Repairs, etc?

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MackemSLAM
How exactly do you tell when you need to have repairs done such as rebuilding the engine or restrengthening the chassis rigidity?

It costs a lot of credits, are you just meant to guess?
 
Havent done it yet, and my car acts like its new. So i guess that wil be better after the patch thats comming up.
 
The game should give us some clues, but apparently it doesnt.

It certainly should have been implemented in a way that stops you from paying 150,000 credits for unneccessary repairs.
 
The game should give us some clues, but apparently it doesnt.

It certainly should have been implemented in a way that stops you from paying 150,000 credits for unneccessary repairs.

Surely such a feature will be implemented?

I'm scared to drive my cars because I can't tell when I've damaged them or when they need repairing etc.
 
I want to know several things in relation to this...

- Does damage done by my B Spec driver need to be repaired by me in the a Spec game. If so, then he's fired.

- Yamauchi always said that damage would be a selectable option. I hope so. Not because I dont want damage, more to do with the high cost of repair, availability of credits and aggressive AI drivers.

- if Standard cars have no damage model, I might be tempted to abandon my premium racers :nervous:
 
The chassis maintenance model is seriously flawed. Poorly thought out even.

After pissing away 83k credits to make my Audi RS6 Avant drive a little straighter, I proceeded to check on the maintenance costs of some of my other rides (Lamborghini LP560-4, Ferrari 458 Italia and Corvette Z06 (RM)) only to find that they were each sporting six digit figures!

The system isn't explained and is disproportionately expensive. Why perform maintenance when I can go and simply buy a new car? What causes that figure to get so high?

I vote it be removed completely.
 
I just noticed the oil light on in my plymouth superbird.

Maybe that is a clue, at least for the engine?

Would be nice to know....
 
This is the worst thing about the game in my opinion.

Why pay 500,000cr to repair the chassis and 500,000cr to repair the engine on a car, when you can buy a brand new premium version hard tune it with max options for less than 250,000cr?

Not to mention that even if you add everything tune option possible, it adds absolutely zero value to the resell value of the car. A car with over 1,000,000cr invested will resell for <50,000cr

It's absolutely broken
 
The repair cost is tie into mileage AND the amount of damage you've done to your cars when you charge into a turn and hit every car in the way.

This is not only a good way to make people not to drive their Veyron like a demolition derby car and a good way force player to factoring in the cost of ownership, not just the initial buy in cost.

People all WANTS car damage, but no one wants to pay for repair....LOL. There is a game for that called Burnout Paradise.

You all want a sim right? Well you got one.
 
The repair cost is tie into mileage AND the amount of damage you've done to your cars when you charge into a turn and hit every car in the way.

This is not only a good way to make people not to drive their Veyron like a demolition derby car and a good way force player to factoring in the cost of ownership, not just the initial buy in cost.

People all WANTS car damage, but no one wants to pay for repair....LOL. There is a game for that called Burnout Paradise.

You all want a sim right? Well you got one.

Thats all well and good but there are some members here claiming that they refresh their chassis after like 4 races even if they don't hit anyone. I can't imagine the handling falling off that fast to require that and if so thats HIGHLY unrealistic.

There has to be a way to tell....
 
Am I the only person, who before even looking into it, assumed that asthetic damage in race would be automatically fixed and that these "repair rigidity" etc. were for when the car has been driven X miles and was just worn out?
 
The repair cost is tie into mileage AND the amount of damage you've done to your cars when you charge into a turn and hit every car in the way.

This is not only a good way to make people not to drive their Veyron like a demolition derby car and a good way force player to factoring in the cost of ownership, not just the initial buy in cost.

People all WANTS car damage, but no one wants to pay for repair....LOL. There is a game for that called Burnout Paradise.

You all want a sim right? Well you got one.

Yes, but it should also be tied into the percentage of the total value of the car.

Why can I go to the used car lot, by a Civic for 8,000cr. Look at the auto repair and to repair the chassis is over 300,000cr. Does that not seem a little extreme, and you know broken?

Are they also simming the fact that all mechanics are crooks?
 
The repair cost is tie into mileage AND the amount of damage you've done to your cars when you charge into a turn and hit every car in the way.

This is not only a good way to make people not to drive their Veyron like a demolition derby car and a good way force player to factoring in the cost of ownership, not just the initial buy in cost.

People all WANTS car damage, but no one wants to pay for repair....LOL. There is a game for that called Burnout Paradise.

You all want a sim right? Well you got one.

There is only one slight problem whith what you´re posting. When I got my M5, I did some practice on SS route 7, and Cape Ring. Right after that, I checked on GT Auto, and to my surprise, I have to pay almost 100K to fix the chassis! And I never crashed the car! And the worst, is that I can feel a slight difference on the car´s handling. It starts to understeer constantly in long turns when it didn´t do that before. You got to admit that this sistem is absolute rubbish, and that the chassis reinforcement in GT4 was way much better because it was fixed at 50K, and it only happened after 400 Kilometers.

There is something that I´m going to try tonight. I´m going to do the rigidity reinforcement modification to see if that makes the car last a little bit more without the need to do the chassis reinforcement repair. Hope that works.
 
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I think the cars this time around can last a lot longer between chassis/engine maintenances. Right now my Vette ZR1 can do a chassis refresh for 300,000 grand, but I'm not going to since it still drives really stable at very high speeds.

I think the way it works now is that every car has a threshold in which maintenance can be done, but doesn't have to be done at that moment.
 
Am I the only person, who before even looking into it, assumed that asthetic damage in race would be automatically fixed and that these "repair rigidity" etc. were for when the car has been driven X miles and was just worn out?

Nope, that's what i thought too, something akin to an oil change that would make the car a little better, but much more expensive than an oil change! Can anyone confirm what happens when you have a brand new premium car unused? Can you simply not restore rigidity etc?

By the way, for the poster who mentioned the oil light, this was the case in GT4 too, mostly all used cars benefit from an oil change (and again after a few races). I get that, but I don't get this rigidity/damage stuff at all. I've not noticed any dropout in performance of cars that have had a few knocks and I won't be spending my credits on these tweaks just yet.
 
Nope, that's what i thought too, something akin to an oil change that would make the car a little better, but much more expensive than an oil change! Can anyone confirm what happens when you have a brand new premium car unused? Can you simply not restore rigidity etc?

By the way, for the poster who mentioned the oil light, this was the case in GT4 too, mostly all used cars benefit from an oil change (and again after a few races). I get that, but I don't get this rigidity/damage stuff at all. I've not noticed any dropout in performance of cars that have had a few knocks and I won't be spending my credits on these tweaks just yet.

Any issues with rigidity should pop up after doing the extreme events and the endurance events. Perhaps then we can earn boatloads of credits to splurge on repairs.
 
Here is a Tweet about damge updates for the game.

I update it in the beginning of December. RT @snakecla: @Kaz_Yamauchi Good work Yamauchi san...I'm waiting for mechanical damages
 
Any issues with rigidity should pop up after doing the extreme events and the endurance events. Perhaps then we can earn boatloads of credits to splurge on repairs.

When you say pop up, do you mean an actual in game warning, or you just have to figure out for yourself that the car might need a repair?
 
I think that the body rigidity and engine overhaul are for used cars only. But I haven't driven one single car long enough to have engine problems.
 
Any issues with rigidity should pop up after doing the extreme events and the endurance events. Perhaps then we can earn boatloads of credits to splurge on repairs.

Speaking of endurance. Where are the endurance events? I´m on level 21 and they don´t show on any event tier.
 
The repair cost is tie into mileage AND the amount of damage you've done to your cars when you charge into a turn and hit every car in the way.

This is not only a good way to make people not to drive their Veyron like a demolition derby car and a good way force player to factoring in the cost of ownership, not just the initial buy in cost.

People all WANTS car damage, but no one wants to pay for repair....LOL. There is a game for that called Burnout Paradise.

You all want a sim right? Well you got one.

You have no clue. no one said anything about not wanting to pay for damage, but the way its implemented into the game is MORONIC. repairs cost 4 times as much as the car brand new, doesnt even make sense. Maybe learn to read.
 
We started having trouble getting to run with other cars due to the exaggerated cost of maintenance. Thus, players only lead half dozen cars and nothing else, what will make this game boring! I hope not... so many nice cars out there to race with them.
If the maintenance cost stay in game, I only drive cars that don't go above of 500cr to fix them, and you guys know what cars are.
 
Can anyone confirm what happens when you have a brand new premium car unused? Can you simply not restore rigidity etc?

On a new premium you cant restore rigidity or engine. When selecting that option game says that there is no need for it.
 
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