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It's pretty unanimously agreed...
...but you're still allowed to enjoy the games.
Especially after that cliff hanger with Abby pointing the gun at Ellie at the theater. You really want to know what happens next but no, you have to play as Abby for a few hours first. I mean, after going through those parts with Abby I really did like that we got to see the stories on both Ellie's and Abby's side. But I feel like they could've done that a bit later.
....
And I forgot about Owen, I really liked his character as well, seemed like a good guy, just being around bad people. Too bad he got himself killed, he didn't really give Ellie a choice there. Then again, would Ellie have spared Owen and Mel after they would've showed Abby's location? I'm not sure.
Also funny that you mentioned the double flashback. When it started I laughed and said to the wife, they're actually doing a flashback in a flashback.
I've started another playthrough, to get the most out of it, plus I missed finding some stuff.
Also something that bugged me, is the inconsistent difficulty. I'm not the best at heavy combat and just want to enjoy these types of games, so I always play at the easiest level. There were multiple times where I wasn't sure I was going to get past what were essentially boss battles. Died a bunch but got through them.
Having had more time to rewatch some parts & think on it, I still feel that the story in this game would work a lot better & be more well-received if it was a stand alone game. A lot of the criticisms on the plot & ending would likely be there, but they wouldn't be as strong if this is where we started off on the TLOU's journey. Without the backstory & play through of Part I, we lose any of the connection to its characters making it far easier to sympathize with both characters & enjoy playing both viewpoints rather than spending 10 hours with a lot of possible aversion people seem to have had.
This of course, would take a lot of the emotional punch out of the game since you don't care as deeply about the characters. But given a lot of the feedback so far (not even hateful, just folks who feel obviously underwhelmed & unsatisfied but still like the game), I don't think the risk the developers took telling the story they did necessarily paid off anyway, so the emotional punch it does succeed on giving probably isn't the one it intended; a lot of folks have been left confused & unfulfilled.
I continue to believe it's an achievable story that can deliver the thought-provoking, emotional ending they wanted, but man, it had to be told a very specific way to get there. Part I set the bar very high with how well it sat as a stand alone story. It definitely needed Bruce Straley back or at the very least, a well-established writer (someone of Nolan's stature) that's used to writing out these types of stories.
Oh it wasn't just a few hours. It was it's own separate game. I somewhat couldn't believe how long it took to get back to that point. In one section, I thought they moved it relatively quickly (maybe day 1 into 2 or before), but then it slowed way back down again.
Except that's been the main criticism. The story & the character development is flat & flawed with its logic, in terms of continuing the story from the the first game, thus leaving it not enjoyable at all to a huge base of players.I don't know, I personally didn't mind this as Part 2. Surely it wasn't what most of the people wanted or expected from the game and I can understand all the bad reviews and negative thoughts. But if this is the way the developers wanted to continue the story, so be it. Looking at it that way, it's definitely more enjoyable to play the game and see how the story and characters develop with everything going on. Could they have done a better job with different writers? Sure, maybe. But well.. this is the game we have right now, that's not going to change.![]()
I can't wrap my head around that kind of behavior, it's messed up. Naughty Dog has been dealing with quite a lot of BS like that over this game and none of it is justified.Wow, some people are sending death threats to a voice actor for a certain character.![]()
Not so sure about that myself....There is an interesting theory going around about the game's ending...
Someone noticed some minor details which are super easy to overlook that may hint at a "happier" ending.
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Very interesting, and honestly, before reading this theory I thought Ellie was unusually calm during the final scene in the farmhouse, but I chalked it up to her being "numb" to the events that you experienced throughout the game and Ellie dealing with the beginnings of moving on/ closure.
I like to think this is true. A small bit of light at the end of a dark story, but I suppose the player is going to make of it what they want.
Any decent NG+ changes or just the simple enemies have more health and deal more damage?
Any decent NG+ changes or just the simple enemies have more health and deal more damage?