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If a game has damage it has damage everywhere, if a game has next gen car models then they are all next gen.
What is stupid is this really might turn into GT4 HD. I dont mind having 800 cars from GT4 provided they are rebuilt from the ground up models. If there are going to be races with some cars looking great and some just looking like PS2 in HD then thats appauling.
As for the damage have you ever seen a game which has damage on select cars! every current gen racing game has damage in one form or another and none of them have a problem in implementing it. Now if GT's damage was insanely detailed then I could understand it being on a few select cars but just having doors and bumpers fall off there is no reason why every car doesnt have damage apart from them just being lazy.
So as it stands it took PD 5 years to port GT4 and add 100 cars, thats what im seeing right now. Im a big GT fan like most here and for the first time in the series I feel slightly let down because PD aimed too high and so far have not delivered anywhere near what was expected considering the release is meant to be before the end of this year.
Robin.
Have to say, this sums up my feelings quite well. Damage is basically the one major feature that has been implemented and it doesn't even look that impressive..
ed. I have to ammend this, as the physics are brilliant .