Need for Speed: Rivals

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Anyway, I'm intrigued to know why a company as stuck-up as Ferrari is finally happy to have its cars virtually smashed up by other cars.
 
Good news for ricer fans who've been begging for a new Underground.
There is only one statement in that article that interests me.
"And yes, Rivals is not the over-the-top customisation and neon colours under the car, but maybe the reason partly is because that is out of hype anyway, because [of] Fast & The Furious in early 2000. But bottom line, I think it's a core pillar of Need For Speed to have [customisation] and we're going to go there."
 
If they release an Underground 3, I am definitely getting it! :dopey: Underground 2 was and still is my most favorite and I hope they release a 3rd as well! :D I am with ya'll, I hope they don't screw it up! They better have good customizations in there along with no cops because it wouldn't be worth it to me if it didn't.
 
If they release an Underground 3, I am definitely getting it! :dopey: Underground 2 was and still is my most favorite and I hope they release a 3rd as well! :D I am with ya'll, I hope they don't screw it up! They better have good customizations in there along with no cops because it wouldn't be worth it to me if it didn't.

I've always wanted an Underground with cops. NFSMW doesn't fill that gap for me.
 
I've always wanted an Underground with cops. NFSMW doesn't fill that gap for me.
Well your entitled to your opinion. ;)

Personally when I hear the word "Underground" I think of it as a secret place, as in there are no cops and if they do add cops then that kind of takes the word "Underground" out it. Just my opinion of course. ;)
 
You all know they are probably slowly adding stuff to the new NFS series and trying to get people that are so uptight with Underground 3 that they want you to forget about how it used to be.

Or just wait for Sony to decide to Port Underground and (2) to the psn store.
 
So long Criterion.
Swedish studio Ghost Games has been given control over all future titles in the Need For Speed series, studio head Marcus Nilsson has revealed - just a year after Need For Speed: Most Wanted developer Criterion announced that they had taken ownership.

Asked whether future games in the series would alternate between Ghost and Criterion year-on-year, Nilsson replied: "No, you're not going to see that."
But with Ghost now in control of Need For Speed, where does that leave Criterion?

"There's a small part of Criterion working on something else," Nilsson says. "Criterion is absolutely helping us out a lot on this game and would we make something next year or whenever we do it, it's going to be something that is ultimately driven from Ghost."
Ghost takes control of the Need For Speed brand
 
ION
Hmmm, last year Criterion also took ownership of all future titles and now Ghost has taken ownership of all future titles? :rolleyes:

Kind of defeats the puropse and the impact of the statement? ... just like a person that gets divorced and re-married 3 times.... the next time it kind of loses credibility

Need for Speed and Burnout developer Criterion Games is walking away from racers

Digital Trends - April 15
Criterion Games has been in the business of making very beautiful digital cars go very fast in spectacular digital worlds for a long time now – over a decade in fact; from the original Burnout, which hit PlayStation 2 in 2001, to this year’s Wii U edition of the pristine open world racer Need For Speed: Most Wanted U. With the exception of the 2006 first-person shooter Black, this century Criterion’s only made video games about driving. No more according to creative director Alex Ward.
“After over a decade of making racing games it’s time to make something new,” said Ward on Twitter on Monday, “It is early days thus I have nothing to ‘announce’ or talk about.”
“But if you are following me expecting some megaton of a new Burnout game, or a [Need for Speed] Underground remake then I have to disappoint you.”
 
Very interesting. I always liked the Burnout games and I enjoyed HP2010 for a while, but I've never been particularly partial to the wild and wholly artificial way Criterion programs their vehicle handling. :indiff: A future of NFS with wacky Burnout-esque physics wasn't very appealing to me, although I admit HP2010 turned me off from even trying MW2012, so I don't really know what that one's like.

I've been tracking this thread with tentative interest; with this news, I'm intrigued by how Ghost will do with Rivals and subsequent titles.
 
Ive been thinking which system to buy it for, hear me out for a sec.
At gamescon Rivals was running on a PC with Windows 8 (PS4 controller attached).
Now Battlefield 4 (Frostbite 3) will support DX11.1 which is exclusive to Windows 8.
The Xbox One is a DX 11.1 system so there is a chance that since Rivals uses FB3 engine it could be optimized better?
http://me.ign.com/en/news/13715/battlefield-4-to-support-dx11-1-features

The PS4 doenst use DX 11.1, Sony has their own graphic system API etc...
 
Very interesting. I always liked the Burnout games and I enjoyed HP2010 for a while, but I've never been particularly partial to the wild and wholly artificial way Criterion programs their vehicle handling. :indiff: A future of NFS with wacky Burnout-esque physics wasn't very appealing to me, although I admit HP2010 turned me off from even trying MW2012, so I don't really know what that one's like.

I've been tracking this thread with tentative interest; with this news, I'm intrigued by how Ghost will do with Rivals and subsequent titles.

MW2012 was bad as an NFS game, essentially Burnout Paradise 2 but was marketed as Most Wanted. The driving was exactly like Burnout, so I'm glad you skipped MW2012. 👍
 
MW2012 was bad as an NFS game, essentially Burnout Paradise 2 but was marketed as Most Wanted. The driving was exactly like Burnout, so I'm glad you skipped MW2012. 👍

Erm, what Most Wanted have you been playing?
 
Ive been thinking which system to buy it for, hear me out for a sec.
At gamescon Rivals was running on a PC with Windows 8 (PS4 controller attached).
Now Battlefield 4 (Frostbite 3) will support DX11.1 which is exclusive to Windows 8.
The Xbox One is a DX 11.1 system so there is a chance that since Rivals uses FB3 engine it could be optimized better?
http://me.ign.com/en/news/13715/battlefield-4-to-support-dx11-1-features

The PS4 doenst use DX 11.1, Sony has their own graphic system API etc...

You are right sir. Many games will be better optimized on the Xbox one than on the ps4 because of the xbox one's DX 11.1 API, therefore delivering better quality and better running games and since the Frostbite 3.0 supports DX 11.1, NFS Rivals will be better optimized on Xbox One.

Here is an article to help you out on some issues:

http://www.gamefaqs.com/boards/691088-xbox-one/66895505
 
MW2012 was bad as an NFS game, essentially Burnout Paradise 2 but was marketed as Most Wanted.

I agree with you. What did they had on Most Wanted to consider it successful? There is no replay value on single player, where is the fun in borrowing a car? I miss the old times when I could buy a car with MY OWN MONEY, a Ford Focus beating a Bugatti Veyron, seriously??? The multiplayer was fun indeed except when everyone else stopped caring for the objectives and just started choosing their Bugatti's to take everyone out.
 
http://pbs.twimg.com/media/BS3x54qIQAEceXh.jpg

Racers and cops check out what I found.
That racer pack about the Chevrolet C7 is a mistake.

Why does is the GameStop pre-order the SRT Viper TA? I thought I read it was the Corvette C7?
You're right! The sign below that you might've seen in-store was a mis-print, and the Ultimate Racer Pack includes the SRT Viper TA.
rtaImage

But don't worry! The Corvette C7 is still available in the game and does not require a pre-order to unlock.
 
Forgot to point this one out but in the Undercover Cop trailer, you can actually see a brief glimpse of the 2014 Chevrolet Corvette Stingray (C7) in addition to the 2013 Audi R8 V10 plus.
 
I agree with you. What did they had on Most Wanted to consider it successful? There is no replay value on single player, where is the fun in borrowing a car? I miss the old times when I could buy a car with MY OWN MONEY, a Ford Focus beating a Bugatti Veyron, seriously??? The multiplayer was fun indeed except when everyone else stopped caring for the objectives and just started choosing their Bugatti's to take everyone out.

It was essentially an insult to true NFS fans, many of us wanted another Most Wanted and after Criterion made a good NFS game (not great though IMO), I was certain Most Wanted 2 was going to revitalise the franchise and get Criterion control over NFS. While the latter happened, the former did not. Instead, MW showed the future of NFS under Criterion, with all the awesomeness that made the PSX- Early PS3 era games great gone and in its place was Burnout. I'm glad Criterion stopped NFS, they knew their game was bad and gave it to Ghost. I just hope Rivals and beyond still isn't a drift festival as Criterion left it.
 
MW2012 was bad as an NFS game, essentially Burnout Paradise 2 but was marketed as Most Wanted. The driving was exactly like Burnout,
And that is why I don't like these new Need for Speed titles.

It was essentially an insult to true NFS fans, many of us wanted another Most Wanted and after Criterion made a good NFS game (not great though IMO), I was certain Most Wanted 2 was going to revitalise the franchise and get Criterion control over NFS. While the latter happened, the former did not. Instead, MW showed the future of NFS under Criterion, with all the awesomeness that made the PSX- Early PS3 era games great gone and in its place was Burnout. I'm glad Criterion stopped NFS, they knew their game was bad and gave it to Ghost. I just hope Rivals and beyond still isn't a drift festival as Criterion left it.
I agree!👍 I am so glad Criterion is not going to be working with them anymore because I have hated every NFS title they have done since Hot Pursuit 2010. The main thing I didn't like about Most Wanted 2012 (as well as the rest of the Criterion titles they did) is the cars were way too sensitive to collisions and they also didn't have any good customizations (visual wise). I miss how the older 2nd generation titles like Carbon and Underground 2 used to be. Just my personal opinion of course. ;)
 

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