Pink_the_Floyd
(Banned)
- 4,041
My opinion is: You just cannot make a game TOTALLY realistic, I-M-P-O-S-S-I-B-L-E!!!!!!
BTW:GT4 GT-ONE lap replay please!!!!!!
BTW:GT4 GT-ONE lap replay please!!!!!!
Mister EOne of the dumber things I've heard in the thread.
"I'm not gonna get the S license, because that would involve me not obeying the laws of Newtonian physics, in a video game."
You guys are seriously stuck up if you can't enjoy a game just because it's slightly unrealistic.
I think from a gameplay persepective, having the game be a tiny bit unrealistic is an essential aspect. In a video game, I don't want to have to worry about flipping my car by going too fast down a straight. It's real, but is it fun?
I can't wait to do that license test, it will be incredibly fun.
Heres a guy that understands what games are about.tolerS16: gold in 5.46,5xx
yeeehaaaa!
i don´t care anymore if anybody says it´s unrealistic, it´s just a hell of lot of fun....
now back to shave off a few more secs.
cheers
Mister ECan't you guys find something else to be pissed about?
I'd think the lack of a clutch and a shifter would be complained about more. Or maybe the DFP's lack of a keyhole, and unrealistic placement of the buttons, that should have been integrated into the should have been implemented dashboard. And the missing iDrive on equipped BMW's.
Besides all that, who of you will really truly notice the difference? Sure you can look at a replay and analyze every millisecond of the run, but in reality the only way you'd notice any un-realism at all while playing the game is if you actively drove a Sauber C9 (or whatever) in real life. If any one of you has had such a priviledge, let him complain about the unrealistic driving. Otherwise, give it a rest. GT4 isn't perfectly real, but what do you expect out a couple 300mhz processors and 32megs of RAM? Just shut up and enjoy the game, geez.live4speedI don't get people who are complaining about the fact GT4 doesn't simulat the airflow over a car and that you can take such a corner 20kph faster than you could in real life, go get a life please. [etc.]
Perhaps when we get those force feedback pedals we can experience the pedal getting longer and longer until.... *BANG*next step of course is damage, and even more accurate physics and a more advanced simulation of the cars (brake fade is a must!).
cobragtgt4 is a driving simulator, not a racing simulator. If the simulator at the DMV features damage models and aerodynamic involved crashes, be sure to tell me but until then, dont even try and downgrade gt4's tagline.
GTXLR👎 👎
Some times you guys really do expect too much.
You are correct the Physics engine isnt realistically modelling ground effectsand gravity.
What it models is Car data into a realistic interpretation of realistic handling/power e.t.c. on a realistically recreated interpretation of the track.
Yes some consideration with regards to downforce is recreated, but this will just be an additional tweak to the grip levels, not full modelling of air flow just the same way as the weight and suspension data are handled.
With the driver Aids on in the game you can go as fast as is possible, even against the laws of newtons physics, and even against the effect of ground effect and push all the way up to the limits of the cars data, and this will be unrealistic represenation of the real world.
Without driver aids the physics engine would have you crashing or going off track and spinning out which helps recreate a truer level of what is capable, but they are still not modelled as in the real world but allow a much closer representation of the sort of speed & grip levels.
If you really expect to get full modelled real world physics, you are going to need something more than a humble PS2, Im sure no PC game could currently model what you expect.
Get a grip, get real, and just enjoy GT4.
Dont even expect GT5 on PS3 to fully recreate the laws of Physics, Im pretty sure that achievement and level of realism is many many years away.
Ubiquitousoh dear.. so many people moaning over this.. what on earth is there to moan about you bunch of lemons
That lap was done in the comfort of a heated room in a probably very comfortable chair using a DFP on a PS2.
No G-Forces
No wind/Air
No heat
No physical stresses of any kind
No other cars on the track
No brake wear
No tyre wear
No fear (the ability to try and turn a corner *knowing* that you can 'try' flooring it and no matter what happens you will never die counts for a lot. You can easily run many laps testing the absolute extremes of some of these corners without dying and that will really give an advantage for some corners.)
Then you have to consider the many other factors that probably are lacking from this particular lap. The guy had GT's traction control on.. that is no weak tool.. that really boosts the grip to an insane level... Couple that with the absolute perfect conditions the track has and the chance to practice an infinite amount of times without ever dying or risking anything except missing lunch or delaying a toilet trip and you will get such times.
Moaning about that lap without considering all of this is stupid... some good points have been made in this thread it's a shame not many have listened to them.
That video is very impressive, whoever drove it is extremely skilled and I doubt many of us will be able to match it at all. Being able to drive that fast in GT4 denotes amazing skill, however much the time may differ from real records set.
As for that rendition of the Ring... that looks brilliant to me... I see plenty of bumps in the right places.. and whilst it's not perfect.. I'd love to see you do better. There is no greater rendition of the Ring in a videogame to my knowledge. Some may say GPL has better but I am unsure of this.
I cannot wait to drive this track with any car in GT4. It will be a fantastic experience and whilst it wont be exactly like reality it's the closest we're gonna get until the next GT I suppose.
That video had a brilliant sense of speed and was very hair raising... I can't even imagine going that fast in a straight line let alone around corners... and then when I think of going that fast around corners that belong to the Nurburgring... that's just beyond comprehension.. The strain it must be to do that and the bravery/skill required is immense.
I still fully believe the GT4 Ring will give us fairly accurate times compared with real times, but there will always be differences.. after all GT4 is not reality.
SaintKamusWith that out of the way, stop trying to defend the simulator's weak points by making up stupid excuses like that, GT4 is great, but it has it's shortcomming and there's absolutley nothing wrong with people pointing them out, i'm sure you're one of those guys that defends KY because "he's a perfectionist" and yet at the same time when people point out stuff that is a lot less than perfect you seem to forget that... there's a description to people like you, they are called fanboys, you have to look at Gran Turismo 4 objectivly, nobody is going to stop you from playing it just because they point out something wrong with it, so don't worry.
amar212That driving sucks.
SaintKamus-no REAL automatic transmisions (they are manual gear ratios but switch automaticly, instead of showing the real automatic transmisions of the same car)
Lampbbq time
LampOMG LOLOLOL U CAN CORNER AT 300KMH ROFL SO UNREALISTIC LOL I CANT PLAY THIS IM TOO USED TO GPL OR FIA GT LOL THIS SUCKS, too bad KY ruined GT series, he better call it "arcade drive of ur life" next time lol cuz this is too unrealistic. NFSU allover again. I canceled my order from play-asia and destroyed all my other GT games. Too bad, arcades suck.
bbq time
LampOMG LOLOLOL U CAN CORNER AT 300KMH ROFL SO UNREALISTIC LOL I CANT PLAY THIS IM TOO USED TO GPL OR FIA GT LOL THIS SUCKS, too bad KY ruined GT series, he better call it "arcade drive of ur life" next time lol cuz this is too unrealistic. NFSU allover again. I canceled my order from play-asia and destroyed all my other GT games. Too bad, arcades suck.
bbq time