- 677
- Chicago, IL USA
- Aaron_Olive
- Aaron Olive
as far as i'm concerned all i want to do is drive, i don't care at all for damage as i don't like to see my beautiful car in a wreck when i finish the race.
Forza3 damage is more or less same as Forza2 and the game itself has lot of glitches, bugs. I think GT5 even in early stage has ok damage. Beta event is pretty old I am sure.
You don't get it do you?
1. Forza damage is NOT accurate. It CANNOT be accurate because it is not based on hit detection rather it's just pre-textured/modeled damage that will appear when the car crashes.
2. Unlike Forza, the damage shown in GT5 is REAL-TIME, that means the game calculates the impact point and intensity (don't know how accurate or precise), and on that basis the car body deforms on that position only.
And as for Forza's damage model, it can only be realistic upto an extent - a few bumps and dents and a whole lot of scratches are NOT the result of a total rollover downhill followed by collisions with two or more cars.
But what everyone should realise damage is not realistic in either game, in fact it won't be for the next upcoming years until the proper hardware and physics are available. The closest we can get to realistic damage are in games like Motorstorm, Flatout (which had engines and teh shat modeled as well) and maybe DiRT and GRiD as well.
You never followed a GT development before right?
Just a question... why do you think that GT5 demos are so different from the Forza demos? or you expected that kind of demo damage in the final game?
Word. Doesn't happen as much now, but when it does when you're in first on your last lap....
Word. Doesn't happen as much now, but when it does when you're in first on your last lap....
if you crash a againts a wall at 100 mph the result is more similar to Forza than what we have seen in GT.
👍
Didn't know it was lag all along btw (my vid above). My bad, folks.
NASCAR damge video.
I hate that front bumper has no sparks when its touching the road. I also hate in all gt games that when you have a low car, you go over bump, no spark come out from the bumer, now with gt5 and damage, the bumper should come off or get dented.
NASCAR damge video.
I hate that front bumper has no sparks when its touching the road. I also hate in all gt games that when you have a low car, you go over bump, no spark come out from the bumer, now with gt5 and damage, the bumper should come off or get dented.
It says private video, can't watch it.
I also hate in all gt games that when you have a low car, you go over bump, no spark come out from the bumer, now with gt5 and damage, the bumper should come off or get dented.
NASCAR damge video.
I hate that front bumper has no sparks when its touching the road. I also hate in all gt games that when you have a low car, you go over bump, no spark come out from the bumer, now with gt5 and damage, the bumper should come off or get dented.
NASCAR damge video.
I hate that front bumper has no sparks when its touching the road. I also hate in all gt games that when you have a low car, you go over bump, no spark come out from the bumer, now with gt5 and damage, the bumper should come off or get dented.
I hate that front bumper has no sparks when its touching the road. I also hate in all gt games that when you have a low car, you go over bump, no spark come out from the bumer, now with gt5 and damage, the bumper should come off or get dented.
2) Even if is real-time, is it doesnt show a damage anywhere near of what should be, it takes someone trashing the car crash after crash to even damage a bit. Plus can you asure me is realtime and not pre rendered damage stages because i think we havent seen much videos of the same car crashing in different angles to say that.
NASCAR damge video.
I hate that front bumper has no sparks when its touching the road. I also hate in all gt games that when you have a low car, you go over bump, no spark come out from the bumer, now with gt5 and damage, the bumper should come off or get dented.
Private, eh? I know how to get around this
I don't know guys... concerning damage. I think its part of the sport and should be part of a game that promotes that sport. And since PD says if they do it, they'll do it right...
But i haven't seen anything "right" about it so far...
Case in point:
http://www.youtube.com/watch?v=8kGf-pIBnIE&feature=related
http://www.youtube.com/watch?v=10-TkCoVHVs&feature=related
and some games that do it ...right?
http://www.youtube.com/watch?v=s_2kmy-XRLU&feature=related
http://www.youtube.com/watch?v=6L-_eIQ8Dbk&feature=fvw
I mean, i suppose we can all argue that codemasters are not pro simmers in their games, but they do understand and are able to show what racing is about. It shows in their artistic direction (which GT lacks dearly aside from menus). It shows in their replays, in their music, in their cameras and in their damage models. Yes cars don't have 100,000,000 polygones, but damnit, they fly to pieces and you can total a car by going full on in a wall, like in real racing.
Yes you have to start the race over, and i'll be damned if that doesn't teach you to be more careful the next time around. I played and finished GRID on its hardest difficulty, with no flashback and a crash means you're out of the race completely, and a quit means you cancel the series you are in. That teaches you very rapidely that finishing third is perhaps better then NOT AT ALL...
That's what a good and "realistic" (in the sense of, you can total your car) damage system is supposed to do.
that's my opinion. now go on and flame Grid and Dirt and F1 and all Codemaster's ever done... but what they did, is what i want in my GT5.
You should share.
Once I get it, I shalt.
Wrong...
Even in GT3 you could see sparks flying from your car, if you lowered it too far, came in contact with the rumble strips, etc...
I made a hybrid that used the Mercedes CLS as a base, but used the F1 chassis (same dimensions as the Merc chassis), and I made the mistake of lowering it a bit (remember this is an F1 chassis, not the CLS). When it went down the straights (and the downforce kicked in) sparks were flying out of the back like it was on fire. Very spectacular to watch, but not easy to drive.