new gt academy interview

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And look at those five years, was really a shame. Who do said to Kazunori 1,000 vehicles, with a single word infamy ...
 
If you're silly, you'll get worked up about this. If you're smart and rational, you'll see the light.

And yes, Prologue is another obvious sign.

Not necessarily. They could've just done all the cockpits for GT5P to hype the game up. 70 is easier to do than 1000 cars. Plus we know the cockpits on GT5P were less detailed than what we've seen recently.
I still think this interview was translated wrong or something. The interior view deal sounds like they are talking about interior damage, like he mentioned before. At the same time I won't be surprised if only premium cars have fully modeled cockpits. I'll be upset as "premium" cars are usually not what I drive in GT games.

2009 Prologue: 74 cars with cock-pits.

TGS 2009 September: 458 Italia interior view (see my earlier post)

CES 2010 January: LP 560-4 interior view (see my earlier post)

Notice a trend?

And this interview looks anything but recent.

Only trend I see is that they like showing off the interiors.
Any Lambo and any Ferrari are obviously premium cars.
 
I still think that they see "cockpits" and "interior" as two seperate things.
 
I think its a misunderstanding as well. I mean our most recent "demo" the Time Trial, contained a stock 350Z with an interior view. And that would most certainly be considered a "standard" car.

Someone posted something about it was talking about interior damage. That I could see. Theres just no way Gran Turismo 5 will not have interior views for our RX7's, Mustangs, and whatever else.

No way did they agree to not include this, knowing that GT5P does, and Forza 3.
 
WHAT??

They already confirmed interiours for all cars!

EDIT: Ok sorry they confirmed damage for all cars


no i remember somewhere pretty recentish that interior view was confirmed for all cars. i will try find where



all cars will have cockpit view (the 170 premium are the ones on which the interior will also damage - the rest only external damage)


here in this thread https://www.gtplanet.net/forum/showthread.php?t=124196&page=9
 
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Maybe the 170 premium they are mentioning in this interview, which is maybe not connected to damage, are the Prototypes. Remember GT5p has 1 which is the GTR Proto.
 
Once again:
All cars will have damage.
Premium cars will have interior damage and are more "destroyable" than standards.
Standard cars will have no interior damage, but will have minor visual damage.

Yah... what he said.
 
Maybe the 170 premium they are mentioning in this interview, which is maybe not connected to damage, are the Prototypes. Remember GT5p has 1 which is the GTR Proto.

But they are saying 170 cars will have interiors. So why would only prototypes have interiors when the one in GT5P didn't?
 
Meh. I use the hood/roof view anyways, so doesn't bother me none. Just give me the damn game.
Same here - never did like the interior view for actual racing, so whether it means 170 only have interior, or all have interior but 170 can have the interior deformed, makes no difference to me.

Edit: OK, just read it. Well, if that was his answer, he clearly states that standard models will not have an interior view. Still, nice to see that he mentioned night racing (generally, not on a specific track), and that the Top Gear Test Track is definitely in 👍
 
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If a standard model has minor damage, like in the Toyota FT-86 video, then it also has no interior view. However, the Toyota FT 86 does have an interior view. So on that basis, all standard cars have interior views, but can't get as badly damaged.
 
So I guess cars like the Suzuki Swift and Cappuccino, Daihatsu OFC-1, and Lancia Delta Integrale are premium models? :D

Because they sure have interiors in Prologue...
 
I blame translator san :grumpy:

I blame him too :grumpy:. But on a more serious note i think that it only makes sense to assume that he was talking about the damage.
 
I came here for the meltdowns, and boy.. i have not been dissapointed.

Mistranslation at best, there will be a cockpit view (during racing) for all cars.. rational thinking guys.. think prologue as some mentioned before.. it'll be allright.
 
I wonder if Jordan really creates these articles in a super secret conspiracy to ignite the fires of over-zealous GT fans and as a result boost the hits and views GTP gets. Its a trap!

Also I just read the whole article and I did not see the OP "" anywhere in there.
 
link doesn't work now.... for me there was an error... they take out it..
 
So...then a Fiat 500 is a premium model? .......................LOL


I'm calling BS on this, this does not add up at all.
 
Only trend I see is that they like showing off the interiors.
Any Lambo and any Ferrari are obviously premium cars.

You cannot be more wrong. Have some people lost their minds? dave, especially you....you're usually on point, but here, not so much. It's pretty clear standard models are the cars that are not meant to get roughed up. Production cars are not meant to get too roughed up. So the 458, the LP 560-4, the ZR1, F1, Viper ACR, SLR McLaren, F40, etc, etc, etc, are not premium.
 
Premium = race car

ok nothing to see here people, move along
 
link doesn't work now.... for me there was an error... they take out it..

Ya, they have removed the page and redirected the link to the front page, so I guess PD/Sony may have asked them to fix it. Or they removed it until they are sure what the translation should be.
 
Maybe he meant to say like in the other interviews that Standard cars will HAVE cockpit views but in lower detail. Heck even GT PSP has cockpit views for almost all cars.
 
What happened to the article :confused: I guess they took it down due to the the uproar :sly:
 
Yeah, looks like they took it down after I spent 45 minutes tracking down all the links to disprove it. :indiff: Here's a copy of the interview in case it doesn't come back:

Kazunori Yamauchi is the legendary Japanese game designer responsible for the Gran Turismo series. He's notoriously low profile and a legend in his native country, making it very difficult to get an audience with the man who knows all the secrets of the world's most popular racing game - the fifth installment of which is due out this summer.

But we caught up with Kazunori at Snetterton this weekend, where he was trackside to watch the final rounds of PlayStation and Nissan's GT Academy - a competition that aims to turn armchair experts on the Gran Turismo game into real-life racing drivers. First prize is a fully sponsored drive in the European GT4 Cup next season and Kazunori has taken a close personal interest in the event, which attracted entries from almost one million gamers across Europe.

We dragged Kazunori away from studying the dozens of cars in the Britcar pit lane to get his thoughts on the GT Academy and the forthcoming launch of GT5....

Did you ever think it would be possible for an amateur to practice on your game and become a racing driver?

I was pretty confident it would be possible. In my mind before when I was building Gran Turismo, that was definitely something I wanted to offer.

How does it make you feel seeing that happen at GT Academy?

There's a big difference between having confidence that something could be possible and it coming true. Seeing Luca and Jordan becoming racing drivers is actually very moving for me.

Would you like to see similar programs to the GT Academy running elsewhere?

We want to do it in Japan and North America.

How closely do you believe the dynamics of these racing cars can be recreated in a game like Gran Turismo?

From my own racing experience, I don't think there is any discrepancy between the two. It's very good learning material! Jordan and Luca are proof of that. And I know that Sebatian Vettel and Lewis Hamilton play Gran Turismo all the time.

If Gran Turismo is already so realistic, how can you improve it?

The game will evolve again. We're bringing in damage models to the car, and that's a very important part of it. And night racing, too.

What new circuits and cars would you like to recreate in the new game?

We haven't announced what tracks are going to be included in the game yet, so it's hard to answer. We're definitely having the Top Gear test track though!

Can you explain more about the difference between premium and standard cars in the new GT5?

Standard models won't have an interior view, less detailing and no crash model. The problem is that premium models take a lot of time to create and we wanted to include many more vehicles than before. To make premium versions of all the cars we want to put in would take ten years or more and I don't think people are prepared to wait long!

You seem to have an obsessive attention to detail when it comes to cars. Has that always been the case and have you lost any of your passion after so many years of doing this?

Personality-wise, that's how I've always been. Details are very important to me in every area of life. However, cars are mysterious things. Many things can start as a hobby and then can become your job - but once they become your job, it's easy to get bored and lose interest in them. Cars are different, though. Everyone I know who works with or around cars for a living seem to get more and more interested in them. It's a rare thing. When I go to motor shows, the crowds gathered around the new sports cars include a lot of old men! It proves that interest in cars never fades.

Would you consider developing a game about anything else?

If I were to make a different game, it would probably be an adventure or role playing game.

What cars do you have in your personal collection?

Nissan GT-R – I was involved in its development, which was a dream come true. Ford GT, Porsche GT3, Mercedes SL AMG and a Honda S2000 racing car.

What's been your biggest crash?

It was on a big ring road around Tokyo. I blocked it. Very embarrassing.

What's the future for the Gran Turismo brand? Is there room for expansion away from just games?

Good question. I think in making Gran Turismo a lot of opportunities have arisen. These are great chances to do new things. Helping develop the Nissan GT-R just came along by chance, it wasn't planned. So I'm not sure about the future of Gran Turismo. I'll always be open-minded, curious and interested in new things, as they arise in the future.

What's your best lap time around the Nurburgring Nordschleife on Gran Turismo?

I think it's in one of the Group C prototype cars: 6 minutes 30 seconds.

And in the real world when you've raced there?

Haha. 8 minutes flat
 
Thanks Jordan :lol:👍
 
I like the bit where he says the fans don't want to wait long.
 
If you're silly, you'll get worked up about this. If you're smart and rational, you'll see the light.

And yes, Prologue is another obvious sign.

+100, SrRd. You always keep a cool head in times of panic:)
 
I'm sure, looking at how the answer was written and the circumstance, that it was probably a mistranslation/misquote. No panic on my end, at this point.
 
There's no excuse for every damn thing this man says being "confusing".

That's just incompetent; if he can't speak straight, leave him in the labs and hire some PR people with actual talent who can clearly speak English or French - something understandable and precise.

I wonder how much longer a fanbase is willing to put up with such bullsqueeze? This just screams for a competitor to drive a truck through the market hole that's being created.
 
There's no excuse for every damn thing this man says being "confusing".

That's just incompetent; if he can't speak straight, leave him in the labs and hire some PR people with actual talent who can clearly speak English or French - something understandable and precise.

I wonder how much longer a fanbase is willing to put up with such bullsqueeze? This just screams for a competitor to drive a truck through the market hole that's being created.

I like this post. Anger and all :)
 
Next thing you know, they won't be releasing the game this year either! :sly:
 
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