SimRaceway

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You're in a sense agreeing with me here, just from a different angle. I should also mention that on the Project CARS pre-alpha I hold some of the fastest laps, along with being in the top 5-10 for a while in the Ferrari Virtual Academy sim, so while SRW definitely doesn't have the player base of iRacing, iRacing is the only sim where I cannot find myself competitive, I think most of that comes down to setup (which is required in iRacing), I generally cannot get the cars to drive well for my driving style, where as in the other sims I don't have an issue with this, and I don't touch the setups, just drive default.

Though iRacing is popular, it is still relatively a small player pool, 2000 players is the most i've ever seen online at once, last I checked the whole memberbase was around 30000, a lot of those members including the fast guys are playing a bunch of titles, while I'm definitely not the fastest driver by any means, I can be competitive in other sims where in iRacing it is much more difficult.

How come you don't participate at any time trial events on GT5 or recent GT Academy if you don't mind me asking?


Anyway, I haven't played this game in a while, so might give this a go sometime this month.
 
How come you don't participate at any time trial events on GT5 or recent GT Academy if you don't mind me asking?


Anyway, I haven't played this game in a while, so might give this a go sometime this month.

I entered last years GT Academy, did a few laps and then saw all the drivers using the grass and driving dirty and I just gave up with it, I have no desire to be a pro racing driver as I'm not good enough anyway and have a music career where I am good enough.

This year however I didn't enter because my wheels brake pedal keeps rubbing on and off in the game, only does it in GT5 (no deadzone available and the brake is ridiculously sensitive with the G27) and as a result I haven't played it for about 6 months, and barely touched it before then. Even so, the absolute vast ammount of people that enter those competitions would mean I would probably struggle to get in the top 100-200, let alone the top 20, even taking away the dirty on the grass driving that I really dislike.. I'm still not as good as those top 20 quality drivers, not even close.



I'm getting into these new sims like Project Cars and Simraceway and I have a good feel for the cars in them, similar to how I feel about Ferrari Virtual Academy. The rate of development on both those games (Pcars/SRW) is coming along quite fast and you can tell the people behind them really want to make a quality game and simulation. Both started out really rough around the edges but have come a long way.
 
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I just bought the RX8 last night and I was pretty surprised in the way it handled. Specifically under braking, the car gets very twitchy under high speed braking, more so than any other car I've tried on the game thus far. For this type of car I was pretty surprised by that.

The backend also likes to kick out a lot, but when it does it's very controllable.
 
I just bought the RX8 last night and I was pretty surprised in the way it handled. Specifically under braking, the car gets very twitchy under high speed braking, more so than any other car I've tried on the game thus far. For this type of car I was pretty surprised by that.

The backend also likes to kick out a lot, but when it does it's very controllable.

That is surprising, Best Motoring said (and demonstrated) that it was a very neutral and easy-to-drive car, particularly in comparison with the RX-7.

In the end, after much deliberation, I added $20 to my account in a fit of painkiller and antibiotic-induced confusion and lack of attention and then bought:

Z4 GT3
Palatov D1
Viper ACR-X
M1 Procar
Stratos
and
Megane Trophy.

This has left me with $6.42 but I haven't worked out what to do with it yet. So far I've only driven the Z4 and D1 and they're both amazing cars, the D1 is just insanely quick but I knew it would be as I had the D4 already.
 
I'm painfully tempted on the MP4-12c GT3 car and the 70s Mclaren formula 1 car. Not sure whether to try to win an event for the prize money or just cough up the money, insane option would be to run go-kart events for a day to earn the credits... somehow that last option seems unlikely!
 
I entered last years GT Academy, did a few laps and then saw all the drivers using the grass and driving dirty and I just gave up with it, I have no desire to be a pro racing driver as I'm not good enough anyway and have a music career where I am good enough.

This year however I didn't enter because my wheels brake pedal keeps rubbing on and off in the game, only does it in GT5 (no deadzone available and the brake is ridiculously sensitive with the G27) and as a result I haven't played it for about 6 months, and barely touched it before then. Even so, the absolute vast ammount of people that enter those competitions would mean I would probably struggle to get in the top 100-200, let alone the top 20, even taking away the dirty on the grass driving that I really dislike.. I'm still not as good as those top 20 quality drivers, not even close.



I'm getting into these new sims like Project Cars and Simraceway and I have a good feel for the cars in them, similar to how I feel about Ferrari Virtual Academy. The rate of development on both those games (Pcars/SRW) is coming along quite fast and you can tell the people behind them really want to make a quality game and simulation. Both started out really rough around the edges but have come a long way.
This year they had cones so stopped going on grass quite a bit. Is your G27 still in warranty? I used G27, managed to make top 16 so if I could make it, no reason why you wouldn't be able too. Free trip to Silverstone too and potential chance of driving some fast cars so even if you don't think you will make it, still might be good fun anyway ;).

I'm looking forward to Assetto Corsa the most, have they fixed the servers in Simraceway by the way so there is no stutter that costs you lap time?
 
I'm looking forward to Assetto Corsa the most, have they fixed the servers in Simraceway by the way so there is no stutter that costs you lap time?

They did for a while, but unfortunately the latest update re-introduced that annoying join-lag.
 
I'm painfully tempted on the MP4-12c GT3 car and the 70s Mclaren formula 1 car. Not sure whether to try to win an event for the prize money or just cough up the money, insane option would be to run go-kart events for a day to earn the credits... somehow that last option seems unlikely!

Well the first wouldn't be an option for me, I'm nowhere near good enough to win anything (Currently ranked no. 277 in the Evo X Sonoma beginner event with a 1:54.582 and no. 177 in the Z4 GT3 test drive event) so I'm happy just lapping for credits. I earned 115 credits today in two sessions of the Evo X event, I'm going to take a break for a bit and come back to the Kart event I think. I was only supposed to be testing out my new monitor mount solution...

Oh and I've had that lag problem I think, but I get it in rFactor too so I don't know if it's the game or me or what. It's worse in rFactor though.
 
Is that where the game and sound freezes for a second or two? Im still in the same spot when the freeze happened just everything stops for a second or two. Or Im I having a different issue?
 
Well that's what I think it is, yeah.

Is it me or is the BMW 1M a bit... Difficult? I had an easier time with the McLaren M6GT. It seems like the brake bias on the 1M is very rearward because every time I brake, I spin.

Edit: I don't know what it is about the 1M but it's as if there's no weight over the rear axle at all. It's like driving a fast pick up truck!
 
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Thanks for the info its been driving me crazy. I thought it was on my end so turned off trip screens and making graphic adjustments for a few days now. Was so inconsitent though I couldnt get what was the problem. It all makes sense now though. Was only happening when not in practice mode.
 
I managed to get a lap of 52.67 in the Sonoma Kart event but it doesn't appear to have registered, I'm on 53.415 on the site. I can't work out how you've gotten >50s, bazz (I was just idling in the server, came back and saw you had 49.something)! 3 seconds in a 50 second lap is a huge gap.
 
I managed to get a lap of 52.67 in the Sonoma Kart event but it doesn't appear to have registered, I'm on 53.415 on the site. I can't work out how you've gotten >50s, bazz (I was just idling in the server, came back and saw you had 49.something)! 3 seconds in a 50 second lap is a huge gap.

I think the key to the car is to try to take every corner with the intention of being above 6000 rpm on the exit, if you lose revs you will bog down and lose massive ammounts of time on the exit. I use the brakes only very very lightly, otherwise its hard to really say how to go fast with the car.

Once you get more comfortable with the car and track you will find yourself exiting the corners with more engine revs, as soon as you do that you will shave off seconds just from that. For what its worth the fastest times are down in the 48 range and are using stability control. 49's are possible without it (maybe 48s), but I think the stability control lets you push harder on corner entry and gives you more use of the brakes, it's worth a few tenths, but if you're in the 52 second range it could be worth seconds.

With the beginner events all driving aids are available and in the go-kart atleast the stability control does make you faster.
 
I got down to 51.971 yesterday and I'm sure there's still plenty to be done in the first sector, on my second to last lap I saw '-0.00.190' pop up in green after the first but I messed up the very next corner by clipping the inside which unsettled the kart too much so I was +0.00.600 or so on the next split, and I ended the lap with a spin. I might try it with stability control but at the same time I don't think I'm going to win the event or even come in the top three so I'd rather just learn more. I'm not using any assists right now, not even ABS which is unusual for me.

Edit: Oooh, got down to 51.4 plus change just now, after a string of terrible laps where I pushed way too hard. On subsequent laps I did manage to see green split times again so I know I'm still not stringing together perfect laps, but getting it under 51 seconds will be difficult. I also bought the Supra with credits last night and I'm back up to 420 credits again already so I think after my next 8 laps I'll pick up the Jetta. It doesn't look like my time saved...
 
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Hoping to get some action on SRW tonight, think I'm in with a shot at winning some events (not the karting one though, 49.0 was my fastest and I just don't have the patience to find another half second think i'm 14th overall, the fastest time of 44 seconds will be disqualified for cheating I think, watch his replay), I missed the BMW 1m hotlap, I was 16th but only did a couple of laps, didn't realise it was finishing today/last night, not sure if I was in with a shot but would have been nice to try, I enjoy the car.

Really enjoy this sim, got one of my mates to try it out and he was enjoying it too. The BMW Z4 GT3 is definitely my favourite car, it encourages you to push but will still bite you if you push too hard, it sounds great too.
 
Hello guys

I have always just raced gt5 and wanting to try a pc sim.
Finally did it and wow what a difference, for the better.
Just want to check with you guys, i am having little bit hard time setting up my wheel(dfgt). Feels very twitchy(think its the right word)
I push the brakes,instant lock up. Like gt5 abs off and front and rear brakes on 10.
Driving the m1 almost impossible

I have used the settings postedon page 6 but no chance i can drive with them.
Ic someone is using a dfgt maybe he can post some settings in game and also in dfgt profiler.

Thanks
 
If you mean the 1M and not the M1 Procar, I can't drive the damn thing either and nor can others, I had a discussion with some people in the in-game chat and we concluded that the 1M is actually a pick up truck in disguise because there's precisely 0% of the weight over the rear axle. Try a different car and see how you feel.
 
Yes the 1m.
Ok good to know, very twitchy car indeed.
Yes the mx-5 and supra feel good.
Just hard to find the optimal braking force before lock up.
Maybe i have to learn the difference beetween gt5 and a sim
is that gt5 is so much more forgiving.
Be more gentle.
Tx for the response
 
I quite like the 1M Coupe, lots of power and you can manipulate the weight of the car to slide around, it also has a lot of cornering grip and I felt it was well balanced. However, when it goes into a nasty slide its like you cannot counter it, very easy to spin out especially with the way the car almost encourages you to drive it like a drifting machine, only to then bite you in the ass and spin out.

I don't know if it is realistic but personally (using a G27) I found it very drivable and I was quite high up on the leaderboards on the event I did with it, after teaching myself to not drive it like I think I want to drive it, if that makes sense.

I will give the car another go now though, to see if I can relate, It has been a few days since I last drove it.



Big tip : The advanced events won't let you use this and for most cars it may make you about a 0.1s slower (over a 50s lap), but while you're learning the way up try using stability control. Basically all it does is take off maybe 5% of the "edge" off a car, you will be able to abuse it that little bit more, it won't bite you quite so hard and will usually make you faster, unless you have the car nailed. Its worth using it on some cars just for training, the cars still feel very much the same but drive slightly more stable, not like a GT5 type driving aid at all.

Example : At Lime Rock I was doing 51.0 in the BMW Z4 without stability control, with stability control on high I was doing 51.1. But with the stability control I would drive a little bit smoother and not overheat my tires as much, less wheelspin and less oversteer. Ultimately my fastest lap was without stability, but with it on the car is easier to drive consistantly and that second time is still very competitive.
 
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Will try the stability control.
I just feel i have to turn the wheel so little and touch the brakes very light i still loose control.
Will mess with settings more and see if i find what i like.
My first time with so many settings, dont know what they all mean :)

Thanks for the tips guys
 
Not sure if this has been said but the 2011 Mclaren MP4-26 formula 1 car was added to the sim yesterday, quite surprising as it was thought codemasters had the exclusive rights to all F1 cars other than Ferrari for 2010-2011.

I haven't tried it yet however as it costs $20.
 
Apparently they have the rights to all 60 cars McLaren has ever made, I hope they all get added but then I'm still deliberating over buying the MP4-12C so I doubt I'd ever even buy an F1 if they add it, much less the F1 LM or GT. Oh well!
 
I like the MP4-12c, think that its awesome but it definitely has a learning curve when coming from other cars, it really seems to pivot around the rear for extra turn in, makes it a strange car to drive.

As for the Mclaren F1, if and when they add it I will have to have it, that is my absolute favourite real world car! I do hope it eventually makes it into the sim. The Z4 is still my favourite car in the sim though, perhaps one of my favourite sim cars to drive in general.
 
I really don't get what is wrong with me, but just now in the kart I set a laptime pretty much bang on 52.55, the next lap I'm 00.130 up in the first sector, barely 00.050 up after the second, then I got the join lag so that lap was ruined, as was the next one for the same reason. The lap after that I got a 52.055 after having been 00.500 faster in the first sector, a little slower in the middle sector and I suppose a bit faster in the last sector. The lap after that I was 00.150 slower in the first sector, 00.500 faster in the second sector (yes, really!) but I was so distracted by the huge number that popped up on my screen that I spun on the corner I was halfway through at the time.

How can I be that inconsistent? Needless to say, I'm starting to see how I can be three seconds slower than the guys at the top of the leaderboard!
 
The same things happens to me (with getting distracted by green sector time numbers), if you keep at it then eventually you will be doing those times with more consistancy and control and then you will start to squeeze more out of each lap.

Personally I found the first sector is where the most time is found or lost, especially when coming around that hairpin after the winding corners, if you can come out of that hairpin with good revs you will gain a lot of time. Obviously the other corners are very important but with that one being the tighest corner on the track it is the place where you're most likely to lose engine revs and bog down.

The fastest times are at around 48.2, I don't know If I have the patience to try competing with that kinda laptime, I'm not really a big fan of the go-karts in the game.
 
And I thought Kaz was THE troll.

Well I guess records are there just to be beaten.

Simraceway prices cars based on their real world value, so a $1,000,000 car costs $10 in the game. Prices are not much different to what iRacing charges, except that you can buy the cars with ingame credits aswel as cash, events also reward cash prizes and the game is free to play.

So I don't see how the price is "trolling" in any way different to other games. League of Legends is one of, if not the most played game in the world right now (more than World of Warcraft or Call of Duty) and runs on basically the same "free to play" model that simraceway is using.
 
You know, I think you could earn $20 in credits in a reasonable amount of time if you were really motivated. Say you average a 1 minute lap in the kart event, in 30 minutes (that's how long a session is) you'd make 150 credits, so that's 300 an hour, say you did three hours a night you could have it in about a month.

Wow, that's really not a reasonable amount of time.
 
You know, I think you could earn $20 in credits in a reasonable amount of time if you were really motivated. Say you average a 1 minute lap in the kart event, in 30 minutes (that's how long a session is) you'd make 150 credits, so that's 300 an hour, say you did three hours a night you could have it in about a month.

Wow, that's really not a reasonable amount of time.

That is their premium content though, bottom line is that the game has to make money if they want their business model to work, it's similar to but a bit more expensive than an iRacing car, but on the other hand the vast majority of cars are considerably cheaper than iRacing.

If you really put your mind to it the point is that you "can" buy the MP4-26 with credits, but the intention is that you buy it with money. I think I've played Simraceway as much as or more than the average game that I might pay £30 for. I've spent $10 which is around £6 on Simraceway, bought a bunch of content using ingame credits and have just over $2 left unspent, and If I win the event that I'm currently leading I will have $6 from that.

Altogether it has been a game that has given me a lot of playtime and so far I've basically spent the price of 1-2 beers on it. Yes the F1 car is expensive but it isnt a "required" car, and since you pay nothing for the game, no initial cost and no subscription fee.


So no it isn't a reasonable ammount of time, but if all the content was "reasonable" to buy via credits the company would not have a viable business model to continue.

With that said, It's unlikely I will be buying the MP4-26 anytime soon, if at all, but a lot of people probably will.
 
That is their premium content though, bottom line is that the game has to make money if they want their business model to work, it's similar to but a bit more expensive than an iRacing car, but on the other hand the vast majority of cars are considerably cheaper than iRacing.

If you really put your mind to it the point is that you "can" buy the MP4-26 with credits, but the intention is that you buy it with money. I think I've played Simraceway as much as or more than the average game that I might pay £30 for. I've spent $10 which is around £6 on Simraceway, bought a bunch of content using ingame credits and have just over $2 left unspent, and If I win the event that I'm currently leading I will have $6 from that.

Altogether it has been a game that has given me a lot of playtime and so far I've basically spent the price of 1-2 beers on it. Yes the F1 car is expensive but it isnt a "required" car, and since you pay nothing for the game, no initial cost and no subscription fee.


So no it isn't a reasonable ammount of time, but if all the content was "reasonable" to buy via credits the company would not have a viable business model to continue.

With that said, It's unlikely I will be buying the MP4-26 anytime soon, if at all, but a lot of people probably will.

Oh of course, yeah, I was just being facetious more than anything. It's awesome that we can earn cars instead of buy them, particularly since if you're motivated enough to not spend any credits you could indeed buy the most expensive car in the game eventually without spending $35.
 
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