The Damage Thread - Best Buy Demo, Now Thats More Like It!

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Sim I think to get your point acrossed you would have to do a video capture of your testing to show the damage being simialr on Ferrari's in at least one of the Forza games... some people here have apparently tested it and gotten different results so unless you show them, I think you will be hard pressed to make any leeway.
 
Sim I think to get your point acrossed you would have to do a video capture of your testing to show the damage being simialr on Ferrari's in at least one of the Forza games... some people here have apparently tested it and gotten different results so unless you show them, I think you will be hard pressed to make any leeway.


The only people who are arguing against it also admit they don't even have the game.
 
The only people who are arguing against it also admit they don't even have the game.
I'm arguing completely different aspects of the discussion if you were referring to me.
Ferrari virtual race for the PC has damage,
From what I saw it looks like a bit chopped of FC. So no real damage, just minor scratches.
Correct me if I'm wrong, but I wasn't able to see any damage in few PGR videos I just watched to make sure. Seems at best like "scratch-category", no real damage.
Forza 1 and 2,
Just like Dijital Majik said - OTHER games.
there's like 6 Need For speed games with Ferrari's being damaged
You're making a fool of yourself. Only NFS 4, 5 and ProStreet had damage (not counting the recent Shift. Also the scratches seen since MW don't count, and no Ferraris the neither) and Ferraris where just in the High Stakes (also in 1, 2, 3 and 6 - but no damage in those iterations).

So what is your point again? Clearly as I said there are Many games with licensed Ferraris being damaged.
You redefine my conception of the word "many"...
 
Ferrari damage is "less" damaged than other vehicles in Forza 2? That is news to me. Then again, I don't recall comparing levels of damage. I will have to check this out when I get home.
 
I was mentioned in several reviews and i believe them. I played Forza 2 but i didnt notice any difference, since i never destroyed a car. I try to drive as clean as possible.
 
Ferrari damage is "less" damaged than other vehicles in Forza 2? That is news to me. Then again, I don't recall comparing levels of damage. I will have to check this out when I get home.

In my opinion, all levels of Forza 2 damage are really sub-par and I personally can't see the difference in deformation between an EvoX and any of the Ferrari models in the game. Looks uniform to me.
 
AFAIK, Forza 2 damage (cosmetic) was what was allowed by manufacturers, so I am sure they had their hands tied. But it's what happens because of the damage that matters, and Forza 2 did very well in that department for a console game. They said it was revamped and improved for FM3, so that is great news as well.
 
People, PEOPLE! You are going far off-topic with this conversation! I don't even understand what place does Forza, SHIFT or any other racing game for that matter have in this thread.

I don't really have anything to contribute to a topic that basically doesn't make any sense like this one, but I can give you this piece of advice that may save this thread from getting locked if you go on.
 
People, PEOPLE! You are going far off-topic with this conversation! I don't even understand what place does Forza, SHIFT or any other racing game for that matter have in this thread.

I don't really have anything to contribute to a topic that basically doesn't make any sense like this one, but I can give you this piece of advice that may save this thread from getting locked if you go on.

True. It just seems the thread is trickling out because we still have zero confirmation on the damage details on GT5, making much of the thread speculation until they release the details (or release the game!).

I agree though..off topic is not good. I just think most people know that FM and GT are in the same racing sim console space, so they are naturally using a console game that has damage simulation and cosmetics as some sort of starting point and comparison for what they would and wouldn't like to see in GT5.

That is my thought on that.
 
Same here, slight difference though: they use a console game that has damage simulation and cosmetics of some sort to start a bashing party against it. 👎
 
I'll say my peace:

As far as it stands right now, I'm much happier with the GT series having damage than none at all. In no way would I trade that off now. Am I disappointed by it? You could say I have high expectations for a sim. Was it a worthless exercise? No way. It's the best thing that's happened to GT's gameplay in years.

I'll wait to pass judgement on the final game once I have it in my hands.
 
Just an idea but, maybe T10 got licensing easier because the manufacturers know tat PD will do a good job with damage and the cars will get really messed up?:lol: What a compliment, if true.
 
Well, I'm almost done with this topic I think.

People are arguing over and concentrating on Ferrari alone as though it were relevant to this discussion.

Let's just say for one minute, hypothetically, that Ferrari would not allow PD to damage their cars in GT 5. ( even though many other games had no problem getting permission )

Then that only explains one manufacturer. There are more than 800 cars in GT 5 without any damage modeling. Id' like to know why, and I'm sure the answer isn't because "Ferrari wouldn't let them."

For any one manufacture that has issue, I'm sure there are 19 that don't. PD should have added damage for all their cars.

If they would have done so we would be seeing 800+ or even 900+ cars in GT 5 with damage. Much better than a mere 170.
 
Getting 1000 cars to represent damage is probably a huge and lengthy task, leading GT5 into 2015 for a release date!
 
Then that only explains one manufacturer. There are more than 800 cars in GT 5 without any damage modeling. Id' like to know why, and I'm sure the answer isn't because "Ferrari wouldn't let them."

Well, we don't know either way. We don't know if Ferraris will be the only ones excluded from damage. We don't know if other car manufacturers will be the ones without damage. All's just speculation. People are just going with the assumption that some cars won't have it, and that it's most likely Ferrari.
 
Getting 1000 cars to represent damage is probably a huge and lengthy task, leading GT5 into 2015 for a release date!


Well then they should have picked a number of cars that they could actually render properly, all at an equal level of quality.

I can't think of even one other racing game that had damage modeling but for "only some of the cars"

The idea of "Premium models" and "standard models" fractures the game.
 
Well, we don't know either way. We don't know if Ferraris will be the only ones excluded from damage. We don't know if other car manufacturers will be the ones without damage. All's just speculation. People are just going with the assumption that some cars won't have it, and that it's most likely Ferrari.

It's not speculation. It has been confirmed that more than 80% of the car in GT 5 will NOT have damage modeling. The cars that will have damage modeling will be race cars.

So while people are arguing that Polyphony couldn't get permission from Ferrari the truth seems to be that they couldn't get permission from ANY manufacturer.
 
I just wanna meet the idiot who slams a Ferrari in a game and decides not to buy it because it's damaged...surely there must be a large amount of idiots in this world if manufacturers are so scared of seeing their cars break in a game.

It's not speculation. It has been confirmed that more than 80% of the car in GT 5 will NOT have damage modeling. The cars that will have damage modeling will be race cars.

Sorry I must've missed that news conference. 80% huh? Can you link me to the source?
 
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I've been proven wrong because you say so? Well, thank you for speaking to me, Mr God. ;)

Is this some sort of flame bait? Are you trying to troll? There have been multiple people in this thread, who own the game, who have seen your comments and posted that Ferrari's are not harder to damage.

Yet you haven't been able to provide any evidence to support your point aside from "a MOD told me that it's true"

You must be joking.

And yes, you played GT5, completed it, got Platinum Trophy and now you can without any doubt enlighten us, fools, since you've seen how it all was done.

Why are you getting all mad at me? It's not my fault Polyphony decided to do that. If it were up to me EVERY car in GT 5 would have damage modeling. None of this "Premium Model" BS.
 
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I'll copy my message from the other thread:

"170 Premium new models (full interior modeling, the interior corresponds to vehicle damage)
830 kinds of standard model"

If what Sim says is real why not write instead:
"170 cars with damage
830 without damage"
?

To me that looks more like:
170 premium new models with esthetic damage designed individually, more accurate
830 standard models with some sort of scripted damage (mechanical and/or esthetic) resembling to what we saw in Grid or GTR.

I know Kaz said not all the cars will have damage, but imagine he's talking about used/slow/regular cars. I don't see the problem if a Demio doesn't get damaged in the game.

That's my opinion. Next step: official, and well translated, features list at TGS and on GT's website.
 
To me that looks more like:
170 premium new models with esthetic damage designed individually, more accurate
830 standard models with some sort of scripted damage (mechanical and/or esthetic) resembling to what we saw in Grid or GTR.

I know Kaz said not all the cars will have damage, but imagine he's talking about used/slow/regular cars. I don't see the problem if a Demio doesn't get damaged in the game.

I hate to say it but I think you're setting yourself up for disappointment....

And look at what you wrote again.

You think 170 will have advanced amazing damage models, while the other 830 cars will have damage modeling, but it will be like the lowly damage modeling found in GRID or GTR.

You state that you believe that all the cars will have damage modeling but then in your next sentence you write about how Kaz said that not all cars will have damage?

You confuse me.
 
I hate to say it but I think you're setting yourself up for disappointment....

And look at what you wrote again.

You think 170 will have advanced amazing damage models, while the other 830 cars will have damage modeling, but it will be like the lowly damage modeling found in GRID or GTR.

You state that you believe that all the cars will have damage modeling but then in your next sentence you write about how Kaz said that not all cars will have damage?

You confuse me.
I knew you'd say that. Read more carefully. I mentioned esthetics and mechanics. Kaz talked about damage not being on every car, he didn't say WHAT kind of damage: esthetic? Mechanical? Both? (by the way we don't even have a video of that specific interview)
Everytime we get so few informations we can't know for sure what is actually going to be in the game. We'll know in 9 days.
 
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I knew you'd say that. Read more carefully. I talked about esthetics and mechanics. Kaz talked about damage, he didn't say WHAT kind of damage: esthetic? Mechanical? Both?..
Everytime we get so few informations we can't know for sure what is going to actually be in the game.

So when you read.....

“The next detail Kazunori touched on was regarding damage models. I can confirm that not every car in Gran Turismo 5 will sport damage models — it will only be select sets. "

....you conclude that he is saying that all cars will have some kind of damage but that we just don't know if it will be mechanical or aesthetic? O_o
 
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