Original Tracks from GT1

  • Thread starter Thread starter JYoung7
  • 125 comments
  • 13,868 views
Personally, if i had the choice, i'd much rather have none of the old tracks in favour of current and never before included gp tracks like Spa, Bahrain, Valencia, Abu Dahbi and a host of WRC stages to boot. All the old tracks were great, but they were great for GT1,2,3 and 4. I think PD have put a lot of effort into making GT5 more authentic, it'd be a shame if they had one foot in the past instead of on real world circuits. Bring on a new challenge, change is good!
 
Last edited:
Personally, if i had the choice, i'd much rather have none of the old tracks in favour of current and never before included gp tracks like Spa, Bahrain, Valencia, Abu Dahbi and a host of WRC stages to boot. All the old tracks were great, they were great for GT1234. I think PD have put a lot of effort into making GT5 more authentic, it'd be a shame if they had one foot in the past instead of on real world circuits. Bring on a new challenge, change is good!

Not even think about it!!! If GT5 dont have Grand Valley or Mid-Field Raceway i`ll throw the disc to the garbage!
 
Circuits I'd like to see return:
- SSR11 (because it's epic)
- Grindlewald
- Rome Night (I understand why PD didn't use it in GT2, but it was still a crying shame)
- Tahiti Dirt Route 3 (plenty of interesting bends)
- Palm Strip/Tahiti Dirt Route 2 (planned for GT2, but removed from final game)
Trial Mountain would be nice come back.
How can it come back if it never went anywhere? It was in GT4.
 
Being a WRC fan i'm hoping for more point to point rally tracks along with Pikes peak hopefully to come back
 
Must have Apricot Hill, Grandvalley, MIDFIELD Raceway, El Capitan, Trial Mountain and it will be great to see that Red Rock track again. These tracks were GT's own creation, and should always feature in all of their titles.

Oh, Deep Forest Raceway was also great for me.
 
The old GT tracks were great but I get the impression they were only added because PD didn't have the time or money to model and include real life tracks. I get the feeling that GT5 is going for a more realistic approach so some of the old GT tracks may have to be cut to make way for real tracks.
 
I will be hugely disappointed for every single "historic" fictional track that doesn't make the cut. I want them all back, in all versions, as already said! DLC is fine (I may even pay for it).

If PD are so hellbent on a realistic approach, how do you explain Eiger? Granted, the location is "real" but the circuit is a complete work of fiction! Much like Cathedral Rocks, El Capitan, Grand Canyon, Costa di Amalfi and Citta di Aria were in GT4.
 
I will admit to never owning (unlike 1 and 2) GT3 but after loaning a PS2 with GT3 from a friend and playing it for a few weeks ( after which i bought a PS2 and GT4 ) the Complex String is the one which almost has a mythical presence in my memory, and thankfully you guys confirm i was not dillusional.
I couldn't picture GT without tracks like Trial Mountain, etc. and the fictional track El Capitan was my favourite from GT4, but we don't know yet what PD might have up its sleeves.
Maybe they're working on some unbelievable/ unimaginable new track/ location whereby we will forget all the previous ones.

Or they might just give us a track editor.;)
 
Last edited:
I really much do hope that they've put all this time in good use and have made some totally new characteristic tracks that are not (necessarily) about the location, but all about the driving experience. Not too over the top, but would be also stupid not to use at least some of the possibilities that are given when creating something without any burden of the real world. Imagine endless fast sweepers with nice elevation changes, corners that would be taken in speeds over 250km/h with very narrow safety zones.. I can't believe they haven't made one track yet that is purely made for enjoying the driving experience.

This is actually one of my biggest hopes for the game. I hope they've not gone the easy way here.. :)

Oh why oh why don't they let me design one for them :sly:
 
[QUOTE I can't believe they haven't made one track yet that is purely made for enjoying the driving experience.[/QUOTE]

I think all of the tracks they made were essentially for this purpose only, since it's a driving game, game being synonymous with fun/ enjoying a experience.;)
 
I think all of the tracks they made were essentially for this purpose only, since it's a driving game, game being synonymous with fun/ enjoying a experience.;)

Well, in my books they have then miserably failed ;)

A few exceptions, of course.
 
I don't understand why they ever drop any of their own tracks from the game. They can't take as long to model as a real track and it would boost the track count without any more licensing costs.
 
Good point, well made. Maybe they tried to keep things fresh? Time constraints and disc-space limits (in the past) probably helped too. Here's hoping, eh? :dopey:
 
I really just want Grand Valley and Trial Mountain back. Deep Forest, and the 2 Rome circuits would be great, but I wouldn't miss them if they were left out.
 
Trial Mountain and Deep Forest are my definite favorites when it comes to their original circuits (I'd be disappointed if they weren't game). I never really got into Grand Valley, I think it just doesn't flow that well, but I do like the east section of the course. Seattle is an awesome circuit as well, I never figured out if that is a track fictionally designed in a real-world location, or if it is like the New York, Seoul, or Hong Kong tracks which are on actual real-world streets.

As mentioned in a post above, if PD does decide to have just real world locations in GT5, I'd be OK if they decided to release their original circuits as DLC. I'd buy them if a track was priced between $2.99 (single-track price) and $5.99 (track-pack price) probably.

And btw, Citti di Aria is a real location in Assisi, Italy. My friend spent a semester there and recalled the main straight looking much similar to what it did in real-life.
 
Yeah I remembered that after I posted it... I believe they had some artistic liberty in the track layout, though.

The Costa di Amalfi is also a real location, and parts of it are real roads, but it's mostly fiction.
 
Yeah I remembered that after I posted it... I believe they had some artistic liberty in the track layout, though.

The Costa di Amalfi is also a real location, and parts of it are real roads, but it's mostly fiction.

Costa di Amalfi is like a shrinked version of a real location, look here: https://www.gtplanet.net/forum/showpost.php?p=3406105&postcount=14

Check out these coordinates in Google Earth: 40°33'22.67"N 14°14'18.18"E
There are the hairpins, go to the left and you will come to the start/finish.
But everything is a lot smaller in GT4.
 
There are already at least two locations from GT1 we know about in GT5, High Speed Ring, which is the obviouse one and then the Route 5 location, there's a picture of the first set of corners, the downhill right into the left hander through the tunnel. So we know that at least one of the Special or Clubman stage Route 5 tracks are in, most likely both of them.
 
Tbh, ALL GT tracks should be in, but as DLC it would be a nice little earner for P.D or as introductory freebies to welcome people to 'GT World' (I'm an optimist, eh?)
 
Smart developers release periodic free DLC as a way to boost sales. Epic used this tactic to great effect with the Unreal series - give it 6 months release a fat "bonus pack" ... DLC creates buzz ... new customers decide it's now great value for money ... wash, rinse, repeat.

Then you got greedy sods like LBP - get a new hat for your character for a buck 'O' five.

Which do we think PD will be?
 
I don't think PD are necessarily greedy, otherwise they would have released a mediocre full game by now, which we would buy anyway ( admit it ).
Depends on the profit/ loss they will make on GT5 as the developing costs seem enormous.

I think they will charge eventually either way, although don't forget the influence car makers might have with wanting to offer their new cars via DLC as marketing, for them it would make more sense not to charge ridiculous amounts, for it might prompt debate the new car isn't worth buying.

But maybe i'm overestimating the influence or interest a car maker might have.....
 
Last edited:
^ I would think because of the two Paris tracks, George V and Opera Paris. :indiff:
 
Back