It will be interesting to see laggy races with damage enabled lol.
That's what i was thinking as i raced 5-6 bumper cars, lag infested, teleport races today... if there were damage there would be no one left at the end of a race!
Allready it's a struggle to survive the entire race... im just happy to start at the end of the grid so everyone takes each other out in the first few corners, and i actually have a bigger chance of seeing the end of the race without being bumped off every 10 seconds.
The problem is the netcode obviously... this is my first online game for the PS3, but it seriously lagging and poor... and i have a decent connection, one that could easily keep stable with 8 people online in forza, or just racing online in PGR3 and PGR4.
I think the problem lies A: in the netcode.. PD have zero experience with online gaming and it shows.
The second problem is that they are pushing too hard with NO options to give.
Why not let US decide how many players we can race with instead of the standard 12/16 players? it is too much for a game like this and make the racing a mess.. bumper cars, and it will never work.
Options PD... options... let us decide how many racers we race against, let us decide (for future reference) if we want damage and/or penalties.
Let us decide if we want to race with or without collisions.
Last thing... the host.. why did PD let there be a host that actually hosts a race?!? this is really wrong.
Yes.. in japan they probably keep their respect and don't always quit a race once they spin out.. but over here in europe and in the states it's a whole different story.. because people will leave once they are last and spun out.
So yeah.. lot's of room for improvement here for online racing... i was kind of hoping that these things would be implemented into the PAL version allready, seeing as how the japanese version allready had these issues as well.
PD is hard at work.. and i respect their work deeply, since they true artist and masters of the racing genre.. but IF they decide to take it online, it should be much better then it is now... this is not racing, this is bumpercars and nothing more... nobody keeps their lines, people teleport and lag all over the place, people taking each other out, drivers who are just there to ram you, and hosts quiting 5 out of the 10 times.
It could and should be better once GT5 comes out... just imagine online racing with weather effects, day and night cycle and pitstops/fuel loss and tire wear.
The idea is great, but if it stays like this, im sticking to offline racing strictly.