Lots of fun here as well. I'm about 20 hours into it and going slow to learn the controls. They seem much better than when I first started up the game. At first I wasn't really impressed, for being the next Gen console, things looked very familiar to some Computer FPS' that I was all to accustomed to. Much to my surprise, this does look and feel to be a step up from the latest PC based FPS. Oddly enough, what surprised me the most the how realistic the snow was. I know it's such a small detail, but the falling snow moved and acted like real falling snow. They've done a beautiful job on it. Some of the modeling could have been done better but for the most part, it's very smooth and nice to look at. The way the windows brake and the way the glass reacts to bullets or objects is really cool and realistic as well. If this game is a preview of what's to come (and I certainly hope it is) then we have some really good things to look forward to.
There were some details that I felt would have taken this game over top, like foot prints in the snow/dirt/blood, better modeling of crates when you brake them, minor details that allow you to remain sucked in the game without saying, "huh, that just doesn't look right". Then there's the snow and glass mentioned above, along with crumbling concrete wall are the fine details that make you feel the quality in what you're playing.
It's 3:30 am and I just got done with a 7 hour session so be gentle on my grammar and I apologize if all you read is garbage.