I'm curious... Are all the people giving SMS an easy pass on the whole 'don't bother making people race fairly' rules
actually playing online?
Are you trying to tell me that you AREN'T incredibly frustrated if some 6 year old with a Works Lambo plows into the back of you because he just couldn't be bothered to brake? Or a cheating illegitimate SOB takes a podium place away from you because he couldn't be bothered to drive around the chicanes? Or some lurker parks his car across the track round a blind corner just for the sheer spite of it?
And, for Pete's sake! You can't be serious saying 'if you don't like it, JUST race the AI offline'
The AI is no challenge whatsoever once you reach a decent level of skill and have carefully tuned cars. The only real challenge in this game is racing REAL PEOPLE online. Because of my crashing PS3 and protected Game Save in Shift, I've gone through the entire game three times against the AI. I don't play offline at all any more, except to tune cars and practice lap times.
I've had some incredibly good fun and serious challenge racing online. But altogether too much of it has been spoiled by idiots. Now, please remember, you can't stop an idiot from being an idiot (you can't fix stupid!), and I don't expect EA to cut their own throats by making the game so hard that noobs give up or don't buy it. But the rules for clean racing should be available to Lobby Creators
AS AN OPTION so that the skilled can prevent idiots from ruining THEIR fun (after all, the game has to appeal to BOTH types, not just ten year olds!).
If anyone cares to remember, a LOT of track cutting exploits got fixed in an online patch. When you first got the game (if bought early) track cutting and driving on the grass had next to no penalty at all. Later, they changed it. BUT... they did an incomplete job. But it obviously shows that SMS were thinking along the 'clean driving' lines, just too lazy to finish the job. All any developer had to do was play the game online for a few hours, he would have quickly found all the unpatched exploits.
But NOOOOOooooo........
One patch was all we got (online). They NEVER did attempt any fix for ramming (it's GOT to be easy for the game to calculate when someone hits your rear at say a certain percentage over the speed that a corner can be taken at, and just make him go porous... they go porous when reset on the track, so the code for THAT is already in), they never did a fix for 'camping', they never fixed the rail-riding exploits, or gymnastics that the kids love so much.
All I have been suggesting is that SMS not only try to make the game LOOK like track racing, but that they allow those that WANT to play at track racing enforce Lobby rules that mandate behavior that real track racing does. GT5, kitty litter and grass slow you down MUCH, much more than Shift's does. There's THAT exploit fixed. How hard was THAT?
GT5, you rub the Aramco or walls, same thing. Damn near come to a complete halt. Problem..? Solved..!
But the suggestion that, rather than patch the exploits, we should all just roll over, and not play online because a few kids want to ruin it for the rest of us, well, it's beneath my dignity to tell you how ***** up that is.
Shift2 needs to emphasize sim rather than arcade, because all the arcade fans have gone to HP. And a sim that lets you cut track and chicanes, lets campers and lurkers mess things up, and bashers bash is NOT a sim. Might as well give us power-ups, invisibility, and rear facing Browning machine guns! It's already got bugger all to do with track racing.
It only LOOKS like track racing.