- 1,436
- United Kingdom
- evildave333
Its strange having RPG type structure applied to an arcade style racer... (I wonder why there is no guide or explanation of these features integrated into the game, not even a key for all the weird symbols on the upgrades). I just glaze over when presented with too much faff in the menu's, constantly deleting parts inventory is a chore (reminds me a bit of assassins creed odyssey in having too much inventory management perhaps same dev team?). A streamlining of the upgrades would be welcome as well as a trimmed ergonomic interface, i'm sure even fans of it as it is would rather be driving than stuck in menu's.You can still use pro settings but will be interesting if they actually do fair rules when a car is up for the reward.