NingDynasty's Replica Tracks - Sebring 12H, Club, Short, Modified, 1966 *Added Lime Rock 1.5*

Discussion in 'GT6 Course Maker Showcase' started by NingDynasty, Sep 30, 2015.

  1. NingDynasty

    NingDynasty

    Messages:
    769
    Location:
    United States
    Really excited to be able to drive some of my favorite tracks in GT6. This will be the home to any of the replica tracks that I create. First on deck will be the variants of Sebring. I'm also testing a version of Lime Rock Park with elevation changes.

    In Progess
    Sebring 2K Download update with bumps!
    Road Atlanta with proper elevation changes.

    Feel free to drop me a line with thoughts and feedback!

    NingDynasty's Replica Tracks:

    Sebring 12 Hour Course V0.4
    Sebring Club Course V0.9
    Sebring Short Course V0.3
    Sebring Modified Course V0.3
    Sebring1966 V0.3

    Lime Rock Park V1.5
    Anderson RacePark V1.0
    Gateway Motorsports Park Road Course V1.0
    Portland International Raceway V1.0
     
    Last edited: Mar 10, 2017
  2. Suzumiya

    Suzumiya

    Messages:
    4,332
    It's 6.02 km in real life, so I think it's just a bit off, but great recreation nonetheless!
     
    nascarfan1400 likes this.
  3. jake2013guy

    jake2013guy

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    6,076
    Location:
    United Kingdom
    This looks to be the best recreation of a track i've seen so far.
     
  4. NingDynasty

    NingDynasty

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    769
    Location:
    United States
    Sebring International Raceway Version 0.4

    New Release Notes:

    • Fixed turn 16 issue, feels much better now.
    • Added curbing to turn 1 and turn 17 to simulate the extra width in those sections and eliminate as much grass as possible since there is none in those areas.
    • Added additional curbing and moved some to proper sections of track.
    • Scenery adjustments, removed tents from backside of Ullman straight, added trees and other elements where possible.

    Previous Release Notes:

    • Used a new high res map to make this version.
    • Hairpin Complex is much improved.
    • Sunset corner is tricky again, too tricky for the AI.
    • Both Crossover Bridges on Big Bend are intact.
    • 3, 4,5 complex has a much better feel.
    • Turn 16 may be too tight on exit, will look into it.
    • Turn 1 is better, possibly as good as it can be with the narrow track width required for the rest.
    • Curbing is about 90% complete, some adjustments needed after recon laps.
    • First release of short course and modified short course.
    • First release of Sebring 66.
    Sebring 12H:


    Thanks to @dangerzone641 for the above video! Compare to the real thing below. Both videos using LMP2's.




    MX-5 going for a lap!

    Screenshot_2015-10-01-20-50-21.png


    Download:
    https://www.gtplanet.net/forum/resources/sebring-international-raceway-full-circuit.2147/

    Sebring Club:

    Screenshot_2016-10-29-03-30-06.png

    Download:

    https://www.gtplanet.net/forum/resources/sebring-international-raceway-club-circuit.5434/

    Sebring Short:


    Screenshot_2015-10-01-22-04-18.png

    Download:
    https://www.gtplanet.net/forum/resources/sebring-international-raceway-short-circuit.2150/

    Sebring Modified:


    Screenshot_2015-10-01-22-03-44.png

    Download:
    https://www.gtplanet.net/forum/resources/sebring-international-raceway-modified-circuit.2156/


    Sebring 1966:

    Screenshot_2015-10-01-23-54-30.png

    DOWNLOAD:
    https://www.gtplanet.net/forum/resources/sebring-international-raceway-1966.2146/
     
    Last edited: Oct 29, 2016
  5. jake2013guy

    jake2013guy

    Messages:
    6,076
    Location:
    United Kingdom
    I assume you're hosting a lobby with this track?
     
  6. flashmatrix86

    flashmatrix86

    Messages:
    22
    Location:
    United States
    Can you share this track and add me? I love this track! My psn name: flashmatrix86[​IMG]
     
    Last edited: Sep 30, 2015
    AgentBlackDog likes this.
  7. RampageRacing

    RampageRacing

    Messages:
    134
    Sent FR. Looking forward to trying your Sebring.
     
    flashmatrix86 likes this.
  8. I Am Yellow

    I Am Yellow

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    531
    Sent FR
     
  9. flashmatrix86

    flashmatrix86

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    22
    Location:
    United States
    Sent FR
     
  10. Shahar

    Shahar

    Messages:
    427
    Going to send you a FR in a couple of hours
     
  11. jake2013guy

    jake2013guy

    Messages:
    6,076
    Location:
    United Kingdom
  12. A_Higher_Place

    A_Higher_Place

    Messages:
    1,363
    Location:
    Canada
    Fr. sent!
     
  13. FluufyZ

    FluufyZ

    Messages:
    14
    How'd you do this?
     
  14. Knut Hamsun

    Knut Hamsun

    Messages:
    4
    Looks awesome. I'll also be sending you an FR in an hour or two.
     
  15. jake2013guy

    jake2013guy

    Messages:
    6,076
    Location:
    United Kingdom
    I quite enjoyed the tract although, it did feel Turn 1 was a bit slow for me.
     
  16. FluufyZ

    FluufyZ

    Messages:
    14
    Nvm its made from scratch I see that now
     
  17. RampageRacing

    RampageRacing

    Messages:
    134
    Tried it and I like it. Pretty cool to run it in Single Player with a full grid of SuperGT cars.
     
  18. OZ

    OZ Premium

    Messages:
    461
    Location:
    United States
    I hope it's ok, but I downloaded it too , very fun nice job.
     
  19. NingDynasty

    NingDynasty

    Messages:
    769
    Location:
    United States
    Just an early version guys. Version 0.2 is done but turn 17 is still backwards, the start finish straight is causing issues with it.

    Will post version 0.2 when I get home but will be working on a much higher resolution map to iron out some of the details.
     
  20. LongbowX

    LongbowX

    Messages:
    2,672
    Location:
    Canada
    I'm also working on one just for fun...looking to do some of the details like curbing and trees right. I used the GPS data to base it on, but it still ended up being a bit shorter, around 3.6 miles.
     
  21. NingDynasty

    NingDynasty

    Messages:
    769
    Location:
    United States
    Version 0.2 is up, also added the scenery and curbing to get a general feel for the app itself. Curbs should be close, plus or minus a couple feet. Turn 1 may just have to be done inaccurately to get the feel right. Gonna play with that, the essess and some of the sharper turns but honestly I was pretty happy with this early attempt.
     
    flashmatrix86 and Ryk like this.
  22. Ryk

    Ryk

    Messages:
    3,144
    Location:
    England
    Hopefully just downloaded and saved your Version 2 of Florida's favourite former F1 track.

    Cheers for your effort - but this is a slog to type stuff into my PS3!



    It worked - needs a few parked up planes and a few large hangers, I remember it being a bit bumpier - But a great start mate. - I just hope I don't have to push my car over the line like poor old Black Jack.
     
    Last edited: Oct 1, 2015
  23. NingDynasty

    NingDynasty

    Messages:
    769
    Location:
    United States
    Version 0.3 is up. I really like this one. Biggest issue I have with it is turn 16 but I'm really enjoying it so far.

    Finding some braking markers is gonna be the trick on these user created tracks, the scenery portion of the editor is pretty sparse.

    I'll keep this one as the base and tweak from there. Curbs are pretty close though after driving I see a few I want to move.

    Will be using this base to create the Short Course and the Club Course, though some liberties will have to be taken with the Club Course start/finish straight.

    Also will be looking into creating historic versions of the course since we have such an assortment of great classic cars.
     
    Coquico, DesertPenguin09 and twitcher like this.
  24. NingDynasty

    NingDynasty

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    769
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    OP updated with the first release of Short and Modified layouts.
     
  25. I Am Yellow

    I Am Yellow

    Messages:
    531
    To be honest your version is absolutely spectacular, congrats and thanks!
     
    NingDynasty likes this.
  26. NingDynasty

    NingDynasty

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    769
    Location:
    United States
    Thanks for the kind words.

    Updated the OP with the addition of Sebring 66.
     
    DesertPenguin09 likes this.
  27. Coquico

    Coquico

    Messages:
    36
    Location:
    Spain
    Amazings tracks, i love sebring. Great work! Thanks a lot from spain! Sebring International Raceway Version 0.3

    Release Notes:

    • Used a new high res map to make this version.
    • Hairpin Complex is much improved.
    • Sunset corner is tricky again, too tricky for the AI.
    • Both Crossover Bridges on Big Bend are intact.
    • 3, 4,5 complex has a much better feel.
    • Turn 16 may be too tight on exit, will look into it.
    • Turn 1 is better, possibly as good as it can be with the narrow track width required for the rest.
    • Curbing is about 90% complete, some adjustments needed after recon laps.
    • First release of short course and modified short course.
    • First release of Sebring 66.
    Sebring 12H:

    View attachment 455242

    Sebring Short:


    View attachment 455270

    Sebring Modified:

    View attachment 455269

    Sebring 66:

    View attachment 455294

    DOWNLOAD:
    https://www.gran-turismo.com/us/gt6/user/#!/friend/NingDynasty/course/
    [/QUOTE]
     
    NingDynasty likes this.
  28. NingDynasty

    NingDynasty

    Messages:
    769
    Location:
    United States
    Lime Rock Park Version 1.5a

    I'm very happy to announce this update. Thanks to the great GT community we have, @PR1VATEJ0KER, @Razerman, @eran0004, @tarnheld, @Mr Grumpy and anyone else who has pushed the development of the TPE, without you guys this wouldn't have been possible.

    Without further ado I present you with Lime Rock Park.

    Release Notes:

    • Completely redrawn track for 100% accuracy.
    • Custom elevation changes and banking to match the real track.
    • Tree lines, marshall posts, billboards and crossover bridges all in correct spots.
    • Elevation change on the uphill and downhill tweaked based on more video research.
    • Banking transitions smoothed.
    Future Updates:
    • Addition of tents to give the track a race weekend feel.
    • Possible change of physical location to get the interior of the track to match the real life topography slightly better.
    DOWNLOAD:
    https://www.gtplanet.net/forum/resources/lime-rock-park.2157/
     
    Last edited: Nov 20, 2016
    Coquico likes this.
  29. NingDynasty

    NingDynasty

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    769
    Location:
    United States
    Last edited: Oct 6, 2015
    Coquico likes this.
  30. Bruno Pro

    Bruno Pro

    Messages:
    214
    Hi NingDynasty
    I like your approach and methodical way of creating your tracks and working on improving them. Like versioning as well. Your Sebring 12H ver 0.4 looks really professional. Can't hardly wait to try it. Thanks a lot
     
    Coquico and djm99 like this.