The way the AI drives i cant be sure it uses any power at all...so we can exclude 15 other cars.
The way the AI drives i cant be sure it uses any power at all...so we can exclude 15 other cars.
Perhaps not better with premium as it is built now..but perhaps more realistic with cars actually getting damaged. And if there were lesser models for the PS3 to think of i bet the ai would be better configured. As it is now its lousy because it has to generalise so that it can fit on 1000 cars and not optimized for a certain wheicle. So yes, if they made premiums with premium AI that would be good.
Perhaps not better with premium as it is built now..but perhaps more realistic with cars actually getting damaged. And if there were lesser models for the PS3 to think of i bet the ai would be better configured. As it is now its lousy because it has to generalise so that it can fit on 1000 cars and not optimized for a certain wheicle. So yes, if they made premiums with premium AI that would be good.
Well the AI could certainly be more tuned with each car, or is this the best we can get? No, im certain the ai can be fixed if its more car specific. Or do all humans drive the same no matter what car? Are all humans as good with all cartypes? The more cars you have the harder to learn each and the same applies to the AI which in this case isnt smart so to make it better it seems you have to tune it carspecificly.
Well the AI could certainly be more tuned with each car, or is this the best we can get? No, im certain the ai can be fixed if its more car specific. Or do all humans drive the same no matter what car? Are all humans as good with all cartypes? The more cars you have the harder to learn each and the same applies to the AI which in this case isnt smart so to make it better it seems you have to tune it carspecificly.
Even if you're right, you still haven't explained how removing cars will improve anything.
If you're right, would it not be just as possible to create some super-specific AI model for specifically one exact car model and not touch the other cars? They could add more of your proposed super AI things as they go, leaving the other cars as they are.
If you read some of my posts i recommend the standards in Arcade mode. So they can still be in the game but not in GT life where they should and would be able to focus only on the premiums. The premiums need more attention and if it was only premium models left my guess is (yes its a guess and based on common business scense, call it an analyse) they can do much better and we can finally get the game we were promissed, that is a simulator.
I have explained!
If they make the premiums more realistic then the standards will not be ok to drive against premiums since they will lack the exact specifications to the real ones. The premiums are supposed to be in detail as their real ones. So you tell me how they will manage to convert all the standards (since it supposedly taking too much time) into premiums and how the game will not become even more silly if you have premiums with great looks and real handling against what i feel is arcadish standard models. The AI will not get better of this ofcourse either. So obvious choice is putting them in Arcade race and let GT be a simulator, so you can drive both but not against eachother unless you want in Arcade mode. That is to me a perfect balance!
freedomweaselThe premiums and standards coexist just fine right now. I can't imagine how much improvement could possibly be added that would render the standards "unusable" with the premiums.
You've still yet to prove that the standards perform in an inferior way. Yes, they look worse, and sometimes sound worse, that is different than performing worse. Where are these "exact specifications" missing? You keep saying things as if it's indisputable fact, but you haven't proven any of it.
difficult to get it right with bumperview. but if you feel they are correctly simulated then why against more premiums and standards in arcade mode, you dont want a simulatorgame anyway, you can drive them there? or what is it it you gonna miss?
freedomweaselWhere did I say I didn't want a sim?
I don't want them moved because I enjoy using them. I feel they are simulated just fine.
Again, you're saying things as if they are accepted facts when they aren't.
The reality of the situation is you want to take content out of A-Spec for little to no benefit because you think the standards and premiums aren't up to some incredibly high bar you have in your head.
then PD should have released this game 4years ago if premiums are not needed and they just put 4 years making better graphics. makes no scense doing premiums only for little better looks.
freedomweaselWhere are you coming up with this stuff?
I like the premiums, and would love more. Not at the expense of an arbitrary reduction in total car count.
And really, a little bit better looks? Are we playing the same game?
irony since you say they are the same in everything else then its only graphics that took 4years, and i wonder if you read what
i say that cars can be there but in arcade, whats the problem?
irony since you say they are the same in everything else then its only graphics that took 4years, and i wonder if you read what
i say that cars can be there but in arcade, whats the problem?
Seems like some are asking me to proove why GT5 is not the best because the same people claim following:
1: Graphics cant be better, PD has put xxxxx amount of time and no way anyone can make it better with PS3 HW limitations
2: AI cant be better, see 1:
3: SOund cant be better See 1:
4: Damage modelling cant be better see 1:
5: Cockpit view cant be better see no1
6: Premums cant be more see no1
7: Handling cant be better see no1
8: Tracks cant be more see no1
9: Qualifying in game cant be done see no1
10: Standards with cockpitview cant be done see no1
11: Better filter in onlinemode cant be done, PD just discovered online racing
12: Changing/buying cars without changing 20 menues cant be done because PD loves to torture you with elevatormusic inbetween
Ok..i get it, what ever i claim you point out that PD has put in xxxx amount of time in it and the PS3 cant manage more. But the best proof of the opposite seems to come from Shift 2...made faster, looks better, cockpitview better, sound better, (AI will be better, cant be worse than GT5), Better tracks, Damage modeling better, customisation better...but arguing against GT5 hardcore followers is pointless. Reminds me of Baghdad Bob...
But i think lots can be done and im not gonna be happy about the game just because you are happy driving standards without knowing if they are simulated correctly as the premiums are.
You have never tried rolling over a standard car (in offline mode), have you?
None of this even makes sense!
Made faster because the cars do not have as high a polycount. And the cars themselves won't look better again because the polycount isn't as high.
Oh for the love of..STANDARD CARS AND PREMIUM CARS USE THE SAME PHYSICS ENGINE AND USE THE SAME TYPE OF DATA PUT INTO THAT PHYSICS ENGINE. Therefore, the standards ARE simulated correctly.
You have never tried rolling over a standard car (in offline mode), have you?
It's a much hard effort to do than with premium cars, and when that happens you can see that cars are bottom heavy: they will struggle to rebalance themselves to their normal upright position.
This is either due to an exception in the physics engine or differences in the input data needed to calculate the car's driving behavior.
Standard Subaru cars <3
Standard Judd <3
Standard Mercedes cars <3
Stan... well you get it.
I'll just copy pasta from my 4chan post I did.
GT5P had 60 cars, GT5 has 238 Premium cars and some extra cars from GT3 and GT4 just because it's fun to have more cars.
mfw people whine about what they actually have.
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