Project CARS 3 Update Adds Bahrain Circuit, and Style Pack

Discussion in 'Project CARS 3' started by GTPNewsWire, Dec 3, 2020.

  1. GTPNewsWire

    GTPNewsWire Contributing Writer

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  2. NekoPufferPPP

    NekoPufferPPP

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    Still no Le Mans. :tdown:

    I saw this game given for free with any G923 purchase on one of the local stores recently. Something tells me it's not selling well.
     
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  3. instinct808

    instinct808

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    https://steamcharts.com/app/958400
    these numbers looks just laughable

    on consoles probably doesn't look better
     
    Last edited: Dec 3, 2020
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  4. NekoPufferPPP

    NekoPufferPPP

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    lol, meanwhile, PCARS2 having 10x more players still playing it.

    The future's not so bright for SMS...
     
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  5. PJTierney

    PJTierney

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    I could be wrong, but I think this is the first non-F1 game to have Bahrain.
     
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  6. davidt33

    davidt33

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    If people gave it a shot they would enjoy Pcars 3. It's a great game with a wide variety of events. The tracks are great and so too the cars handling. And no probs with framerate of video quality.
    At first I almost gave up but once I persevered I came to really enjoy it...so much so I enjoy it more than Pcars 2 and can't stop playing.
    Just recently I've completed Career from Road to GT Open categories and in-between also enjoying the Rivals category of events.
    Pretty soon I'll be delving to Bonus and other categories.
     
    Last edited: Dec 3, 2020
  7. NekoPufferPPP

    NekoPufferPPP

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    They've butchered the sound of my favorite sounding car from PCARS2. It doesn't even rev correctly either; the sound amps up too quickly compared to the rpms' rising...hard to explain. I ain't playing it out of spite. Simple as that. Think of me whatever you want...



    Sure, the career mode is better than in PCARS2, but in my case, I just want to drive... If I want a career experience, I'll start up Gran Turismo.

    PCARS2 looked like and had features of a professional sim. PCARS3 is just childish and simplified - though not necessarily a bad thing, that's not what the Project Community Assisted Racing Simulator community is looking for.

    I've said it plenty of times and I'll say it however many more times it takes: It should not have been called PCARS3. It's a spinoff, not a successor.
     
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  8. Scuderia Paul

    Scuderia Paul

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    I really wish Bahrain International Circuit got more love in games.
     
    Last edited: Dec 3, 2020
  9. Nismonath5

    Nismonath5 Premium

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    TOCA Race Driver 2 and 3 had Bahrain. Had pretty much every variation of the track too, if I recall, including the outer loop F1 will be racing on soon!

     
  10. Jason Myers

    Jason Myers

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    Please help i cant access the style pack on the xbox, the new track is working but not the car pack?
     
  11. PJTierney

    PJTierney

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    The pack isn’t available as the update (and track) were accidentally released early.
     
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  12. Jason Myers

    Jason Myers

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    Very strange
     
  13. PSDazmaniac

    PSDazmaniac

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    I had to laugh in the article when it mentioned one of the Bahrain layouts uses an alternative pit lane.

    Won't matter to PCARS3, as SMS don't use regular pit lanes, never mind alternative ones.
     
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  14. PSDazmaniac

    PSDazmaniac

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    I think you need something like the F1 games or WRC if you want 'career experience'. Polyphony hardly offer any career progression in the GT League events.
     
  15. Scaff

    Scaff Moderator

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    It depends entirely on what you are looking for, if you're after a 'pickup and play' arcade focused title, with physics that are grounded somewhat in reality then it certainly can be enjoyable (and with a beer and a gamepad that's how I approach it), It's not however either the revolution or GT/FM killer that some wanted it to be.

    The car handling for what it, in reality is (an arcade title with sim leanings), are more than passable, but the one thing they certainly are not is accurate to reality, and no amount of wishful thinking will change that. You have cars that will stop quicker than reality by numerous seconds (and that's without ABS vs a car in reality with ABS), a lack of engine braking to such a degree that you can shift straight from 4th to 1st in a number of cars with zero loss of control and physics that have every car throwing the back-end out at every opportunity. Don't get me wrong, it can be fun, but accurate it's certainly not.

    All of which is actually a good job, as the AI and the short distances in the majority of events mean that it's pretty much mandatory to drive like a lunatic to get passed them. It also manages to actually have fewer tracks and cars than PC2!

    In that regard PC3 works, despite the fact that it follows the PC series trend of looking and sounding worse each time we get a new release. However, that isn't what was sold to consumers or to be more accurate, its only half of what was sold to consumers. The other half was for those looking for a Sim title, where we were told it was 'all the sim you could want', something that is quite frankly untrue (and before anyone claims 'marketing' a reason exists why Carlsberg calls itself 'probably the best beer in the world' and even that didn't stop them from acknowledging they were wrong).

    That for me is the reason why PC3 has bombed as a title and is one of the most disappointing releases this year (again for me), as, with an open and honest approach to what the product is and the marketing behind it, it could well have sold far better and been a more successful product. Rather than that they engaged in a marketing campaign that did pretty much nothing to attract the new audience and did pretty much everything it could to put off its existing audience. This is also, despite people repeatedly telling SMS that they were off base with the marketing approach right the way up to launch, all of which was treated with a mixture of dismissal, abuse and mocking. It's a failure of SMS and BNs' own design, as clear a case of hubris as I can think of.

    And a failure is it.

    Current Steam Stats:
    Steam.jpg

    Current PS4 Stats:
    PS4.jpg

    Current Xbox Stats:
    Xbox.jpg
     
    Last edited: Dec 4, 2020
  16. MroczMR

    MroczMR

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    Damn... PCars 2 demo is more popular than PCars 3.
     
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  17. MikeV27

    MikeV27 Premium

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    Not surprised to see this game bomb. Arcade racers like this are more niche than sims.
     
  18. TS050

    TS050 Premium

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    It probably would’ve done a lot better had they not been so disingenuous in their marketing/marketed the game as a PC spinoff.

    Claiming this game is “all the sim you could ever need” was their downfall
     
  19. davidt33

    davidt33

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    It's all the sim I could ever need though.
    What missing? Pit stops? Steups. Pit stops are overrated and I'm glad they did away with that. One less distraction and more time to focus on racing.
     
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  20. NekoPufferPPP

    NekoPufferPPP

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    Pit stops are an essential part of real racing. Tire and fuel management can vary massively between drivers' driving styles, and can make the difference between a victory and a loss. It's not exactly a distraction...it makes things more interesting. Even GT Sport is more sim than PC3.
     
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  21. AudiMan2011

    AudiMan2011 Contributing Writer

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    It was more than disingenuous, it was straight up lying.
     
  22. cjr3559

    cjr3559 Premium

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    Even with tire wear and fuel burn absent in PC3, I rarely ran a race in PC2 more than 30 minutes long, and most were (and still are) usually 10-20 minutes.

    I’m not missing the pitsops personally.
     
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  23. AlexWilmot

    AlexWilmot

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    You've missed out qualifying, realistic expectations/simulations on how cars should behave, dirt tracks for the two dirt vehicles in the game, adjustable seating and fov settings, I'm sure theres more to add to the list
     
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  24. PJTierney

    PJTierney

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    Pic of the Ferrari:

     
  25. Scaff

    Scaff Moderator

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    I'm fairly certain the target audience and sales targets didn't consist of one person.

    • Pitstops - which you may not like, but plenty of people do and they form an integral part of many race series in reality
    • Tyre wear
    • Fuel Use
    • Damage
    • Race Weekends (practice, qualifying, etc)
    • The physics model required to actually make it a sim
    • UDP links
    • A whole load of options for FoV, etc
    • The ability to actually watch a replay after an event (and not then try and save it only to be told you don't have room)
    • League Racing Tools
    • A good number of tracks, event types and cars from PC2
    That's just off the top of my head.
     
    Last edited: Dec 6, 2020
  26. GTPVenomZombie

    GTPVenomZombie

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    Do you have to then purchase the DLC cars in game to play them? Or do they go straight to your garage?
     
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  27. FT-1

    FT-1 Premium

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    For career mode, you have to purchase them. In every other mode, they are available instantly as loan cars.
     
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  28. Famine

    Famine Administrator

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    *innocent whistle*
     
  29. Lunar_Twisted

    Lunar_Twisted

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    That's one trophy out of the way. Now I just hope that the pace settler and hot lap events aren’t too difficult like the previous DLC.
     
  30. davidt33

    davidt33

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    Thank you.
     
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