Only they don't know that.That vid is a super fail for the forza fanboys
That vid is a super fail for the forza fanboys
This guy shows just how stupid these comparisons are (Watch the whole video)
Yes it is 👍 If you spin on the middle on the track...what to be avoided or rammed by the AI? (online is very easy to pick a choice)👍 The key part of the AI is how it performs in typical game conditions when the player is racing the AI. Obstruction avoidance events simply aren't common enough to be worth discussing.
That is all you can take from the video.
The GT5 AI know how to anticipate.What this reveals how far the AI looks down the road. Turn 10 claimed Forza 4 AI will look farther than Forza 3 AI. Well, they lied. I assume they ran out of hardware or time to improve the AI in Forza 4.
Are you saying you want the game AI to simulate those online who doesn't know how to drive instead of a real race car driver? Real race car drivers drive aggressively but not stupid. They very rarely take risky moves but instead wait patiently to time their pass.So people would rather feel like racing frightened A.I.? I know dodging a parked car is good and everything, but racing is where they need to actually function correctly. Real people online are always aggressive and that's why Fm4 wins on the A.I. side of things. They should compare A.I. in races than just parked cars in my opinion.
Yes it is 👍 If you spin on the middle on the track...what to be avoided or rammed by the AI? (online is very easy to pick a choice)
The problem is that doing these comparisons it's very difficult to do everything exacly on the same conditions on both games...bah, I don't care![]()
Are you saying you want the game AI to simulate those online who doesn't know how to drive instead of a real race car driver? Real race car drivers drive aggressively but not stupid. They very rarely take risky moves but instead wait patiently to time their pass.
Here's the thing with aggressive AI, it replicates the average online driver perfectly, but it doesn't replicate an actual race driver at all....
Aggressive driving in real racing is often punished harshly when it fails which is why it's not often done... but there's no real "risk" for an AI or online driver.
I think the AI in GT5 needs to be faster and brake later into corners and exit the corner's faster, not be more aggressive towards the player.
This new mid race save is a pain, it doesn't work properly
👍 The key part of the AI is how it performs in typical game conditions when the player is racing the AI. Obstruction avoidance events simply aren't common enough to be worth discussing.
I can make this! which corners should i test?Whoever has both games should try this at different corners and such.