As the title states. Unfortunately I bought into the hype that was their video series on YouTube that made it seem as though Ride 4 had had made leaps and bounds over its predecessor and subsequently bought the $80 special edition. I’m about 10 hours in right now and can honestly say ride 3 is a better and more complete game for these reasons:
Bike selection: The amount of bikes they’ve omitted that were in previous versions is ridiculous. 125cc class is completely gone. Of the 180 (I think?) bikes are in the game, almost half are just Racing or Endurance Modified versions of their standard counterparts. Don’t worry though, Milestone will sell you back the bikes you’ve already paid for in their previous versions again in the form of paid dlc...
License Tests: These have got to be the single most frustrating events I’ve ever come across in a game. To lock the majority of the career behind these is utterly foolish. The time attack events will immediately boot you and force a restart if you so much as put a single pixel of a single wheel into the grass and in some cases even a curb, regardless of whether or not it could be classified as an advantage, and it’s most often not. Also, there’s no rewind feature during these, so if you’re struggling and decide to let up the pace a bit for a cleaner time, we’ll congratulations you’re time is now too slow.
AI: Milestone have been patting themselves on the back for this one, claiming the AI has improved immensely. I’m here to tell you that they haven’t at all. They race as though you’re not even there. They will dive bomb you into corners or run into the back of you and punt you off the track. It would seem as though Milestone has jacked the aggression slider up to 1000% with no way of adjusting it.
The prices of bikes have also increased ten fold while the amount of credits you’re given for winning has been decreased. The progression in Ride 3 felt good, I could complete a series with one bike and have earned enough credits to purchase and upgrade another bike to compete in a different series if needed. If you win every event in that series you were gifted a bike which could save you some money if it was one you planned on competing with. Now there’s only a handful of series that’ll award bikes for 100% completion and once again they’re gated behind the ones with these ridiculous Time Attack and Track day events.
To sum it up: Less bikes, ridiculous events that gate most of the content, progression is now a grind, AI are awful. Sure the game looks pretty, and the physics have improved although every bike still insists on under steering, but I think the overall experience has taken a step back from Ride 3. I would hold off on buying this for quite some time and just pick up the Gold Edition if Ride 3 which is like $15 right now until they can rework and revise some of these systems.
Bike selection: The amount of bikes they’ve omitted that were in previous versions is ridiculous. 125cc class is completely gone. Of the 180 (I think?) bikes are in the game, almost half are just Racing or Endurance Modified versions of their standard counterparts. Don’t worry though, Milestone will sell you back the bikes you’ve already paid for in their previous versions again in the form of paid dlc...
License Tests: These have got to be the single most frustrating events I’ve ever come across in a game. To lock the majority of the career behind these is utterly foolish. The time attack events will immediately boot you and force a restart if you so much as put a single pixel of a single wheel into the grass and in some cases even a curb, regardless of whether or not it could be classified as an advantage, and it’s most often not. Also, there’s no rewind feature during these, so if you’re struggling and decide to let up the pace a bit for a cleaner time, we’ll congratulations you’re time is now too slow.
AI: Milestone have been patting themselves on the back for this one, claiming the AI has improved immensely. I’m here to tell you that they haven’t at all. They race as though you’re not even there. They will dive bomb you into corners or run into the back of you and punt you off the track. It would seem as though Milestone has jacked the aggression slider up to 1000% with no way of adjusting it.
The prices of bikes have also increased ten fold while the amount of credits you’re given for winning has been decreased. The progression in Ride 3 felt good, I could complete a series with one bike and have earned enough credits to purchase and upgrade another bike to compete in a different series if needed. If you win every event in that series you were gifted a bike which could save you some money if it was one you planned on competing with. Now there’s only a handful of series that’ll award bikes for 100% completion and once again they’re gated behind the ones with these ridiculous Time Attack and Track day events.
To sum it up: Less bikes, ridiculous events that gate most of the content, progression is now a grind, AI are awful. Sure the game looks pretty, and the physics have improved although every bike still insists on under steering, but I think the overall experience has taken a step back from Ride 3. I would hold off on buying this for quite some time and just pick up the Gold Edition if Ride 3 which is like $15 right now until they can rework and revise some of these systems.