So far all we have is that quote, and the playable damage demo. Given the ambiguity of the description of damage (no-one seems to understand what it means), all we know is that there are 2 different damage models. 170 cars have one damage model, the rest have another. Now we've seen the demo with damage, and you had a Subaru WRC car taking damage, and all other cars receiving no damage. In my mind there's three likely scenarios that explain what we saw.
1. Those are the 2 damage levels we're talking about, in which case what Sim says is correct. 170/1000 cars have visual damage, the rest don't.
2. Only the player car is damageable, at least in single player. I really, REALLY hope this isn't the case, because it's incredibly dumb.
3. The damage is incomplete, and PD is still working on it. This would surprise me given that signs are pointing to release very soon. If they only had one car with working damage out of 1000, well... they have a lot of work to do.
Bring on TGS.
1. Those are the 2 damage levels we're talking about, in which case what Sim says is correct. 170/1000 cars have visual damage, the rest don't.
2. Only the player car is damageable, at least in single player. I really, REALLY hope this isn't the case, because it's incredibly dumb.
3. The damage is incomplete, and PD is still working on it. This would surprise me given that signs are pointing to release very soon. If they only had one car with working damage out of 1000, well... they have a lot of work to do.
Bring on TGS.