- 926
- machschnel
Isn't it time Polyphony just drop all pretense of being a "racing game"?
* Average AI
* Rubber-banding
* No flags
* No qualifying
* No practice
* Random grids
* Rolling starts that aren't rolling starts....
I've said it before, but Gran Turismo is at it's best when hot lapping - the physics, the graphics, the day/night/full weather effects..... the feel. Racing against AI, to me, won't allow you to experience the best this game has to offer, which is a shame when you consider the whole offline career structure is based around it. How you'd set up a race-less career mode isn't an easy question to answer, but it's certainty not an impossible task.
The Real Driving Simulator needs to play to it's strengths - it doesn't need to become iRacing/GTR/etc, in fact, it needs to go the opposite direction and do away with racing all together, becoming a time trial/test drive type game. At the moment, "racing" in Gran Turismo feels more like missions or tasks ie. overtake x amount of cars in x amount of laps. I think a change is needed and I believe moving the focus towards the driving aspect of the game would be hugely beneficial.
* Average AI
* Rubber-banding
* No flags
* No qualifying
* No practice
* Random grids
* Rolling starts that aren't rolling starts....
I've said it before, but Gran Turismo is at it's best when hot lapping - the physics, the graphics, the day/night/full weather effects..... the feel. Racing against AI, to me, won't allow you to experience the best this game has to offer, which is a shame when you consider the whole offline career structure is based around it. How you'd set up a race-less career mode isn't an easy question to answer, but it's certainty not an impossible task.
The Real Driving Simulator needs to play to it's strengths - it doesn't need to become iRacing/GTR/etc, in fact, it needs to go the opposite direction and do away with racing all together, becoming a time trial/test drive type game. At the moment, "racing" in Gran Turismo feels more like missions or tasks ie. overtake x amount of cars in x amount of laps. I think a change is needed and I believe moving the focus towards the driving aspect of the game would be hugely beneficial.