how many people that slag it off we'd erase just by virtue of them hating it because "PS4 fanboy.." (happens the other way around and i hate that also)

I get why people do it, its part of the human condition and look how messed up we are as a whole, one look at any paper or news reel will tell you that.. but yes we pick sides, we pick on other peoples choices etc.

Back in the day some made a choice "Beatles or the Stones"..... some old school diehards still don't accept one or the other.... me I enjoy both and hell i'm sooo glad i do.

I never have an argument with anyone who just doesn't like a game or band or whatever... its when they say "I hate such and such band.... x band is sooo much better"... thats not an opinion..thats an agenda..
People should be mindful of that..theres a lot of agendas at play..
 
Its fashionable to slate the forza franchise, added to that the other big issue is that its an Xbox exclusive and has Microsoft behind it. All that adds up to a game that will always divide across platform lines. I've got no issue with nayone ever finding faults or suggesting certain aspects of a game are flawed or need tweaking, I get that it's OK and it can unearth things that if enough people work together they can create change for the better (think ridding Forza of the micro transactions for one).
What i can't stomach in this is the "Forza is rubbish GT rules" or visa versa "forza is pants and PS4 eats Xbox one".. "PCars is better than forza forza is for console kids".
I hate all of that.
I find myself playing Forza 6 less than PCars but I play them both and get a lot out of them, If I didn't like forza 6 I'd certainly not be going onto forums to tell people i didn't like it i'd just not play it.
Funnily enough i find people who like a game and play it a lot but then go onto criticise some areas of the game the people i trust the most.
I have an xbox one so have no comment on GT games really, I like my xbox if i really wanted to i could simply go out and purchase a PS4, but really right now not necessary, I think I will get a PS4 for my eldest's next birthday as he likes to play on my xbox but see no point in getting him the same console as me, so that will be a good excuse for 2 consoles. If that makes me accepted by a new group..well frankly i don't care. I'd do it for me and my kid and not so i could feel in someway validated as human for picking that console etc.
I do wonder if forza was on PS4 just how many people that slag it off we'd erase just by virtue of them hating it because "PS4 fanboy.." (happens the other way around and i hate that also)

I get why people do it, its part of the human condition and look how messed up we are as a whole, one look at any paper or news reel will tell you that.. but yes we pick sides, we pick on other peoples choices etc.

Back in the day some made a choice "Beatles or the Stones"..... some old school diehards still don't accept one or the other.... me I enjoy both and hell i'm sooo glad i do.

I never have an argument with anyone who just doesn't like a game or band or whatever... its when they say "I hate such and such band.... x band is sooo much better"... thats not an opinion..thats an agenda..
People should be mindful of that..theres a lot of agendas at play..

I see where you're coming from. 👍

Back in the good old SNES/Mega Drive days we didn't even have forums where people bickered about their differences.
 
I see where you're coming from. 👍

Back in the good old SNES/Mega Drive days we didn't even have forums where people bickered about their differences.

Lol yeah. I remember asking a teacher what was better, ISS Pro or Fifa. Befuddled, he said "ISS Pro?" and I walked off claiming victory against my mate.

That poor teacher must have felt so odd right then!
 
VXR
Lol yeah. I remember asking a teacher what was better, ISS Pro or Fifa. Befuddled, he said "ISS Pro?" and I walked off claiming victory against my mate.

That poor teacher must have felt so odd right then!

"NO YOU'RE SO WRONG FIFA RULES!!! ISS PRO SUCKS THE HARD ONE. WHAT IS WRONG WITH YOU!!!!!!!!111
YOU ARE SUCH A NOOB BLAH BLAH BLAH!!!!"


:D

Yes on both sides of the divide (PS4 XBOX1) there's people who will hate something "just because", an the forza franchise is a prime example of that. Its sad, but then the internet and gaming is full of sad people.
 
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It's just ashame that you can't like something without being a "Cheerleader"

In think for balance the term "fanboy or cheerleader" is used incorrectly as is "troll" by both sides time and time again in internet land, but for me the true sense of a "cheerleader/fanboy" would be someone that just out right dismisses anyone who dares raise any issues or cons with game . No game is perfect for sure.
Its why when as a 'gamer' you put hours and hours into a game you love it and play it to death but there is a few things you would change that seem like silly niggles to out right bugs and you mention them and get ganged up on and flamed, its unhealthy to the whole of gaming and won't get us the games we deserve.
 
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