I'm sorry, but it is all important. Yes, certain locations do make a difference, but this is just one example. You are still ignoring the big picture just as GT5 ignored the big picture and to simply ignore the big picture is incredibly daft.
Like I said, it's not just the driveshaft. I merely used that as an example because they are most commonly referred to as a light-weight replacement. Considering the words light and weight are used is significant and is inexcusable for those two very words used to be utterly ignored.
Everyone seems to be stuck on me using that for an example so let me ask you about some other things.
Do stock turbos and aftermarket ones have the same weight?
Does stock suspension and aftermarket racing suspension have the same weight?
Does a car with a roll cage have the same weight as one without (chassis reinforcement)?
Does a racing transmission have the same weight as a stock one?
In Gran Turismo fantasy land, all of those parts do indeed have the same weight...
Those are just a few examples as I have still not listed them all, but coming closer to the big picture. <- That is what I am really on about.
People always use realism as a reason for things in GT like not being able to detune while ignoring the fact that tuning in GT is so far from realistic that it doesn't even matter.
Ha ha, okay first, I wasn't disagreeing with you. The point I was making specifically about the drive shaft is that the inconsistency isn't worth getting bent out of shape over.
You seem to be aware that this is a video game and tuning section is created for the casual gamer, not for someone looking for 100% authentic reproduction of a tuning experience. The drive shaft is not different.
The reality is there are WAY too many variables for them to take into account. With the driveshaft for example, there are cars that have a stock CF driveshaft. To be accurate, the way you seem to want, they would need to know the weight of every stock driveshaft for every car in the game. Does this seem like a reasonable thing to expect? No. People buy CF driveshafts for the reduction in rotating weight, so this is where the performance gain in seen. No one buys it to reduce curb weight (in real life).
Regarding the weights of transmissions, turbos, suspensions, etc, again, there are hundreds and hundreds of different kind in the real world. Are you supposed to have a list of every real manufacturer of every compatible part for every car along with every weight? No. Not reasonable.
As far as chassis reinforcement, what is that weight from? How many point roll-bar? What material? What size? What thickness? Is it seamwelded? Did they remove any additional material? Unless you can give an answer for all of those, it won't be accurate.
I mean seriously, if this is preventing you from enjoying the game, maybe you need to stop playing and go get a job at a tuning garage or something. The
physics of the game are the focus. Tuning has
never been. This isn't anything new.