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Anyone who owns a PSP probably knows what I'm talking about, but if you don't, ghosting occurs whenever a fast object moves across the screen, creating a blurry effect. The early models were notorious for having this problem. Sony tried to improve it in the PSP-2000 and PSP-3000, with mixed results. Here's an example:
I have a PSP-1000, and while ghosting has always been noticeable, it seems to stand out even more when I play Gran Turismo - especially during replays. Could it have anything to do with the game running at 60 FPS? I wanted to see if you guys are having similar issues.
I have a PSP-1000, and while ghosting has always been noticeable, it seems to stand out even more when I play Gran Turismo - especially during replays. Could it have anything to do with the game running at 60 FPS? I wanted to see if you guys are having similar issues.