WATCH THE VIDEO AGAIN.GT5's first car reached the parked F40 at 2:06 consistently across the 3 takes, while FM4's cars reached the parked F40 at 2:11 across the 3 takes.
GT5's last car passed the F40 at 2:24 consistently across the 3 takes, while FM4's last car (after much crashing) passed at 2:31 for the first and second take. (The third take took FM4's last car until 2:49!)
The average time it took all 15 of GT5's AI cars to pass was 18 seconds, while the average time it took the 11 FM4 AI cars was 20 seconds (this not counting FM4's erroneous 3rd take).
Although avoiding parked cars may not be your means of judging the AI's intelligence, you can clearly see from this that Gran Turismo 5's AI is much quicker both in laptimes and in the reflexes department, which tells a lot.
Everything about those Forza clips was poor. The track lighting/color is all messed up
Or it could mean that the FM4 clip was set to an easier difficulty. But feel free to judge a game's AI based off a quick little youtube video. 👍
Or it could mean that the FM4 clip was set to an easier difficulty. But feel free to judge a game's AI based off a quick little youtube video. 👍
My thought on AI comparison videos:
While the AI dodging a sitting car is nice, the game with the better AI is the one with AI that avoids hitting the player mid race.
I don't know which game has the better AI, as I've only played one game, but the method to test AI might need to be looked at.
Is that really Forza 4?
cause unless its recorded with a camera phone, those graphics are... terrible.
and does F4 have day/night or anything like that?
vk56dehanThat was done as to simulate a controlled situation, obviously, so there was no controversy. If One raced the same track in the same car in different games, there is no control factor since the player will not do and drive the exact same way. Not to mention the driving physics and controls are different. Btw, getting bumped or hit mid race happens nearly every race in real life. That statement doesn't even hold any grounds on proper AI. Most people get hit during a race is because they are not taking turns or passing correctly. If you drive as you should and would in a "real" race, this would not happen near as much. I'm not saying either are flawed or not flawed for what the game was made for, but PD has bluntly put much more work into their AI, just as Turn10 put much more effort in their damage models. Each have their strengths and weaknesses.
Ive had some door to door racing against AI in GT5.Its rare but it can happen.I think the AI have personalities like the bobs. Some are push overs some are agressive.I just took the stealth gt-r to the gt race in a spec and a car actually spun me out.
Also in the FGT seasonal the AI had a massive pile up lol on the Nurb It happens rarely but when it do happen it looked pretty epic.
And yes they did go in reverse to get back on track.
Astro-RacerThe reason the GT5 cars don't crash is because they drive like they are on a sunday ride in the country. Which is why I find the AI in GT5 far too easy to beat, even on expert.
That's what I've found after playing both.
Oh great, another video judging AI quality on how well they avoid a stationary car inthe middle of the road. Tell me, how often does that situation occur when actually playing the game? It's irrelevant, the only way i judge AI in any racing game is how well they actually race me.
I guess you missed the thread title - 'please don't misunderstand the video'
Like mentioned above, it's not a demonstration on how the game is played, but more a demo of AI reaction to an obstruction on the course. I'm not sure what can be extrapolated from this, but it is an interesting watch nonetheless
Oh great, another video judging AI quality on how well they avoid a stationary car inthe middle of the road. Tell me, how often does that situation occur when actually playing the game? It's irrelevant, the only way i judge AI in any racing game is how well they actually race me.
Wow, the cars look like crap in Forza 4. I checked out some other videos, and all the cars look elongated and actually less realistic...GT5 wins for sure on this one.
Also, I thought I noticed that the cars in F4 took the corner much faster than the cars in GT5 - this may be due to F4's infamous "leniency" when it comes to their physics engine
SimonKThat is all you can take from the video.
That is all you can take from the video.