^Yeah I mean like on my fanatec I have options to fine tune things to fit my driving style, linearity and drift mode for example are things I couldn't live without anymore.
Quite possible that you wouldn't need some of those things anymore on the T500 because of its high resolution and absent dead zone.
Here's a vid that tests the resolution: http://www.facebook.com/video/video.php?v=191065374242264&oid=177715455589531&comments&ref=mf
Looks nice, but drift mode for example reacts to me pulling the wheel, then it releases the FFB so I can yank the wheel faster, but when I'm steering normally I have full FFB. Linearity lets me put my wheel at say 200 degrees if I wanted, with linearity at 100 the wheel is smooth as 900 in the middle, but if I turn it fast I get instant lock to lock at 200, so you can get 900 degree smoothness with 200 degrees reaction times without flailing your wheel all over the place, hard to explain but it basically like eating your cake and still having it![]()
Looks nice, but drift mode for example reacts to me pulling the wheel, then it releases the FFB so I can yank the wheel faster, but when I'm steering normally I have full FFB. Linearity lets me put my wheel at say 200 degrees if I wanted, with linearity at 100 the wheel is smooth as 900 in the middle, but if I turn it fast I get instant lock to lock at 200, so you can get 900 degree smoothness with 200 degrees reaction times without flailing your wheel all over the place, hard to explain but it basically like eating your cake and still having it![]()
I have to agree, drift mode is a feature of necessity due to the lack of realistic feedback, what you really want is a wheel that reacts the same as a steering wheel on a car. I don't know if Thrustmaster have achieved it but it seems what they set out to do with PD is create a wheel that when used with GT5 reacts like a real steering wheel. Hopefully when you are drifting the wheel will lighten when it is supposed to and the feedback will spin it when it is supposed to and hopefully when you go lock to lock if you give it a quick spin it will keep spinning.
Yes Gigantoad we already are aware and accept that. Nobody is that Im aware of stating the T500 RS pedals ever were better than CSP. We are however defending comments that state they are poor or bad.
As Darin said on his video because of the way they are designed and if anything making them much easier than the CSP to adjust/modify we are very likely going to see 3rd party options to possibly make the T500 RS pedals better than the CSP.
Once again I think their is no need to keep defending other products here but look at the T500 RS and focus on its performance potential and as a product the thread is about.
My post was actually in favor of the T500. I just used his whole comment which included the pedal aspect, but I was really posting it because of how positive he feels about the wheel's FFB.
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For me, the T500 RS quality or performance is interesting but combined with the position Thrustmaster are in the size of company they are I hope these points particulary in support for fully getting the benefit of this product in PS3 games proper developer support are realised and not fantasy.
Apologies if I miss read your reply.
Yes it is very pleasing to read his initial impressions are holding true with further play testing.
I think though for the asking price the wheel should offer 3x pedal adapters with different foams/rubber to also allow changes made to the clutch and throttle pedals feel or response.
No new setting available in GT5 for this wheel.
that's not a problem for me, lot of things are possible with the cars settings in order to have a different feeling.
Can i say for the moment is that the driving is much more challenging than with the G25. And that's sounds good to me
as a sim fan and according to my real life experience, it's much more realistic.
take note that this is only my feeling, and that i used to find the FFB of gt5 with the G25 already good.
but i find this FFB is really much better in terms of sensations and acuteness. and i'm pretty sure that's essentially due to the T500 hardware.
according to me, if you search more realism, the T500 is the wheel to consider.
but if you want to be the faster, that's perhaps not the easyest way.
it's a question of personnal perception and personnal goal.
one more little detail:
the wheel's firmware is upgradable. good news for me.
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The power steering option in GT5 does the same thing as the drift mode.
In theory this is good, but when the FFB lightens I'm in two minds, is it because of understeer in GT5, or because I'm yanking the wheel, or both etc
For that reason, I turned it off
That's nice, but as a sim fan wouldn't you want the wheel to react how it would in real world driving, with the according FFB that you would feel drifting in a real car, rather than just setting it up the easiest way to work in the game?
I don't have any problems telling when the cars understeer, you can still feel the FFB it's just lessened to make the wheel easier to turn and it happens so fast you'r back to normal before it becomes a problem with drift mode. After you drive a car for a while it's easy to tell if it's plowing straight when it should be turning steeper.
Not really, I want to be able to tweak it so it's most comfortable, same reason I don't care much about violent FFB in these wheels, they all have plenty strong FFB, all that strong FFB does is yank your wheel to much and cause you to make mistakes. I set FFB so I can just feel what the car is telling me, and no more, why make it harder for yourself?
And just to be clear, I wasn't asking if this new wheel has these options justs so I could go "oh look, it doesn't have this or that that my current wheel has, bad wheel", I just wanted to know so I can weigh my options and make informed decisions, software options in hardware such as this is always glossed over in reviewes and they are just as important to me as everything else.
To Gigantoad:
go it at the "FNAC" in NANCY, France.![]()
No problem. With all the negativity going on regarding this wheel it's no suprise you could have misread it.
In all forums I checked I literally found nothing positive about the wheel. Everyone is outraged about the price, ignoring that an ECCI or Frex wheel costs multiple times more. Should the T500 really feel like one of these highend products then the price would be very competitive, even with pedals not quite as good as CSP and a missing shifter.
I came to the conclusion that FFB is the most important aspect in a wheel for me. It makes probably 90% of what makes race sims feel realistic. A good breaking pedal is certainly important as well, but if it boils down to "either or" then FFB seems a lot more important than any breaking response, feel of the wheel rim or shifters and the likes.
And as you said, pedals will probably be modded if the wheel becomes a success. Who knows, maybe we'll see a perfect pedal for the T500 which would probably make it the most desirable rig currently available.