Project Motor Racing Launches November 25, Career Mode & Mods Revealed

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If it's like Farming Simulator then you can add pretty much anything on PC, but for console I believe any brands have to already be licenced to be allowed. Just have to wait and see how it actually works after release.

As for the sh-boxes, the game is focused on proper race cars and series, so maybe a F1 Ferrari? :lol:
That's fair, guess we'll see!

Yeah I realise that but that's the fun of it with mods...plenty of ****box cars can become track day monsters with enough mods :D. If GT7 is adding Citron BX's lol then I'm really looking forward to what people port over and how the handling model will cope. If there already an MX-5 that will certainly help with modders utilising variations of it's driving physics/profile or however cars are set up physics wise. I'd like to expect AsCorsa levels of mods but...even higher quality but I suppose we shall have to wait and see :).
 
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That's fair, guess we'll see!

Yeah I realise that but that's the fun of it with mods...plenty of ****box cars can become track day monsters with enough mods :D. If GT7 is adding Citron BX's lol then I'm really looking forward to what people port over and how the handling model will cope. If there already an MX-5 that will certainly help with modders utilising variations of it's driving physics/profile or however cars are set up physics wise. I'd like to expect AsCorsa levels of mods but...even higher quality but I suppose we shall have to wait and see :).
I'd definitely be interested in some low level grassroots series mods like Clios, Minis, Ginettas, etc.
 
Do we have an indication those won't be in the game?

There’s not much space left in the launch lineup. They said there’d be 10 classes. 7 are confirmed. It’s not clear whether GTE (preorder) and Group 5 (DLC) are included in that 10 or are counted separately. The MX5 Cup doesn’t fit in any announced class so that’s one more.

If not at launch they may be added in year 1. The bundle says 3 extra content packs.
 
There’s not much space left in the launch lineup. They said there’d be 10 classes. 7 are confirmed. It’s not clear whether GTE (preorder) and Group 5 (DLC) are included in that 10 or are counted separately. The MX5 Cup doesn’t fit in any announced class so that’s one more.

If not at launch they may be added in year 1. The bundle says 3 extra content packs.
Group C is also rumoured to be one of the classes
 
Thank you for reference these screenshots.
Also we can see on last 5 screenshots different liveries available for each cars.
I hope we can have updates on these or maybe the comunity could edit some liveries to add it then in the game 🤞

Or if we can dream : a livery editor like in GT7 🤩
Sadly they confirmed no custom livery feature. Have to rely on mods.
 
There’s not much space left in the launch lineup. They said there’d be 10 classes. 7 are confirmed. It’s not clear whether GTE (preorder) and Group 5 (DLC) are included in that 10 or are counted separately. The MX5 Cup doesn’t fit in any announced class so that’s one more.

If not at launch they may be added in year 1. The bundle says 3 extra content packs.
I have a hard time imagining they won't have at least one or two starter series with slower cars at launch.
 
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That's cool for UK folk! I hope a poster here gets to try the game out and let us know how it plays at this moment
 
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Although I like a livery creator very much I would be fine with several liveries to choose from as in Pcars2. Overall I am only waiting for a first hands-on review to preorder. Like Race Cars only and the categories and will forgive a bumpy start.
Would be good to have a basic livery editor. Even as simple as choose from pre-set paint schemes. Choose race number, driver name location. Then maybe a few different fonts. This would also go well with career mode to have sponsors logo on your car. I remember many years ago of a race game that you chose sponers and had race objectives. Might of been one of the TOCA series, not for sure.
 
Would be good to have a basic livery editor. Even as simple as choose from pre-set paint schemes. Choose race number, driver name location. Then maybe a few different fonts. This would also go well with career mode to have sponsors logo on your car. I remember many years ago of a race game that you chose sponers and had race objectives. Might of been one of the TOCA series, not for sure.
Sounds like the first Grid game. That was a good approach. Now I am waiting for a hands-on Test at Goodwood...
 
It looks promising so fingers crossed it doesn't turn out to be a flop. I like the fact that they have some 90s nostalgic beauties like the Panoz and Lister Storm 🤩
I actually trust Ian Bell, relatively. I don't think Pcars 3 was what he wanted. I feel like Pcars 2 was. As a person, I don't know what to think of him. But being in charge of making a racing game? I'd say I trust him as much as I trust anyone else
 
I actually trust Ian Bell, relatively. I don't think Pcars 3 was what he wanted. I feel like Pcars 2 was. As a person, I don't know what to think of him. But being in charge of making a racing game? I'd say I trust him as much as I trust anyone else
At this point what else can you do? I look at like this either you will enjoy the game or you won't. For me I'm disappointed about the livery editor and I may not get it as soon I was thinking about. So far everything else looks good and as long as it doesn't have game breaking features I plan on getting it eventually. I hope they knock it out the park and it's the greatest racing ever. Will it be that who knows?
 
Sounds like the first Grid game. That was a good approach. Now I am waiting for a hands-on Test at Goodwood...

Never purchased PC3 only because the price has never dropped to acceptable levels in steam (which would be $20 or less for me). The game should actually be $10 or so by now. Based on a few videos that have watched livery editor like PC3 would be more then adequate.
 
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Sense of speed can be accomplished by increasing fov, you can do it in most sims (to stupid levels I might add) which seems to be the case in that video as seen by the horrible fishbowl effect.

I've done it in PC2 for a laugh before, it was un-drivable.

Also he seems to be turning that steering wheel a lot but not actually moving a lot (maybe steering sensitivity/ratio related)
 

There’s a new addition, too. Project Motor Racing, set for a November 2025 release and available for pre-order via the PlayStation Store, Xbox Store and Steam – plus boxed and PC versions – will feature 10 car classes available from start of game, and a single player career mode with an option for an authentic and challenging motorsports economy.

IMSA partnership (confirmed by devs on the discord). Likely/hopefully means the whole LMDh roster and the Valkyrie.
 
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The fly on his head distracted me :lol: . It looks good though. Besides the livery editor this is shaping up to be a good game
 
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