I seem to be the only human being who liked MW 2012 around here In fact I think B2D has been tweaked to be even better than HP 2010 in that game. In HP 2010 you need to tap the handbrake to initiate, and even then sometimes the car would not do it and you just end up with understeer. In MW 2012 it's closer to Burnout Paradise mechanic where you just tap the brake and it works everytime. In the tight city areas, you need to switch to grip driving, slow in fast out, and have a good understanding of racing lines (and the car still maintains good grip and speed, unlike NFS 2015 where it's understeer country if you're not drifting). Map design is great, though I wished it was bigger but obviously they didn't have Paradise's dev time. Graphics are great with lots of details in the cars and environment. Unlocking cars and upgrades can be a chore online but I had so much fun it didn't matter really. I think a lot of people have issue because they expected it to be a MW sequel, when it's basically Paradise with real cars + cops. Criterion's fault for cashing in on the name really. I went in not expecting an MW game (partly because I didn't play the original), and so didn't have any preconceived notions of how the game should be.