new gt academy interview

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Interior refers to engine, parts under bonnet etc.etc.. cockpit view will be on every car(not only on concept a think).. in prologue we have lancia delta 91' and suzuki capuccino with cockpit view.. don't tell me that are premium models!?

If not... they will be killed by fans, 6 years for 170 cars + 830 from gt4 in hd without damage, without inside view, with less details. Can't be like this.

Please to everyone, stops saying the Delta is not a premiun car, a car wich wins the 87, 88, 89, 91 WRC and the constructors champ from 87 to 92.
More respect.

Sorry my english.
 
Yep, the fixed camera is what stops me from using cock-cam.

woah there. WAY OFF TOPIC!!!!11!1

Please to everyone, stops saying the Delta is not a premiun car, a car wich wins the 87, 88, 89, 91 WRC and the constructors champ from 87 to 92.

Sorry my english.
I love the Integrale. I have 28 of them in GT5P. I think it's my favorite car of all time.
 
And if you think about it . If the cockpits where only in 170 cars. Why in the hell they would bother with head tracking?

And if you look at cars from outside, all of them will have cockpits (unless standart cars will have tinted windows), yes they would be lower resolution, but its better then nothing (like shadows in gt psp)

Something is really messed up . Im starting to think about interior as the insides of the car. We saw PD modeling ferrari (I think about premium cars as pure racing cars) engines pedals and so on. If its not in the game, then who bother?
 
That interview is worthless.Why they removed that?
Wait for E3 guys..
 
If I pick an Audi R8 from the menu, I don't need a cock-view to know which car I'm driving.

Me neither, I prefer cockpit view over cock-view anytime.;)
 
Relax people. Try accessing that site.... well, you can't because there is something wrong with these news
 
PD should keep making those interiors as dlc if article is true.
 
Nothing changed except the URL?

uk.autoblog.com/2010/04/19/autoblog-talks-to-gran-turismo-creator-kazunori-yamauchi/
uk.autoblog.com/2010/04/20/autoblog-talks-to-gran-turismo-creator-kazunori-yamauchi/
 
LOL :lol:

6 years of development, still no release date, and on top of that the game will only be half done!? Hahaha, it's simply hilarious. Good thing I'm getting too old for video games. :D
 
LOL :lol:

6 years of development, still no release date, and on top of that the game will only be half done!? Hahaha, it's simply hilarious. Good thing I'm getting too old for video games. :D

One can never be too old for video games :)
 
One can never be too old for video games :)
I can, and as soon as I get a job, I will be. Then I'm gonna spend my time on real cars.
 
I can, and as soon as I get a job, I will be. Then I'm gonna spend my time on real cars.

You can spend if you have enough money to spend, time isn't a problem :)
 
You can spend if you have enough money to spend, time isn't a problem :)

Money and lack of self preservation. In case of course we're talking at least semi-serious track racing here... Simply driving doesnt really offer enough for me to stop playing racing games.
 
My safety valve is about to blow up. I'm seriously angry. You guys just don't understand, PD and Sony fooled us! You can't make you're customers wait all that long for nothing unless you don't care for them. I'm about to use F word but i don't wanna get banned :@
 
Actually the question/answer about interior view is gone :lol:

Yes, it is removed ( did PD asked for it to be removed? )..........how simple would it be for PD to just confirm something like interiors for all cars, etc. on their site.
Would make all this confusion, although I'm still not entirely certain, unnecessary and would still leave plenty of room left for all the surprises left in store.
Or just don't mention it again in interviews if translation or inability to comprehend a world language mean errors are almost by default meant to happen.
How do they get almost everything spot-on but treat PR ( especially since we're waiting and starved of any news/release date ) as just a casual by-product in this age of information ( it's not 1997 anymore ).
 
My safety valve is about to blow up. I'm seriously angry. You guys just don't understand, PD and Sony fooled us! You can't make your customers wait all that long for nothing unless you don't care for them. I'm about to use F word but i don't wanna get banned :@

Eh, I'm confused. What don't we understand?
 
Yes, it is removed ( did PD asked for it to be removed? )..........

Actually, Jordan contacted them with some contradicting info and they took down the article, then reposted it with bits taken out. Just go to post #53.
 
Maybe some of the interview was just put together with some old questions? Because they were asked lots of times.
 
Actually, Jordan contacted them with some contradicting info and they took down the article, then reposted it with bits taken out. Just go to post #53.
I never contacted them, they just took it down shortly after I posted about it on the news blog here.
 
I never contacted them, they just took it down shortly after I posted about it on the news blog here.

I see, sorry. You said you spent time disproving it so I assumed you sent them the info. I didn't think they would take it down simply because you had it up on the news page. My bad.
 
All want to know is,, will i ever be able to replicate this sound in GT5 :'(

 
Here's an interview by TopGear http://www.topgear.com/UK/photos/kazunori-yamauchi-interview-gran-turismo-5?imageNo=0

ijay Pattni caught up with Gran Turismo creater Kazanori Yamauchi at Snetterton as the final for the 2010 GT Academy draws to a close...

How did you first get into cars and games?

I remember falling in love with cars back when I was about three. I got into videogames when my parents bought me a computer; I was around ten years old I think.

How did the Gran Turismo series come about?

I've always liked racing games. When I was around 15 years old it just came to me as an idea of a race game I wanted to play. A game in which there would be an accurate physics simulation and, of course, real-world cars.

Did you pass your driving test the first time?

[Laughs] Yes.

What's the most embarrassing thing that's happened to you on the road?

On the Tokyo expressway there's a ring that goes right the way around - similar in length to the Nurburgring actually and with a lot of challenging corners just like the ‘Ring. I had a big accident on that highway where I caused a major traffic jam. You could see the traffic signboard turn completely red...and that was all because of me.

What's in your garage at the moment?

I drive my Nissan GT-R most of the time, but I've also got a Ford GT, a Porsche 911 GT3, a Mercedes-Benz SL AMG, and a Honda S2000 racing car.

Any cars you'd wish you had created?

I was already involved in the development of the Nissan GT-R which was like a dream come true for me. But if we're talking about another dream? I would have loved to help build the McLaren F1.


Are you working on any cars at the moment?

[Laughs] Not at the moment, but even if I was I couldn't tell you.

How hard is it to become a racing driver?

Most don't realise, but racing involves a lot of support from teams, sponsors, manufacturers, and it all has to be packaged very well for a race to function properly. All that is very difficult to organise. Of course when you're out on track and competing it's an extremely dangerous sport.

Were you scared of driving at the Nurburgring?

Just last week I was driving in an endurance race at the Nurburgring. Was I scared? No. But I could tell I was doing something very dangerous. Doing 270km/h on the autobahn is one thing - that's dangerous in itself - but at the Nurburgring, you're doing 270km/h on a bumpy track and going through corners. When you think about its, it's kinda' crazy.

So racing doesn't scare you senseless?

When I'm racing I'm like ‘on the other side'. It's when I get back into the pits and climb out of the car that I'm sort of ‘back in society' among regular people.

Ever think you should have tried out for F1?

[Laughs] I don't have that much talent, so definitely no.

What are your favourite racing games?

Namco did a series of arcade games years ago which I loved. I used to love a game called ‘Grand Prix' which used to be on the Commodore 64 and Amiga - it was an F1 simulator.

What's the secret to being really fast on Gran Turismo?

Just as you would on a real track basically - slow down for the turns and accelerate hard out of the corners early.

So these skills translate easily into the real world?

It's exactly the same.

What did you set out to achieve with Gran Turismo 5?

Since Gran Turismo first launched back in 1997 all the way up until Gran Turismo 4, the style hasn't really changed. But now I wanted to make it a new package and style for this game genre.

What's the next step for Gran Turismo?


[Laughs] We'll be able to show you something some time in the future. I want people to experience it to find out...


Were there any cars you couldn't get your hands on for GT5?

We're still rushing with GT5 as we speak and will be doing so until the last possible moment, so we haven't come to any conclusions on any of these just yet. There might be one or two cars which drop off if we run out of time.


Have you ever been beaten on Gran Turismo by a teenager?

[Laughs] Actually, on GT Academy qualifying I was ranked at around 80th place on the UK charts, so there are loads of youngsters I can't beat anymore.

How do you prefer to play Gran Turismo - steering wheel or joypad?

If you have enough space, using a steering wheel is definitely better for honing your driving skills. If you want to learn how to drive well, get a steering wheel. However, at work I play with a steering wheel but I go home and play with a joypad.

Why did GT Academy start?

I wanted to prove you can learn real driving skills from playing Gran Turismo.

Has anyone crashed spectacularly in GT Academy?

Jordan went off track in the first corner on his first lap - cold track, cold tyres. It was quite spectacular looking back.

How did you map out the TopGear test track on Gran Turismo 5?

We had a helicopter taking aerial photographs of the circuit, and had ground crews taking photos and measurements of the track all the way around. It took about three to four days to finish the whole thing.


What did you think of the TG track?

I tried driving it myself, but it's really hard to find the driving line. It's so wide that it becomes difficult to find markers and visual points. It was only after I sat with The Stig as a passenger that I finally realised where all the turn-in points and the correct driving lines were.

Did you drive the Reasonably Priced Car?

No.

Were you faster than The Stig?

[Laughs] Not at all, actually. However, I didn't really have an opportunity to go all out on the test track either, so...

Why did you include the TopGear test track?

Simply because the TopGear programme is so funny and interesting!

If you were a car, what would you be?

I might be a German car. Maybe a BMW...
 
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I never contacted them, they just took it down shortly after I posted about it on the news blog here.

If you didn't contact them, then its PD They are either hiding the fact that only premium cars will have interior view, or there was something lost in the translation and PD told UK Autoblog that this fact incorrect and obliged them cut it out
 
What did you set out to achieve with Gran Turismo 5?

Since Gran Turismo first launched back in 1997 all the way up until Gran Turismo 4, the style hasn't really changed. But now I wanted to make it a new package and style for this game genre.


Finally this is what i want hear, new GTmode:)
 
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