Lol fully ranked
Because damage is a new system to the game...something that has to be given to the player in miniscule doses at a time.
Why lol? They arent giving us the entirely NEW physics in small doses.
Maybe new features such as weather should start one rain drop at a time as well?
Your reasoning is pretty crazy i have to say.
Do you want to turn on the game and play GT as you've been playing for years...only now, you realize that you have popped a tire at turn 1 and lost a bumper at turn 2 and your engine fails at turn 3?
Umm **** yes?...if thats what should happen to mimmick real life then yes..why not? If the realsitic damage system determines thats what should happen then yes I want that to happen.
LOl are you assumimg people like me asking for user selectable damage system only want the game to have insane stuff like everything exloding for no reason whether you like it or not right from the start?
It's pretty simple, whatever the realistic setting is, you should be able to select it from the beggining.
I'm not saying that these are bad things...Im saying that they are giving us small doses of damage at a time to teach us how to adapt to it.
for ex:
lvl 1-10
Scratches
lvl 10-20
Car Deformation
lvl 20-30
Mechanical Damage & Tire Punctures
lvl 30-40
Engine Failure, Overheating, etc
So, if your at lvl 10-20....you will spend those levels learning how to avoid car deformation by learning how to properly brake and take corners. They are just easing us into a new realm of GT. I have no problem with that, as when we beat the full game 100%...We will all be able to go back and complete it all over with full damage in effect.
or better yet
lvl 1-10
Whatever you select
lvl 10-20
Whatever you select
lvl 20-30
Whatever you select
lvl 30-40
Whatever you select