The Damage Thread - Best Buy Demo, Now Thats More Like It!

Discussion in 'Gran Turismo 5' started by Robin., Jun 2, 2009.

  1. Devedander

    Devedander

    Messages:
    4,323
    That's totally your generic top down generic car picture... it's just like the tire wear indicator in Forza and many other car games. If anything it looks like a 350Z from above but just becuase tha'ts a generic sports car look.
     
  2. CoolColJ

    CoolColJ

    Messages:
    4,850
    Ok my eagle eye spotted something interesting :)
    That set of icons on the top left of the pic appears in the bottom left HUD of the Gamestop track creator video, but the white sections on the side of the car icon overlay are a single unbroken piece instead of the 2 blocks on either side in the pic. And they also move at 0:52....

    edit - it might be due to compression artifacts
    [YOUTUBEHD]EmySSqu0tqA[/YOUTUBEHD]
     
    Last edited: Oct 18, 2010
  3. witham

    witham

    Messages:
    1,090
    ^^^^ still a good spot as it seems we have seen the first damage indicator.
     
  4. shirakawaa

    shirakawaa Premium

    Messages:
    5,034
    Location:
    I was thinking to something similar to the VGS in Enthusia. Maybe in the video above it still isn't functional.

     
  5. Kryz11

    Kryz11 Premium

    Messages:
    6,674
    Back to the GameStop/Best Buy demos . Did anyone manage to do a burnout? Hold brake mid way and gas all the way?

    Too bad, my GameStop still does not have the demo, the guy told me the SONY guys come over every once in a while to update the DEMOS and System.
     
  6. awr117

    awr117

    Messages:
    1,414
    Maybe that is a traction indicator?
     
  7. TiZzla

    TiZzla

    Messages:
    2,047
    Location:
    New Zealand
    Pretty sure its just the bad quality of the video that makes those 2 bars jump around. Nothing significant is happening on track when it happens.
     
  8. Sasek

    Sasek

    Messages:
    241
    Location:
    Poland
    First pic: Arcade
    Second pic: Simulation

    Arcade - only changing tires.
    Simulation - tires, engine, brakes, suspension.
     
  9. CoolColJ

    CoolColJ

    Messages:
    4,850
    Both pics are from B-Spec mode, you can't play B-Spec mode in Arcade....
     
  10. With a EG6

    With a EG6

    Messages:
    421
    Now thats more like it !
     
  11. SSJNeBiRoS

    SSJNeBiRoS

    Messages:
    63
    I guess Sasek refers to the types of physics, arcade and simulation, with different levels of damage each, not the Arcade mode and GTMode....
     
  12. Griffith500

    Griffith500

    Messages:
    8,617
    If the SLS were simulation, and supposedly more complex, where's the fuel gauge?


    If the VW Samba shot is how it'll be in the final game, it's really no better than what we had in GT2.
     
  13. Sam48

    Sam48

    Messages:
    3,321
    You can probably modify the B-spec HUD.
     
  14. Lilday

    Lilday

    Messages:
    613
    ...allows you to see which are front and rear tires...

    Its the windshields and headlights.
     
  15. Griffith500

    Griffith500

    Messages:
    8,617
    It's possible. I realise now that I didn't mention mechanical damage in my previous post.

    The Samba shot looks like the damage icon from GT2's arcade mode. I'm hoping for something a little more sophisticated...
     
  16. GreatServant

    GreatServant

    Messages:
    77
    not sure if this had been posted, but surely the most funny thing I have seen by far. Around 1:52 the hilarity begins.Also shown around 4:14 in the replay.


    never mind, it is old
     
    Last edited: Nov 2, 2010
  17. xNEVER-ONEx

    xNEVER-ONEx

    Messages:
    2,112
    It is old.
     
  18. -=DV=-

    -=DV=- (Banned)

    Messages:
    346
    this visual damage thing brings up 2 questions for me.

    first, Will GT5 have active aero? ie, the movable wings that raise and lower at different speeds such as that on the LFA, and the air brake on the veyron, if so will these just be visual, or will they effect the aero in realtime.

    second, will damaged panels, broken wings, diffusers ect have any effect on the aerodynamic propertys of the car?

    Sorry if this has already been covered somewhere else, i cant seem to find info on it.
    Thanks in advance
     
  19. supersquirrel

    supersquirrel

    Messages:
    314
    DV, if i recall corrently, a Mercedes in gt4 has a spoiler that came up when braking, and the Mitsubishi prototype had one for turning.
     
  20. RACECAR

    RACECAR Premium

    Messages:
    32,060
    Location:
    United States
    The Best Buy Demo says yes. Air brake worked fine on the Mercedes SLS I drove at Tokyo
     
  21. zevehcj

    zevehcj

    Messages:
    272
    Last edited: Nov 4, 2010
  22. krishy_123

    krishy_123

    Messages:
    97
    Location:
    Australia
    From what I can tell, those are 2 different builds. Look at the bottom row of buttons, set of 3 on the bottom left and the exit button on the bottom right. Also the VW version has some Japanese? characters. To me also the VW version looks like what we will get (note the jaggies on the map and the live view) and the SLS version looks a bit pre-rendered.

    Also the fuel indicator light has disappeared (which is expected as now there is a gauge)
     
  23. TomN

    TomN

    Messages:
    159
    I really hope the damage model is pretty advanced. And it would be VERY nice if by some cars they could get really damaged like in Burnout, though the chances are low. :/
     
  24. KilzoneStrife

    KilzoneStrife

    Messages:
    1,001
    Burnout paradise damage model is awesome!Im pretty sure the GT5 game engine could handle that,if you take the videos we've seen of various cones,barriers flying into the air.Its the legal requirments that prevent PD from implementing it. Damage in a real car,unless its a race car,damage wont affect the core of the car,or the cabin.I know there is a 'shiny side up' clause that prevents devs from doing it
     
  25. Killinator

    Killinator

    Messages:
    389
    The recent Top Gear article has raised my hopes somewhat for the final damage model.
     
  26. skip101

    skip101

    Messages:
    168
    I have no idea if this is new or not but it was uploaded on youtube yesterday Nov. 4
    First time i've seen this kind of damage in Toscana. I also noticed that the headlights don't reflect off the other car.
     
  27. CoolColJ

    CoolColJ

    Messages:
    4,850
    ^ old as molasses. Toscana doesn't look like that anymore

    Notice all the shrubs and grass in the newer builds? Better lighting, trees and fireworks among other things
    [​IMG]
    [​IMG]
    [​IMG]
     
  28. Spark_GTP

    Spark_GTP

    Messages:
    374
    Any new damage video from full game ?
     
  29. CoolColJ

    CoolColJ

    Messages:
    4,850
    Nope, All these leaked vids, but not a single damage one?????!!!!
     
  30. DoctorFouad

    DoctorFouad

    Messages:
    252
    I agree, very very strange, no one tested and recorded damage ?!!!!!!!

    honestly I am interested in 2 kind of videos : videos that show improvement in sound and videos that show improvements in damage model.

    I dont care about videos spoiling the game for us (cars, tracks, license tests, championships...etc)