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- Indianapolis
- BrandonW77
Nobody? Guess I'll have to venture out into the public rooms........
A parity racing group that JP, TrackBound Saga and Cote participate in... It's a good time.
Basically someone picks a track, a tire spec and a target lap time and the racers can pick any car and tune it as much or little as they want to meet the target without going under. Typically the specs are picked 5-6 days in advance to allow for proper tuning time.
First we do a couple of heats to fine tune PP to even things out more so, then we do two feature races... It's produced some very close racing, and gives you the freedom to run some outrageous cars/trucks/SUV's.
Anybody tried out the new update yet? It figures that immediately after our no pitstop parade of a season they put out an option to adjust the rate of tire wear.Don't get me wrong, it's a very exciting feature and should be great for racing, it's just
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I plan on being in the lounge tonight sometime after 7pm EDT to test out the new features, feel free to join.
....but the rumours are that online physics are now equated to the old offline physics.
Not sure if that's good or bad. Sounds like you still can't roll a car online though.
We have more understeer now....
Jeez, it feels like people sticking around with GT5 from now on will be unpaid beta-testers for gt6 physics.
dsgerbcWell, I'm working from home today and it's not going well, so I'm gonna hop into the lounge for a half-hour to see what I think of the new physics.
All I can say that at least in the Silvia it is not a dramatic change. Yeah, I'd say there is a touch more grip in the rear now, so it understeers a hair more. And power-on oversteer is milder. Other than that - meh.BrandonW77I look forward to your report.
dsgerbcTire/fuel depletion pace change is more significant. Did 6 laps around motegi with it set on "very fast", and spent about a third of tires and a quarter of the tank. Should introduce pitstop strategies for races on lower-grade tires. Sounds like a good change.
Haven't tuned anything in ages, but I thought they "fixed" the ride-height thing being backwards, no?even going to +45/-20
dsgerbcHaven't tuned anything in ages, but I thought they "fixed" the ride-height thing being backwards, no?
Haven't tuned anything in ages, but I thought they "fixed" the ride-height thing being backwards, no?
While +45/-20 is perhaps a bit extreme, in real life under almost all circumstances a FWD would be run with a lower rear ride height relative to the front. There are limitations as far as bottoming out the suspension or dampers, as well as strut cars having poor roll center dynamics, but in general a Civic should be more neutral throughout a turn with a lower rear ride height. If the game reflects this I would say that is accurate, but I haven't driven the new update yet. Having a higher rear ride height may make the car turn in better with less static weight upon the rear axle, it will also overload the front tyres much sooner in the turn maxing exit more difficult and hurting lap times. Again, I'm not sure how the game reflects this as I haven't done much tuning, but those are the effects in practice.
Good points, but my main thrust was to show that a perfectly tuned car on Saturday that qualified on pole and led every lap, now struggled at all points in the corner to rotate without changing a setting. I could take it into any hairpin and get the rear end to begin a slight drift and bring it back with a touch of throttle. And that was without ballast at stock weight distribution. Now it plows through the corner.
Offline physics always tended towards understeer relative to the same setup online and it seems now everything will be tending towards understeer. If you can tune it out and fix it that's cool, but I know from experience it is extremely difficult to tune out the understeer of some cars offline, without really radical settings. Your ordinary casual player will find FF's and many 4wd's a lot less fun to drive now...lol..not that they were a barrel of laughs before![]()
JohnnypensoYour ordinary casual player will find FF's and many 4wd's a lot less fun to drive now...lol..not that they were a barrel of laughs before![]()
BrandonW77So my idea for an all FF series wouldn't go over too well?
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Naptown25rsFord Focus RS '02