Most disappointed after Le Mans 24

  • Thread starter Thread starter ANTthePANT79
  • 101 comments
  • 9,533 views
Watching Le Mans last weekend I also imagined how great it would be to play GT6 and doing a 'real' Le Mans race with a full field of cars/classes, failures/damage, competitive AI, real time (live) weather, pit repairs, having a full race weekend, etc, etc.. How great would that be if GT6 can pull that of? It would be worth the full game price for me if they can get this done.

I think if it is done good, it wil be a really immersive race. A race in which you really have to fight in your class and even when you finish it in let's say third position in your class, you still can look back on a memorable race and had a good time > it's not really the end result that will be a pleasure but how you got that end result.

What I can't understand is that on the one side PD tries to let GT be the absolute top in realism for car detail/driving etc, and on the other side they let it be as unrealistic as possible. I can't understand why the Le Mans 24H in GT5 is their interpretation of the real thing, it's not even close.

What do you guys think, will PD sort these issues out for the next installment? Or will they keep on following the same path like before?

Until GT5 gets better options or GT6 comes.
Why not download a free copy of GTR2, if you've got a PC with a Geforce card or similar. Then go to this site http://www.pilsbierbude.de/ , install the software and it will automatically download and install hundreds of tracks and cars including LMP1 and 2 cars, Oreca etc. Serials for GTR2 are free and legal.
Some of the tracks and cars look superb and there is a "Damage based on time" option, plus loads of adjustment for the AI and what kind of race you want. You can also increase fuel use or tyre wear to create more pitstops
and run a full grid at Le Mans.

I think GTR2 is about 8 years old but it is still seems the most complete and realistic game to me.
GT5 and GTR2 seem to be a good combination and I move from one to the other, plus a bit of GT legends and Rfactor.
I can run GTR2 with full graphics on a quad and Geforce GTX 460 120-150 fps but most PC's should run it if you turn shadows down. Dual core should run it very well as long as you have an average Geforce or similar.
 
Last edited:
Jav
You hit the nail right in the head! Very well expresed!

You know, I've always thought GT could become the best Le Mans console experience out there. We have the track, with weather and day/night cycle, we have the cars (minus Porsche). Why not update the grid? If the PS4 can push 32 cars on track, that would be awesome. Just put damage wear, racing rules, better AI. create the endurance feeling.
Heck, they could include a full FIA WEC in the game.
Drop all those 3 lap races. You can still maintain short races the way GT4 did, which is basically arcade mode inside GT life.
 
Use comfort tires.

Comfort Softs = Slicks
Comfort Mediums = Inters
Comfort Hards = Rain

Use that theory and you'll have one competitive 24hour race and tires that will last a couple of hours. Also, different cars use fuel at different rates, the diesels use less fuel than the regular petrol cars etc. Take an Audi R10 TDI and see how long you last on fuel and tires compared with the older LMP or Group C cars. Awesome fun!
 
I don't see how that's any fun, racing cars aren't designed to run comfort tyres. You shouldn't have to make your car an absolute dog to handle just so the AI are "competitive".

The AI is only slow if you give yourself massive advantages over them. Let me guess, you were using racing soft tires? AI uses Racing hard tires at most. You were using a group C? Guess what, most group C's have a minimum of 900hp, the AI always uses stock cars, and most modern LMPs have anywhere from 650hp-800hp.

Try matching performance and tires to the AI, you'll have a good race. If that fails, drop power, add weight. Basically the AI is only as bad as you make it. They give you the option of having advantages over the AI, because not everyone is at the same skill level.

Absolute rubbish. The AI is as bad as PD made it. Nerfing my car so it's considerably handicapped compared to the AI cars is stupid and not the solution.
 
I don't see how that's any fun, racing cars aren't designed to run comfort tyres. You shouldn't have to make your car an absolute dog to handle just so the AI are "competitive".

Ignore the name PD have given the tires and just try them. In previous Gran Turismo's, the Comfort tires were known as N class, or Simulation tires. If you put Comfort tires on a Race car like a GroupC car, they appear as slicks. If you put them on a road car, they appear as grooved road tires. The name is irrelevant.
 
Ignore the name PD have given the tires and just try them. In previous Gran Turismo's, the Comfort tires were known as N class, or Simulation tires. If you put Comfort tires on a Race car like a GroupC car, they appear as slicks. If you put them on a road car, they appear as grooved road tires. The name is irrelevant.

They may appear as slicks visually but the grip is still the same multiplier value as comfort tyres on any other cars. Low.
 
SimonK
Absolute rubbish. The AI is as bad as PD made it. Nerfing my car so it's considerably handicapped compared to the AI cars is stupid and not the solution.

👍

I can't understand why Some use the "Its only so Bad if you made the AI Bad" argue. That's rubbish.
Hey Shooter have a Great AI. Just dont shoot back. And they'll maybe kill you.
 
These are all completely valid points, and most of us are fully aware and have discussed it many times over.
I'm afraid Gran Turismo will probably never be the game you (or I) want, even at GT7 or 8 or whatever it gets to.
It has always been essentially an arcade game with more cars, and better physics than normal. Certain settings can yield a pretty good simulation (see GT Academy etc..), but the game itself has, and probably always will be very arcadey.

I'm saving up for a little set-up for iRacing in the future. What I would like, is to practice proper driving and take part in proper racing, and GT has not been properly designed for that.

IMO Gran Turismo sits in an unfortunate limbo between sim and arcade racer. It's always a hit at launch, due to it's vast array of ultra real, real-world cars, but once purchased:

It makes a boring, lifeless arcade game, and none of my non-serious-motorsport friends don't grow to loathe it within a couple of months,

And it makes an irksome simulator, and none of my serious motorsport friends don't grow to loathe it within 3-4 months..
 
DCP
I agree with all of it, but most irritating for me is the unrealistic slipstream after watching Le Mans.
I mean, in GT5 guys catch the slip even when they are 1.5 seconds behind. How bad it that. To top it off, in GT5, 4-5 guys can slip and pass you before the first chicane on the main straight. U right, I didn't see many overtakes during the long straights at Le Mans. It seemed the guys behind struggled to get ahead of the guy infront.
Some could argue that the drivers behind just kept following saving fuel, tyres etc, but then doesn't that affect aero / dirty air etc.??
PD need to sort this out. It makes overtaking in the game too easy, which doesn't make it a simulator, but rather arcadish.

And makes clean close racing a rare ocurrance due to the huge ammount of speed you gain from the exagerated effect.
 
they got all the good le mans cars stupid they dont got normal porsche

think about it Porsche 917 that power huuuuuu

and what about road version of mercedes CLK GTR
 
Toyota GT1
Thats simple, an xbox will get a ring of death if kept on for 24 hours strait :lol:

(2 rings of death myself, old and new xbox) :indiff:

That's weird. I've never got the red ring before and I've had my white xbox for about 6 years.
 
No, no, no...

I am using a stock 787B with RM or RH tires... RS is stupid because it lasts 4 laps... I tried the BMW in testing and ran so much faster than the field that it was pointless... Tried the 908 and it was even faster! So your theory about my car being too fast is null and void...

The point of my post was that we shouldn't need to add weight or decrease performance to be able to "race" with the AI... I could do the event in a GT300 car and would probably still be competitive...

I had a lot of trouble keeping up in the R10 TDI. Try that.
 
Toyota GT1
Thats simple, an xbox will get a ring of death if kept on for 24 hours strait :lol:

(2 rings of death myself, old and new xbox) :indiff:

Aha. Not funny :P

The Forza Franchise don't have a 24h race, because Forza don't have a dynamic weather System and no Day/Night Cycle.
It wouldn't make sense.
 
ch3ng
Aha. Not funny :P

The Forza Franchise don't have a 24h race, because Forza don't have a dynamic weather System and no Day/Night Cycle.
It wouldn't make sense.

GT4 had endurance races without it. It was indeed strange.
 
There is no such thing as sophisticated downforce. Downforce = downforce. Group C cars just used a different system to create downforce - complex underbody tunnels to create a low pressure area underneath the car.


Traction control is just for safety, drivers back then knew how to get the all the power on the street without any driving aids, and we're talking about 1000hp or more.

Qualifying lap of the Nissan R91CK,LeMans with chicanes, 3:27, thats fast enough to compete with the top LMGTP cars.
And thats with manual H-pattern transmission, clutch, no aids, no power steering and smaller runoff-areas.



Tyres my friend, Tyres!
 
I had a lot of trouble keeping up in the R10 TDI. Try that.

I believe I win one for completing the 24hr event (4 hours to go) but I HIGHLY doubt I will EVER attempt this boredom fest again... So dissappointed... Gonna go race Nurburg 4hr in a potato to make it competitive and interesting...
 
ANTthePANT79
I believe I win one for completing the 24hr event (4 hours to go) but I HIGHLY doubt I will EVER attempt this boredom fest again... So dissappointed... Gonna go race Nurburg 4hr in a potato to make it competitive and interesting...

Remember to not tune the potato. :lol:
 
Until GT5 gets better options or GT6 comes.
Why not download a free copy of GTR2, if you've got a PC with a Geforce card or similar. Then go to this site http://www.pilsbierbude.de/ , install the software and it will automatically download and install hundreds of tracks and cars including LMP1 and 2 cars, Oreca etc. Serials for GTR2 are free and legal.
Some of the tracks and cars look superb and there is a "Damage based on time" option, plus loads of adjustment for the AI and what kind of race you want. You can also increase fuel use or tyre wear to create more pitstops
and run a full grid at Le Mans.

I think GTR2 is about 8 years old but it is still seems the most complete and realistic game to me.
.
That's because GTR2 is a PC title. It seems the OP want a PC title on console but in reality PC titles on consoles often sold worse than the PC version in spite of the larger console base.

Both GT and Forza series ( especially single player) are aimed more toward the more casual gamer and more so with the latest versions. Gt5 does have some hardcore elements like 24 hour Le Mans (Fm4 doesn't even have endurance races) but it's game play (AI) are still casual.

This is not by accident. Codemasters made it clear they are not interested in making racing "sims" even with more hardcore racing games like F1 and Dirt as they just doesn't sell especially on console.
Don't expect future series of GT and FM (especially SP) to become more hardcore than they are now.
 
Last edited:
Wanna see a realistic 24hs of Le Mans? Right now in rFactor teams from different countries are racing.

Live Stream live: http://www.simrace.tv/page.php?51

This is something that i want to see for the future of GT series. A real league and championships. Of course we need better on-line services and more cars on track + the god damn livery editor to make customized teams.
 
Wanna see a realistic 24hs of Le Mans? Right now in rFactor teams from different countries are racing.

Live Stream live: http://www.simrace.tv/page.php?51

This is something that i want to see for the future of GT series. A real league and championships. Of course we need better on-line services and more cars on track + the god damn livery editor to make customized teams.

And the most important factor is that all the cars are balanced in regards to performance, but yet all drive different and have their unique charasteristics. Oh and all sound glorious! Just like they should!
Also the AI can be adjusted to different levels if you wanna use the single player option, anywhere from GT5 slow to alien fast and homicidal!
 
Jav
And the most important factor is that all the cars are balanced in regards to performance, but yet all drive different and have their unique charasteristics. Oh and all sound glorious! Just like they should!
Also the AI can be adjusted to different levels if you wanna use the single player option, anywhere from GT5 slow to alien fast and homicidal!

That´s right. I love rFactor as much as GT5 but we can´t deny that GT needs to be more like this if it want to be a real simulator.

I was looking at the race now before going to sleep and one guy with a Porsche had a crash, and had to do almost an entire lap without the right front wheel and he was driving slow and in the correct line so the rest can race without risk...just like in real life. Oh man that was priceless, so correct and it was like seeing a real race.
We need realistic damage too. Why add the function of mechanical damage if the cars can´t loose the wheels? lol A little bit of more body deformation (or at least more sensitive and in real time) and realistic wheel damage/loose is all that we need.
 
Yup! All real people, real time! You can pick it up real cheap on Amazon, I paid like $15 for my Copy about a year ago!
 
Hmm, defiantly what GT6 should be like, 50 cars on track, multiple classes and the ability to spectate races. One thing that struck me right away was the sounds of the cars, very realistic.

Sadly, my 8 year old PC probably wouldn't be able to play this. :(
 
You have to take the GT series massive popularity into consideration.
Players of all ages and skill level enjoy the game.
If the AI drove fast enough to challenge a class A driver there would be a vast majority claiming that the AI was too fast, and rightly so.

No good.

Once again, PD needs to be taking notes from Turn 10. In Forza Motorsport we have different AI settings, where average players will likely be moderately challenged on the medium AI settings, but more skilled players can compete on Hard or Professional, with Professional being realistic for maybe just the top 5% of players. Whatever level of challenge best fits them, that's what they can choose. In FM4 it's evolved one step further, where instead of choosing an AI setting in Career mode the game starts out low and then works it up over time as you win races. If you keep dominating, it keeps ratcheting up the AI until you're starting to struggle, so it's self-adjusting to fit your skill level. The game also allows you all the driver aids you want, but at the same time rewards you for turning them off by giving cash bonuses. Turn all aids off and you can basically double your winnings, but if you need the aids you can still use them.

There's nothing stopping PD from doing this, except for that they would have to take notes from the other guys.
 
Back