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Discussion in 'Gran Turismo 6' started by bodger, Nov 29, 2013.
Have you seen the Ginetta though?
Ginneta is now super standard.
What i mean is its not exist anynore on GT6 due to licensing. Same as Jensen Interceptor.
Or squinting really hard
Or drinking a dozen beers first.
Pretty much, yes. I do think, however, the lighting overcomes the lack of detail, so the cars definitely look much better than GT4's. Though, sadly, they pale in comparison to the real Standard cars ("Premium").
Oh sorry I meant that other one. The blue one with the weetabix looking logo
@Akenzo2 - You can use the "+ Quote" button or the Edit feature to multi-quote. I've just merged your posts.
Don't know if it's been suggested already but painting the horrible cars darker colors helps
Oh ok thanks
For the darker colours thing a nice metallicy grey is a good colour
Here's side by side of 69 camaros
I thought the gap between the Skyline standards and premiums was bad, but these Camaros really are like two completely different cars.
...is the Standard a different size?!
Huh. That's certainly interesting.
Seems that way. Not just too thin or too long either. It seems to be entirely scaled down proportionally, which I'd guess is either a result of a different scale used in GT4 that wasn't given much care when brought to the newer games, or something caused by misusing measurements on whatever blueprints they used to model it (like measuring from the bumper instead of the bodywork).
Did GT4 scan it's cars or were they modeled from scratch from ortho blueprints and photos?
The standard looks bigger when you drive it. I too find this strange.
I Watched a video about the development of Gran Turismo 3 and they used photos to model cars, i would link the video but i can't find it anywhere (They probably deleted it), it was from a Japanese TV Show.
Yeah I suppose all falsely scaled standards are smaller .. but when you drive them, they look bigger as the camera is brought closer to the car?
Because the Group A R32 looks bigger when driving as compared to the Premium R32. I thought it was some weird illusion. Guess now I know that it's not.
The thing we really have to worry about is are the Premiums the ones that are always scaled accurately?
PD broke and fixed and broke and fixed and broke the field of views for cars that had Premium equivalents several times over the course of GT5's life, and GT6 carried over a lot of the bug regressions of that sort of niggly stuff.
Lamborghini Nomad Diablo GT Race Car:
A link to my review of this car:
IIRC, the Nomad's textures were touched up in GT6. As this is a GT6 thread, I'm not sure why you're posting about GT5.
Was it made better? I still don't wan't it.
While buying my next car to review on (which is the '97 Z28 Camaro), I noticed how semi premium it looked.
Never even noticed until now.
The only thing I don't get is why the exhaust isn't on this car, but this car looks good though.
That is passable but certainly not even up to the quality of the RUFs. Still very rough.
Agreed. The RUFs (including the 90s standard Miatas) look much better in terms of model quality.
Yea the lines aren't quite there in terms of quality, but no pixelation is present.
I think the Miatas are copied bodies off the premium one
Probably. Even the DB7 '03 looks like the 2006 model with little, or no differences (exterior wise).
Did u mean DB9? But yes, that too has premium copy I think. Love the splitter that can be fitted to it though
Yeah he means the DB9.