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They look very much like those fillable, inter-locking polycarbonate barriers to me. They are definitely not concrete or concrete looking.

The physics on those crashes look pretty realistic, especially the sliding sideways, etc. But the flipping and getting airborne is WAY over the top. It's like once the car leaves the ground, it's weightless.
The short clips tell me it's not in-game footage. They probably render the scenes using the engine and just show short clips to give us an idea of the game.
I can't understand the last crash pictures...
The EVO X hits on his right, but as can we see, there's damage on his left headlights, hood seems to be damaged too, front left defense and left door... why?
And, why the wheel is eating the front bumper?
I can't understand the last crash pictures...
The EVO X hits on his right, but as can we see, there's damage on his left headlights, hood seems to be damaged too, front left defense and left door... why?
And, why the wheel is eating the front bumper?
I can't understand the last crash pictures...
The EVO X hits on his right, but as can we see, there's damage on his left headlights, hood seems to be damaged too, front left defense and left door... why?
And, why the wheel is eating the front bumper?
I really like the damage on the Nascar and Lancer !
More than enough for me!
If you wan´t realistic damage, get your car, take a ride and crash it into the next tree...
I believe they have already said there will not be a demo between now and November. Surely you want there to be some surprises when you buy the final copy of the game ...Come on PD, release a demo on PSN with full damage enabled... You know you want to.
I always said (and posted it in my guesses about TGS) that it would break down to 170 cars with premium damage and the rest standard cars. The premium damage cars would have fully modeled interiors (whatever they ended up being) and the standard cars would not.
...You were trying to argue that it was a mistranslation, and that it was clearly saying that only the premium cars would have cockpits, and only the premium cars could be damaged....
...
In short, you were totally wrong, and I was totally right, so don't go around trying to claim that anything that counters your FUD is simply a mistranslation, and especially don't give examples that demonstrate exactly the opposite.![]()
So roughly 200 cars with full damage (ie panel deformation and seperation) and the rest without. Premium cars have fully modeled interiors and others do not.
Pretty much what I expected...
You still around SS?
but with such an impact, the window should broken into pieces or just crack for sure. if they can add this to the final product, i am sure that most of people will satified about it.