Polyphony Digital Explains How Gran Turismo 7 Engine Sounds Work, Reveals Lotus Evora and AMG One

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Im gonna do cartwheels if the AMG ONE ever makes it to the game
We'll do them in tandem buddy :lol: What a car to be added....if it ever does.

Is it me, or have the 'GT car sounds suck' chatter lessened a LOT/gone away with GT7? 🤷 I know I'm happy with 95% of the sounds. That 5% being the sound of tires before they squeal, usually, like the low level noises. Great article though, so much effort into the sound improvement was time well spent. They have some hella smart guys at PD!


Jerome
 
Again, we know they recorded the Evora for the Evora itself because the Evora was in the Gran Turismo Sport beta.

They've had that model completed for a decade and don't have the license for it (and, to be clear, them putting a picture into a tech talk does not mean they suddenly do have the license for it).
 

The Article​

No Lotus of any kind has appeared in the game since launch, despite the brand’s history with the series going back to the first Gran Turismo.
Just a small correction: Lotus debuted in GT2. You had me asking myself if I had early onset dementia back there Jordan :lol:

GT7 car sounds are good for the most part IMO, although I'm no audiophile. I think the engine startup sounds (which appear to be an audio recording played back) always sounds more realistic than the car sounds when driven in–game. For example, the signature rotary whine can be heard on startup for the RX-7 Spirit R, but when driving, all that can be heard is the dull exhaust sound (and yes I am still upset that the RX-8 doesn't have the redline beep :grumpy:).

I also think that PD has gradually gotten better at recording and reproducing sounds since the GT Sport era, especially with regards to how a car sounds when upgraded. The sheer difference in the R33 GT-R and R34 GT-R is a prime example; despite them sharing the same engine, the R33—which debuted in GTS after the R34—sounds a LOT better when upgraded. I do wonder what PD does to emulate the sound of a tuned engine.
 
How cool would it be if the Lotus Evora came in the december update... Oh no, I think I just created false expectations for myself. 😱
 
I wonder why PD seems to be focusing quite heavily on sound, yet GT7 still sounds so lacking compared to ACC or LMU.
 
Again, we know they recorded the Evora for the Evora itself because the Evora was in the Gran Turismo Sport beta.

They've had that model completed for a decade and don't have the license for it (and, to be clear, them putting a picture into a tech talk does not mean they suddenly do have the license for it).
If it was the Lotus Evora that was scanned for the Gran Turismo Sport beta, this photo must date back to mid-2016 at the earliest.

To me, it doesn't make sense when you consider the cars pictured in this presentation; most of which were added in GT7 updates, sometimes recent ones. There are plenty of other possible explanations, but it would be strange for this photo to predate GT Sport.
 
snc
I wonder why PD seems to be focusing quite heavily on sound, yet GT7 still sounds so lacking compared to ACC or LMU.
I would not say it is lacking in every aspect. Maybe when it comes to rawness/loudness. Would you agree?

PD also has the challenge of much higher car variety, upgrades, different environments (tunnels).

In my opinion, the main problem is inconsistency: Some are great, some are really disappointing.

I always like to compare the Hyundai Elantra N and the A45 AMG (because both are 2l Inline-4 compact sports cars):
The Elantra probably benefited from using the latest tech and from the know-how that has been gained over the years.
And it does sound great in game. The A45 however was probably recorded more than 10 years ago - it does not even have the iconic (and extremely loud) crackles and bangs on upshifts and downshifts.

I created this thread to collect all the critique in regards to sounds.
 
Just a small correction: Lotus debuted in GT2. You had me asking myself if I had early onset dementia back there Jordan :lol:

I was going to say I remember Lotus very well in a few GT titles...
 
Edit: I'm dumb.
 
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snc
I wonder why PD seems to be focusing quite heavily on sound, yet GT7 still sounds so lacking compared to ACC or LMU.
Gt7 hal like 10 times more cars than both those games combined. And feature a wide variety of both road cars and race cars when those other titles has very limited variety of cars, a much bigger challenge for pd to get right.

Most of the new cars has been really good. The ones that’s not as good is mainly cars from gt sport era.
 
snc
I wonder why PD seems to be focusing quite heavily on sound, yet GT7 still sounds so lacking compared to ACC or LMU.
From the chase view, Assetto Corsa Competizione and Le Mans Ultimate's sounds are like as if its recorded from a drone following behind the car.
 
Compared to the older GT games, GT7 has come a long way with the car sounds. Still, there’s a bit of that muffled sound. If they could fix that, it’d be perfect.
Yes some of the cars sadly suffers from muffled sounds.
 
Fascinating article I was engrossed in it. I regularly mix music and hearing how they crossfade the revs, and post process the sounds was interesting. This level of detail / passion really lifts the game to new heights... The quavering of the dump valve on the skyline ztune, or the roar of the P4 330 in a tunnel really brings me a lot of joy.
 
From the chase view, Assetto Corsa Competizione and Le Mans Ultimate's sounds are like as if its recorded from a drone following behind the car.
But onboard those titles are still far superior to GT7.

Gran Turismo sound has improved greatly but still needs a significant step to be up there with the best.
 
However when it comes to the turbo blow-off valve sounds, I'm especially liking the ones heard in the Power Pack-exclusive cars, and that they are far more detailed compared to regular turbocharged vehicles.

Even some of the latest turbocharged cars (e.g. BMW M Hybrid V8, the Toyota Chaser and Mark II) don't even come close.
 
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