less detailed maybe re interpretation of and track of the past with less surrounds details
Yeah that's Autumn Ring, Trial Mountain, Le Sarthe 2005, Grand Valley and Deep Forest.
Yeah that's Autumn Ring, Trial Mountain, Le Sarthe 2005, Grand Valley and Deep Forest.
less detailed maybe re interpretation of a track of the past with less surrounds details
Why didn't you originally put that in the OP then?
As akmuq said, some of the tracks ported from GT4 are pretty much what you describe.
No thanks, there's enough stuff in GT5 that dilutes it's overall quality, and the same mistake can't be made with future games.
Same idea of a Standard Car applied to a Track
Possible concept for FUTURE tracks?
Also Forza added flair to each or their tracks to make them look more "alive" GT is an exact snap shot of the real track. If Laguna looks bland to you it's because Laguna is just a bland desert.
I don't know if maybe you haven't played any racing games in recent years besides just Gran Turismo, but if you had seen the standards set by other racing games and even what GT5 has done on its newer courses, you'd have noticed that many of GT5's tracks are "Standard". Obvious examples include Trial Mountain and Laguna Seca, off the top of my head. They look like they were ripped straight off of PS2.
Here, let me show you what I mean. I'll show you Laguna Seca on GT5 and then Laguna Seca on FM3.
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And again, from a different angle:
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I've already considered GT5's tracks to be in the same Premium/Standard situation as the cars. Some look like they're fresh for GT5 for PS3 and some look like they were lifted from PS2.
EDIT:
Alright, it's not quite as easy to tell in those photos, but when I'm driving around in many of the tracks in the game it's obvious that they're of relatively crude modeling. That was the point I was trying to make with the photos. It's something that comes across a bit better in motion in high-def than in still photographs, I guess.
This is sooooo sad. FM3 actually has better over all graphics. im about to buy a Xbox 360. The Xbox is easier for devs to script the games. it seems all games look better on xbox.
I've already considered GT5's tracks to be in the same Premium/Standard situation as the cars. Some look like they're fresh for GT5 for PS3 and some look like they were lifted from PS2.
This is sooooo sad. FM3 actually has better over all graphics. im about to buy a Xbox 360. The Xbox is easier for devs to script the games. it seems all games look better on xbox.
Yeah that's Autumn Ring, Trial Mountain, Le Sarthe 2005, Grand Valley and Deep Forest.
This is sooooo sad. FM3 actually has better over all graphics. im about to buy a Xbox 360. The Xbox is easier for devs to script the games. it seems all games look better on xbox.
And those Laguna Seca pictures are slightly rigged IMO, try lowering the exposure(The picture hurts my eyes with the brightness)
Same idea of a Standard Car applied to a Track
Possible concept for FUTURE tracks?