Tame the Mountain: TT Isle of Man Launches March 6 on Consoles

If I’m correct, the sidecar DLC is coming this month.

Now, I wonder if their will be further updates to the game as well. Still enjoy this game very much.

*What is everyone current favorite bike?

*Best time on the mountain?

*Favorite track other than the mountain?

I'd like to see some smaller or older bikes added at some stage, something where you can feel like you're going flat out, but without going quite as fast.

My best time on the mountain is still 20:04, and it's still pretty much the only course I use.

Haven't had much time to put into it recently to be honest.
 
I just can't bring myself to play it at the moment and it feels like a massive waste of money. If it was a car game and I was suddenly thrown off course for no reason, I probably wouldn't be punished so badly, as I'd just scrub along a barrier or something.

But the fact that this can throw you off your bike and cost you enough time to be unable to catch the pack, through no fault of your own, is something I'm not prepared to deal with. It's too frustrating. I'm losing hope it will ever be fixed though.....they haven't ever acknowledged that problem at all.
 
I'm losing hope it will ever be fixed though.....they haven't ever acknowledged that problem at all.

It's a shame you're experiencing it this much. They acknowledged the issue prior to the first patch IIRC, and if you look at their social media accounts they appear to have been confident they did address it in a patch - to a point at least (I'm not saying there isn't an issue, but it wouldn't surprise me if half the people complaining about it were just falling off of their own accord).

I can't say I've noticed being that much of a problem so perhaps there's something about a bike/track/settings combo that is making it worse.
 
I've been mostly running the career since finally getting a clean lap on the mountain, so I haven't improved my time of 18:50.245. It's still tough to peg the AI as one event they'll be ridiculously slow and the next event they'll be more than I can handle. They do still seem a bit tougher on higher ranked events, but when they are slow on rank A they aren't anywhere near as fast as they are when they are fast on rank C... if that makes any sense. At their best on rank A just not-crashing isn't enough to win for me but on C it always seems to be. Unfortunately they're slow often enough that over time you can't help but make lots of money. I should see what difference it makes running at a higher difficulty, but you can only have one career save.

I've been sticking to superbikes and refusing to ever restart an event so I win some and I lose miserably at some. Each year I get a practice "training" lap at the full Snaefell Mountain course for no money. After my 5th year I'm starting to wonder how long I can hold off before driving a superbike. I'm starting to have to pass up occasional events because the only option is a superbike race.

Then it gives me the sign for a new email, but with no sound to indicate new emails after the event. I just happened to see it, and checked my messages. One of them that was for events I had already chosen was now marked unread. I looked and a third option for Tourist Trophy with both superbikes and supersports had been added! Scrolled away and back and it now said I had replied, but I picked the TT anyway. When returning to the main menu the next event I was scheduled for had changed to a 5 lap "Tourist Trophy" race! Not quite the way I had envisioned qualifying for the event, but I'll assume that I crossed whatever threshold qualifies you after winning my last event? Sitting at 6900 fans(my highest).

Needless to say, I know what I'll be doing tomorrow. Been avoiding doing a long one on my own in the hopes of getting it to happen first in the career. Will do it on Dean Harrison's Ninja. I still find the Kawasaki the toughest bike to ride, but Harrison's seems to handle more nicely than any others I've tried and I've been riding it for a while. 5 laps straight should teach me a thing or two. :)



Right at the moment I'd say my favorite track outside of the Mountain is probably Super Hillside. Long enough to feel worthwhile, with a good mix of fast stretches and difficult technical stuff, a little bit of everything. I hate that bump before the chicane after you leave town though, it seems like you could take the corner 30mph faster without it.

My worst track is probably Castle Ring. I kind of like driving it, but I can't finish a race there without crashing repeatedly and failing. I have a fairly respectable time on the leaderboards compared to my others, in the top 500 which is what I usually have(best is 279 at Triangle, worst 796 at West Sussex, mostly 3-400s), but the bots always kill me. Always.

I've read that there is supposed to be feedback on the triggers if you have an XBone controller, I wonder if that is the cause of some of my problems when I can't tell if the rear wheel is sliding. I still wish they'd add a noise or something for it. I did request on the steam forums that they add an option to not autosave every lap and every section on the TT course in career. It's very annoying even when it doesn't cause a crash that's no fault of my own. Hopefully they'll see it and consider it. I also wish they could add a way to sort your owned bikes in career, and something that makes the end of a season feel like an actual event itself instead of just rolling on to the next race like normal.

Bring on the sidecars!
 
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I'm playing on the Xbox One, and haven't noticed any trigger rumble at all. At least nothing that would provide decent feedback to let you know what the tyres are doing.
 
interesting. That was the impression I got from comments on Steam(used as justification for why people shouldn't buy other brands of pads just for this game). I played a little bit of Forza on an Xbox One once and found the trigger vibration interesting, but not necessary. I just wondered if there was something I was missing out on for this game but I guess not.

That lack of feel at the rear as it loses traction from bumps/aggressive riding/clipping dirt is probably my biggest complaint at this point and the main thing holding me back from feeling confident. At least until every time the game freezes for a second or two while saving mid-race and then warps me into an impossible situation.
 
The passenger is the key in the sidecars, moving left or right, keeping the weight over the back wheel. They go flat out most of the time, not much suspicion movement ether.


 
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Somehow I'm not really expecting too much of the... shall we say, unattached suspension components... to be modeled very well. Or at least not to be user controllable(that would be a hoot if you had a really weird friend but likely would get old fast). Should still be an interesting change. I'm secretly hoping there will be some other improvements in the patch that comes with it.
 
This is interesting on the ps4 version, if you go to career mode and select any event keep hitting the X button about 4 or 5 times as the race loads it gives you full controller vibration, so not only will you feel just the gear changes you also feel the bumps on the track and not only that it also unlocks the 30fps cap now I know a lot will be very sceptical about this but hand on heart here it does indeed do that and it's like a different game now.
 
This is interesting on the ps4 version, if you go to career mode and select any event keep hitting the X button about 4 or 5 times as the race loads it gives you full controller vibration, so not only will you feel just the gear changes you also feel the bumps on the track and not only that it also unlocks the 30fps cap now I know a lot will be very sceptical about this but hand on heart here it does indeed do that and it's like a different game now.

I wonder if this works for quick race or time trials. I don’t find the career mode very appealing.
 
Great try that later:)

Had a go but not sure if it worked, needed to into options to change vibration 100.
 
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Sidecar update will also bring some patches and fixes for the game.

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You can find the full patch notes below.
The version numbers and time of release per platform are:

  • PlayStation 4 = Patch 1.04 (Patch 1.02 in Japan), 12AM UTC
  • Xbox One = Patch 1.0.0.8, 12AM UTC
  • Steam = Patch 1.04, 8AM UTC

General improvements and fixes
  • Added sidecar DLC content
  • Fixed several collision glitches on the Snaefell Mountain track
  • Fixed small undesired elevations on several fantasy tracks (for example, old Blair Forest and Hertfordshire)
  • Fixed a crash which occurred when changing sections on the Snaefell Mountain Course
  • Updated fmod version to fix a sound bug which could cause random crashes
 
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When I'm doing career mode, keeps giving me the same race Super Hillside. What doing wrong, don't really understand have to do.

Had quick go in the sidecars, seems a bit light, crashes, hopefully get it fixed.
 
I think this is the first time side-car racing has been attempted in a video game - and the makers should be congratulated on that.

However I don't think they have completely nailed it.

With the right hand corners there is a lot of oversteer - it makes in impossible to take any corner under 90 degrees, (or even wider) at anything less than a snail's pace.

There is a worse problem with the left hand corners. If the passenger does his job and gets into the correct position - leaning way out to the left using his weight to keep his side of the machine in contact with the ground - there isn't a problem and you can take corners quite fast.

However there is no guarantee that he will do that. I did the mountain course and there were many times when I took a left hand corner when the passenger didn't budge an inch, even when it was clear there was a bad instability problem developing that needed to be addressed.

I've been using the automatic system for the passenger. I tried the manual system but find it too fiddly to be effective.
 
I really haven't gotten my head around it yet... I have managed to flip the bike in a virtually straight line, which is amusing to begin with, but honestly I don't think I have the co-ordination to control two sticks at the same time. I agree in auto mode sometimes the co-rider seems to be ineffective.
 
When I'm doing career mode, keeps giving me the same race Super Hillside. What doing wrong, don't really understand have to do.

Had quick go in the sidecars, seems a bit light, crashes, hopefully get it fixed.

As in, constantly event after event? That could get really annoying if some are long ones and also include both bike types. I've had it sometimes give me 3-4 events out of 5 or 6 at the same track and then it will get on to some other tracks, but I've never had it get completely stuck on one. I think I'm nearing the end of my 5th or 6th year. I'm fairly certain all of the events you get are the same every time, but if you don't remember from previous years there's not really any way to tell what track it will be until you've accepted it. Unless it's called "Super Hillside TT Endurance" or something.

Sometimes it would be nice to know which track they will be when deciding between two events I have no preference for(money is effectively irrelevant at this point). Excluding Snaefell Mountain, I think I probably get the most races at Triangle, with probably Tyrone and Antrim being the least used.
 
I think this is the first time side-car racing has been attempted in a video game - and the makers should be congratulated on that.

Not quite, I had this on the amiga, back in late 80s early 90s..:)

CIMG7277_zpsggkw3mak.JPG
 
Did 4 lap supersport "TT Revival" tonight in career. Not the game's official TT but it's the same exact race distance/rank and the top bots were just as fast as they are in the official one.

It felt so much nicer with the rear brake not hitting the clutch(and it seems a bit stronger at all RPM too). I've been noticing a fair few of my crashes come from rpm spikes when letting up on the clutch/brake(like my lawn mower??) and the bike goes out of control. That never happened tonight.

They also smoothed out the bumps at the apex of the Creg-ny-Baa right-hander late in the lap that used to cause so many incidents. It's smooth as silk now and you can go much faster without your heart in your mouth. Most of the evil bumps and crests and crowns and whatnot around the track do remain, but it still felt a lot better riding around overall. Lowered my fastest by a few seconds to 18:27 with 2 crashes, and beat my best 4-lap time by 90 seconds or so, 75:59 with 16 crashes. Good fun. Won the race by :45 to boot. Best I've done in the "official" TT in the career is 3rd so far.

Never saw another bike the whole time though. It kind of sucks starting long TTs in first but at least you don't have to deal with the idiotic stuff they do. The awful mid-race save freezes are still there too, I only had one bad one and survived it thankfully.

Skipped the superbike race as I'm still just learning those.
 
Just sat and tried this again, but promptly switched off. I can't abide the random crashes at all. I think I may have mentioned it before, but the game also seems to be much harder playing on easy. If I crash (through not fault of my own) it is pretty much impossible to catch the leaders.

It is such a bummer knowing that certain sections on certain tracks are guaranteed crashes waiting to happen. Can we all club together and buy the devs a motorbike so that they can ride one and see what it handles like? At the moment I doubt they have even seen one in the flesh, never mind ridden one. I wish I could get a refund on this pos.
 
Sadly I bought the digital version. I'd been watching a ton of videos by VVV on youtube and they didn't once mention the random crashes in the videos I saw, and don't think I ever saw it happen. It is odd because it is the kind of thing you'd have expected them to comment on. So yeah, stuck with it really.
 
It is such a bummer knowing that certain sections on certain tracks are guaranteed crashes waiting to happen. Can we all club together and buy the devs a motorbike so that they can ride one and see what it handles like? At the moment I doubt they have even seen one in the flesh, never mind ridden one. I wish I could get a refund on this pos.
As much as I really enjoyed the first couple of days with the game, the random unexpected crashes for no good reason whatsoever made me stop playing it completely. It got to me in the end. If they could fix that issue alone, I'd be on playing it non-stop.
 
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