Then I wouldn't call it "physics" improvements, it's like many other racing games like GT and Forza where you can improve the "performance" with upgrades. Better tires - better handling, better brakes - better stopping, etc., but the physics don't change, that would mean the tire model becomes more sophisticated or the suspension modeling changes.I think what he meant is the arcade physics improve as this game is not a sim. When you level up your character, you are awarded with Perk points that you can spend on things like: Earn more a % XP points and Bucks, Better Braking, Better Handling, Discounts on parts, cars and more. You also level up your cars by installing newer, better parts, these can be purchased at Tuners, or won in Skills events across the map.
The upgrade system is really no different than any other RPG. In a game like Skyrim, not only do your upgrade your equipment, Sword, Armor etc but your also upgrade your character's attributes. In this game the car is your equipment and your Character becomes more skilled at using the equipment as it levels up.
Will a sub-forum for The Crew be created?
Hey guys, so I've been lurking on this forum for a while under Project CARS as well as The Crew for a bit, and I just wanted to post this here. I'm part of another gaming forum that is having a competition to give away some free copies of The Crew! If you want to try it out, you're welcome to try this link (Link), or you can just go to TDU Drivetime forums. TDU Drivetime is a bit like GT Planet in that it's a bunch of car lovers and gamers, so if you're interested, we would love to have you join! Thanks for your attention!![]()
I never thought I'd see YOU around here.Hey guys, so I've been lurking on this forum for a while under Project CARS as well as The Crew for a bit, and I just wanted to post this here. I'm part of another gaming forum that is having a competition to give away some free copies of The Crew! If you want to try it out, you're welcome to try this link (Link), or you can just go to TDU Drivetime forums. TDU Drivetime is a bit like GT Planet in that it's a bunch of car lovers and gamers, so if you're interested, we would love to have you join! Thanks for your attention!![]()
I think what he meant is the arcade physics improve as this game is not a sim. When you level up your character, you are awarded with Perk points that you can spend on things like: Earn more a % XP points and Bucks, Better Braking, Better Handling, Discounts on parts, cars and more. You also level up your cars by installing newer, better parts, these can be purchased at Tuners, or won in Skills events across the map.
The upgrade system is really no different than any other RPG. In a game like Skyrim, not only do your upgrade your equipment, Sword, Armor etc but your also upgrade your character's attributes. In this game the car is your equipment and your Character becomes more skilled at using the equipment as it levels up.
Glad you got it sorted.
He clearly steered right and hit nitrous right before leaving the ramp. I don't see anything horribly wrong with the physics there.
That's helpful. So is it right to say that the realism of physics represented in the game doesn't actually improve by becoming more realistic, it just makes the game/cars easier?
I'm fine with that although would have loved to see The Crew with something approaching the driving physics of GT6.
How does it compare to driving in Need For Speed Most Wanted/Rivals, Burnout Paradise or Grand Theft Auto?
Apparently the rubberbanding is pretty bad in the races and takedown missions. The AI will stay ahead of you until the final moments and then let you win near the end. Just like GT6 then![]()
I'm really enjoying The Crew though. I'm a collectible and perfectionist type gamer when it comes to massive amounts of things to see, do, and pick up, so having this huge open world to travel in, and tons of things to find and do, it fits the bill for me. I haven't used fast travel once, and won't use it. I'd much rather make the journey somewhere myself, and discover things along the way, and rack up the miles! I haven't gone anywhere west of Pikes Peak yet, or further south than St. Louis, but I'm looking forward to these massive faction missions that take hours to do. My kinda thing!
He clearly steered right and hit nitrous right before leaving the ramp. I don't see anything horribly wrong with the physics there.
I don't know if the video was serious or not; I just think it was hilarious. I don't think anything is wrong either.Just what I was going to say.
I agree, fast travel in this kind of game is self defeating. But unfortunately not everyone has all day just to drive to a raceI'd like to see them implement something like NFS MW or TDU where you have to drive to an event or road once to "unlock" it for fast travel. That way you still get to see everything the game has to offer, but if you want to return to the same place it doesn't get too repetitive.
If you are not against last gen graphics, I'd suggest you take a look at FUEL. It's got an even bigger world than The Crew, with lots of collectibles and sights to see. Unfortunately because of its post-apocalyptic setting the world is pretty bare, but nature has its own charm as well IMO 👍